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Decompilation of Pokémon Pinball: Ruby & Sapphire
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* Add tooling support for graphics with 2^n chunking * update to OAM handling, from 2n sizing * Update assembly to use the hex, rather than music name, for ease of uese in decompme/m2C * additional tools/examples * graphics build, not currently compare matching. * remove sprites.png * working conversion in make file! * stage/main folder done * stage/misc folder done * stage/ruby complete * stage/sapphire updated * base for remaining kinda-graphics; file name casing * more name casing * extract catch sprites * remove special 6x4 handling from oam slicer; switched hed the 2 images to using non-oam 2x2 chunks. (net same, but allows the 6x4 to process normally when things like the whalmer are found) * Palette info for the catch sprites, thanks to cyphgirl * obliterate the old hatch-sprite code * refactor segments to not have the base file name dependancy * catch mon 1-9, horizontal layout * rename the f param in the json for graphics * casing cleanup? * . * possible fix for the out of date segment piece * Replace graphic_cnvt_attrs.txt strategy with individually-generated makefile rules * Don't specify tileCount --------- Co-authored-by: Marcus Huderle <huderlem@gmail.com> |
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| .github | ||
| asm | ||
| common_syms | ||
| constants | ||
| data | ||
| data_dump_tools | ||
| expected_objs | ||
| graphics | ||
| include | ||
| sound | ||
| src | ||
| tools | ||
| .gitattributes | ||
| .gitignore | ||
| asmdiff.sh | ||
| audio_rules.mk | ||
| baserom.xdelta | ||
| charmap.txt | ||
| graphics_rules.mk | ||
| INSTALL.md | ||
| ld_script.sed | ||
| ld_script.txt | ||
| Makefile | ||
| objdiff.json | ||
| permuter_settings.toml | ||
| pokepinballrs.sha1 | ||
| README.md | ||
| sym_bss.txt | ||
| sym_common.txt | ||
| sym_ewram.txt | ||
Pokémon Pinball: Ruby & Sapphire
This is a disassembly of Pokémon Pinball: Ruby & Sapphire.
It builds the following rom:
- pokepinballrs.gba
sha1: 9fec81ce2c5df589e0371a0bf2f92a5fe8db730b
To set up the repository, see INSTALL.md.
For contacts and other pret projects, see pret.github.io.