pokepinballrs/asm/rom_2E6AC.s
Marcus Huderle 3d68ebbeef sub_2FCD0
2025-08-23 09:30:00 -05:00

457 lines
8.1 KiB
ArmAsm

#include "constants/global.h"
#include "constants/bg_music.h"
.include "asm/macros.inc"
.syntax unified
.text
thumb_func_start sub_300D8
sub_300D8: @ 0x080300D8
push {r4, r5, lr}
ldr r0, _08030170 @ =gCurrentPinballGame
ldr r5, [r0]
movs r0, #0xbc
lsls r0, r0, #1
adds r1, r5, r0
movs r0, #0xe6
lsls r0, r0, #2
strh r0, [r1]
movs r2, #0xa4
lsls r2, r2, #2
adds r4, r5, r2
ldr r0, [r4]
movs r1, #0x3c
bl __umodsi3
movs r1, #0x1e
bl __udivsi3
movs r1, #0x85
subs r1, r1, r0
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #1
movs r2, #0xbd
lsls r2, r2, #1
adds r1, r5, r2
strh r0, [r1]
movs r0, #0xbe
lsls r0, r0, #1
adds r1, r5, r0
ldr r0, _08030174 @ =0x000004EC
strh r0, [r1]
ldr r0, [r4]
adds r0, #0xa
movs r1, #0x3c
bl __umodsi3
movs r1, #0x1e
bl __udivsi3
movs r1, #0x83
subs r1, r1, r0
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #1
movs r2, #0xbf
lsls r2, r2, #1
adds r1, r5, r2
strh r0, [r1]
movs r0, #0xc0
lsls r0, r0, #1
adds r1, r5, r0
movs r0, #0x87
lsls r0, r0, #3
strh r0, [r1]
ldr r0, [r4]
adds r0, #0x14
movs r1, #0x3c
bl __umodsi3
movs r1, #0x1e
bl __udivsi3
movs r1, #0xa1
subs r1, r1, r0
lsls r0, r1, #2
adds r0, r0, r1
lsls r0, r0, #1
movs r2, #0xc1
lsls r2, r2, #1
adds r1, r5, r2
strh r0, [r1]
pop {r4, r5}
pop {r0}
bx r0
.align 2, 0
_08030170: .4byte gCurrentPinballGame
_08030174: .4byte 0x000004EC
thumb_func_start sub_30178
sub_30178: @ 0x08030178
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
ldr r0, _080301DC @ =gMain+0x3040 @gMain.spriteGroups[63]
mov sl, r0
ldr r1, _080301E0 @ =gCurrentPinballGame
ldr r3, [r1]
ldr r2, _080301E4 @ =0x00000624
adds r0, r3, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bgt _0803019A
b _080302D4
_0803019A:
cmp r0, #2
beq _080301A0
b _080302C6
_080301A0:
movs r0, #0xfa
lsls r0, r0, #1
str r0, [r3, #0x3c]
movs r0, 0xB6 @=SE_UNKNOWN_0xB6
bl m4aSongNumStart
movs r0, #7
bl sub_11B0
ldr r3, _080301E0 @ =gCurrentPinballGame
ldr r1, [r3]
movs r0, #0x13
ldrsb r0, [r1, r0]
cmp r0, #4
bne _0803029C
movs r0, #0x17
ldrsb r0, [r1, r0]
cmp r0, #5
bne _0803029C
ldr r6, _080301E8 @ =0x00000625
adds r1, r1, r6
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #5
bgt _0803029C
cmp r0, #0
bne _080301EC
movs r0, #1
b _080301F6
.align 2, 0
_080301DC: .4byte gMain+0x3040 @gMain.spriteGroups[63]
_080301E0: .4byte gCurrentPinballGame
_080301E4: .4byte 0x00000624
_080301E8: .4byte 0x00000625
_080301EC:
cmp r0, #1
bne _080301F4
movs r0, #3
b _080301F6
_080301F4:
movs r0, #6
_080301F6:
strb r0, [r1]
ldr r7, _08030318 @ =gCurrentPinballGame
