pokepinballrs/sound/songs/se_unk_b7.s
Marcus Huderle d38752d071 Dump lots of sound data
Fix SE labels

Finish dumping songs and sound effects

Fix voice group

Fix comments
2026-01-31 16:05:32 -06:00

90 lines
1.8 KiB
ArmAsm

.include "sound/MPlayDef.s"
.equ se_unk_b7_grp, gUnknown_08531D4C
.equ se_unk_b7_pri, 5
.equ se_unk_b7_rev, reverb_set+50
.equ se_unk_b7_mvl, 127
.equ se_unk_b7_key, 0
.equ se_unk_b7_tbs, 1
.equ se_unk_b7_exg, 0
.equ se_unk_b7_cmp, 1
.section .rodata
.global se_unk_b7
.align 2
@*********************** Track 01 ***********************@
se_unk_b7_0: @ 0x086A03E4
.byte KEYSH , se_unk_b7_key+0
.byte TEMPO , 220*se_unk_b7_tbs/2
.byte VOICE , 18
.byte BENDR , 12
.byte PAN , c_v+4
.byte VOL , 42*se_unk_b7_mvl/mxv
.byte BEND , c_v+39
.byte N06 , Cn5 , v084
.byte W01
.byte VOL , 55*se_unk_b7_mvl/mxv
.byte BEND , c_v+18
.byte W01
.byte VOL , 71*se_unk_b7_mvl/mxv
.byte BEND , c_v+0
.byte W01
.byte PAN , c_v-4
.byte VOL , 86*se_unk_b7_mvl/mxv
.byte BEND , c_v-18
.byte W01
.byte VOL , 110*se_unk_b7_mvl/mxv
.byte BEND , c_v-50
.byte W02
.byte PAN , c_v+0
.byte W04
.byte VOICE , 8
.byte PAN , c_v-11
.byte BEND , c_v+0
.byte N06 , Gn4 , v120
.byte W02
.byte PAN , c_v+11
.byte BEND , c_v-13
.byte W01
.byte PAN , c_v+0
.byte BEND , c_v-26
.byte W01
.byte PAN , c_v-12
.byte BEND , c_v-46
.byte W01
.byte PAN , c_v+11
.byte BEND , c_v-54
.byte W09
.byte FINE
@*********************** Track 02 ***********************@
se_unk_b7_1: @ 0x086A042E
.byte KEYSH , se_unk_b7_key+0
.byte VOICE , 27
.byte VOL , 110*se_unk_b7_mvl/mxv
.byte PAN , c_v+0
.byte N06 , Cn2 , v040
.byte W10
.byte N02 , Gn2
.byte W14
.byte FINE
@******************************************************@
.align 2
se_unk_b7: @ 0x086A0440
.byte 2 @ NumTrks
.byte 0 @ NumBlks
.byte se_unk_b7_pri @ Priority
.byte se_unk_b7_rev @ Reverb
.word se_unk_b7_grp
.word se_unk_b7_0
.word se_unk_b7_1
@ 0x086A0450