pokepinballrs/sound/songs/se_dusclops_move.s
Retnuhytnuob 7f1366b440
Rename sound constants with code use confirmation (#192)
* Name Sounds matching code use

* capitalization

* capitalization pt 2

* rename known se_unk_???.s files
2026-02-14 09:11:21 -06:00

85 lines
1.8 KiB
ArmAsm

.include "sound/MPlayDef.s"
.equ se_dusclops_move_grp, gUnknown_08531D4C
.equ se_dusclops_move_pri, 5
.equ se_dusclops_move_rev, reverb_set+50
.equ se_dusclops_move_mvl, 127
.equ se_dusclops_move_key, 0
.equ se_dusclops_move_tbs, 1
.equ se_dusclops_move_exg, 0
.equ se_dusclops_move_cmp, 1
.section .rodata
.global se_dusclops_move
.align 2
@*********************** Track 01 ***********************@
se_dusclops_move_0: @ 0x086A16BC
.byte KEYSH , se_dusclops_move_key+0
.byte TEMPO , 150*se_dusclops_move_tbs/2
.byte VOICE , 26
.byte BENDR , 12
.byte PAN , c_v+0
.byte VOL , 110*se_dusclops_move_mvl/mxv
.byte BEND , c_v+0
.byte N03 , Gn2 , v127
.byte W03
.byte PAN , c_v+6
.byte N03 , Fs2 , v120
.byte W04
.byte PAN , c_v-6
.byte N03 , Fn2 , v116
.byte W03
.byte PAN , c_v+11
.byte N03 , En2 , v112
.byte W04
.byte PAN , c_v-11
.byte N03 , Ds2 , v108
.byte W04
.byte PAN , c_v+0
.byte N03 , Dn2 , v100
.byte W06
.byte FINE
@*********************** Track 02 ***********************@
se_dusclops_move_1: @ 0x086A16ED
.byte KEYSH , se_dusclops_move_key+0
.byte VOICE , 5
.byte PAN , c_v+0
.byte VOL , 110*se_dusclops_move_mvl/mxv
.byte N02 , Fn2 , v072
.byte W02
.byte N01
.byte W01
.byte N02 , Gn2
.byte W03
.byte N01 , Gs2 , v060
.byte W01
.byte N02 , Cn3 , v040
.byte W03
.byte Cn3 , v032
.byte W04
.byte N01 , Cn3 , v028
.byte W04
.byte Cn3 , v020
.byte W06
.byte FINE
@******************************************************@
.align 2
se_dusclops_move: @ 0x086A1714
.byte 2 @ NumTrks
.byte 0 @ NumBlks
.byte se_dusclops_move_pri @ Priority
.byte se_dusclops_move_rev @ Reverb
.word se_dusclops_move_grp
.word se_dusclops_move_0
.word se_dusclops_move_1
@ 0x086A1724