ldr r5, [r7]
ldr r1, _0803031C @ =0x00000625
adds r0, r5, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #6
bne _0803029C
ldr r2, _08030320 @ =0x000006C6
adds r0, r5, r2
movs r6, #0
ldrsb r6, [r0, r6]
cmp r6, #0
bne _0803029C
ldr r2, _08030324 @ =gMain
ldrb r1, [r2, #0xf]
movs r0, #1
orrs r0, r1
strb r0, [r2, #0xf]
adds r0, r5, #0
adds r0, #0xea
movs r4, #0
movs r3, #0x32
strh r3, [r0]
adds r1, r5, #0
adds r1, #0xec
movs r0, #0x96
lsls r0, r0, #2
strh r0, [r1]
subs r1, #4
movs r0, #0xec
strh r0, [r1]
adds r0, r5, #0
adds r0, #0xe6
strh r6, [r0]
adds r1, #6
movs r0, #4
strh r0, [r1]
adds r1, #4
movs r0, #7
strb r0, [r1]
ldr r0, [r7]
adds r0, #0xfa
movs r1, #1
strb r1, [r0]
ldr r0, [r7]
adds r0, #0xfb
strb r4, [r0]
ldr r4, [r7]
adds r1, r4, #0
adds r1, #0xf4
movs r0, #0x50
strh r0, [r1]
adds r1, #2
ldr r0, _08030328 @ =0x0000F63C
strh r0, [r1]
adds r0, r4, #0
adds r0, #0xf0
strh r3, [r0]
adds r0, #8
strh r6, [r0]
ldr r1, _0803032C @ =0x040000D4
ldr r0, _08030330 @ =gUnknown_086ACEF8
ldr r0, [r0, #0x1c]
str r0, [r1]
ldr r0, _08030334 @ =0x06015800
str r0, [r1, #4]
ldr r0, _08030338 @ =0x80001200
str r0, [r1, #8]
ldr r0, [r1, #8]
ldr r0, _0803033C @ =gUnknown_086ACF18
ldr r0, [r0, #0x1c]
str r0, [r1]
ldr r0, _08030340 @ =0x050003C0
str r0, [r1, #4]
ldr r0, _08030344 @ =0x80000010
str r0, [r1, #8]
ldr r0, [r1, #8]
ldrh r0, [r2, #0x38]
movs r0, #0xce
strh r0, [r2, #0x38]
_0803029C:
ldr r2, _08030318 @ =gCurrentPinballGame
ldr r0, [r2]
movs r3, #0xbb
lsls r3, r3, #1
adds r1, r0, r3
ldrb r0, [r1]
adds r0, #1
strb r0, [r1]
ldr r3, [r2]
movs r6, #0xc2
lsls r6, r6, #2
adds r1, r3, r6
ldrh r0, [r1]
adds r0, #1
strh r0, [r1]
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #0x64
bne _080302C6
ldr r0, _08030348 @ =0x0000C350
str r0, [r3, #0x3c]
_080302C6:
ldr r0, _08030318 @ =gCurrentPinballGame
ldr r1, [r0]
ldr r2, _0803034C @ =0x00000624
adds r1, r1, r2
ldrb r0, [r1]
subs r0, #1
strb r0, [r1]
_080302D4:
mov r3, sl
ldrh r0, [r3]
cmp r0, #0
bne _080302DE
b _08030456
_080302DE:
movs r0, #0
ldr r6, _0803032C @ =0x040000D4
mov sb, r6
_080302E4:
ldr r1, _08030318 @ =gCurrentPinballGame
ldr r4, [r1]
lsls r0, r0, #0x10
asrs r2, r0, #0x10
movs r3, #0xb8
lsls r3, r3, #1
adds r1, r4, r3
adds r3, r1, r2
ldrb r6, [r3]
movs r1, #0
ldrsb r1, [r3, r1]
adds r5, r0, #0
cmp r1, #0
ble _08030350
adds r0, r1, #0
cmp r0, #0
bge _08030308
adds r0, #3
_08030308:
asrs r0, r0, #2
adds r0, #2
lsls r0, r0, #0x10
lsrs r1, r0, #0x10
subs r0, r6, #1
strb r0, [r3]
b _08030370
.align 2, 0
_08030318: .4byte gCurrentPinballGame
_0803031C: .4byte 0x00000625
_08030320: .4byte 0x000006C6
_08030324: .4byte gMain
_08030328: .4byte 0x0000F63C
_0803032C: .4byte 0x040000D4
_08030330: .4byte gUnknown_086ACEF8
_08030334: .4byte 0x06015800
_08030338: .4byte 0x80001200
_0803033C: .4byte gUnknown_086ACF18
_08030340: .4byte 0x050003C0
_08030344: .4byte 0x80000010
_08030348: .4byte 0x0000C350
_0803034C: .4byte 0x00000624
_08030350:
movs r6, #0xa4
lsls r6, r6, #2
adds r0, r4, r6
lsls r1, r2, #2
adds r1, r1, r2
lsls r1, r1, #1
ldr r0, [r0]
adds r0, r0, r1
movs r1, #0x1e
bl __umodsi3
movs r1, #0xf
bl __udivsi3
lsls r0, r0, #0x10
lsrs r1, r0, #0x10
_08030370:
lsls r0, r1, #0x10
asrs r0, r0, #7
ldr r1, _08030464 @ =gUnknown_0845690C
adds r0, r0, r1
mov r2, sb
str r0, [r2]
asrs r5, r5, #0x10
lsls r0, r5, #9
ldr r3, _08030468 @ =0x060133A0
adds r0, r0, r3
str r0, [r2, #4]
ldr r0, _0803046C @ =0x80000100
str r0, [r2, #8]
ldr r0, [r2, #8]
ldr r6, _08030470 @ =gCurrentPinballGame
ldr r4, [r6]
lsls r0, r5, #2
adds r7, r4, r0
movs r0, #0xbc
lsls r0, r0, #1
adds r6, r7, r0
movs r1, #0
ldrsh r0, [r6, r1]
movs r1, #0xa
bl __divsi3
adds r1, r4, #0
adds r1, #0x58
ldrh r1, [r1]
subs r0, r0, r1
subs r0, #8
mov r2, sl
strh r0, [r2, #2]
movs r3, #0xbd
lsls r3, r3, #1
adds r3, r3, r7
mov r8, r3
movs r1, #0
ldrsh r0, [r3, r1]
movs r1, #0xa
bl __divsi3
adds r4, #0x5a
ldrh r1, [r4]
subs r0, r0, r1
subs r0, #0xa
mov r2, sl
strh r0, [r2, #4]
movs r3, #0
ldrsh r0, [r6, r3]
movs r1, #0xa
bl __divsi3
lsls r0, r0, #0x10
asrs r0, r0, #0x10
rsbs r0, r0, #0
adds r0, #8
lsls r0, r0, #1
movs r6, #0xc2
lsls r6, r6, #1
adds r1, r7, r6
strh r0, [r1]
mov r1, r8
movs r2, #0
ldrsh r0, [r1, r2]
movs r1, #0xa
bl __divsi3
lsls r0, r0, #0x10
asrs r0, r0, #0x10
rsbs r0, r0, #0
adds r0, #3
lsls r0, r0, #1
movs r3, #0xc3
lsls r3, r3, #1
adds r1, r7, r3
strh r0, [r1]
lsls r3, r5, #3
adds r3, #8
add r3, sl
ldrh r4, [r3]
lsls r4, r4, #3
ldr r6, _08030474 @ =gOamBuffer
adds r4, r4, r6
movs r0, #2
ldrsh r2, [r3, r0]
mov r1, sl
movs r6, #2
ldrsh r0, [r1, r6]
adds r2, r2, r0
ldr r1, _08030478 @ =0x000001FF
adds r0, r1, #0
ands r2, r0
ldrh r0, [r4, #2]
ldr r6, _0803047C @ =0xFFFFFE00
adds r1, r6, #0
ands r0, r1
orrs r0, r2
strh r0, [r4, #2]
ldrh r1, [r3]
lsls r1, r1, #3
ldr r0, _08030474 @ =gOamBuffer
adds r1, r1, r0
mov r2, sl
ldrb r0, [r2, #4]
ldrb r3, [r3, #4]
adds r0, r0, r3
strb r0, [r1]
adds r5, #1
lsls r5, r5, #0x10
lsrs r0, r5, #0x10
asrs r5, r5, #0x10
cmp r5, #2
bgt _08030456
b _080302E4
_08030456:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_08030464: .4byte gUnknown_0845690C
_08030468: .4byte 0x060133A0
_0803046C: .4byte 0x80000100
_08030470: .4byte gCurrentPinballGame
_08030474: .4byte gOamBuffer
_08030478: .4byte 0x000001FF
_0803047C: .4byte 0xFFFFFE00