* dump u8 * pointers
* through 08137DA4
* checkpoint 08138014
* travel paint
* sapphire travel paint
* painter palette rename
* ruby evo arrows
* prenaming sapphire evo arrows
* sapphire evo arrows
* raw ruby coin arrow dump
* rename capture ball variants
* indicatorLight naming
* carve pointer array at 0x086AFCB0
* dump/carve gFieldBoardConfigs 0x086AFD70
* dumped gKecleonSpriteYSortData:: @ 0x086AEA70
* dump spheal flight path data
* merged the 2 SphealFrameset Arrays
* naming of spheal/sealeo frameset data
* dump gOptionsSpriteSets and potential data block after the Pokepinagb string
* add comment with original name of raw fu the 2 raw functions
* add comment with original name of the 2 raw functions
* folderized board lights
* split Ruby Light file, name ruby light unknowns
* Sapphire board lights
* class standardization: board collision data set
* board data folderization
* 4 banner graphics, unk naming
* added m4a_tables.c
* move comment point for m4a_tables
* agb_sram rodata
* incorporate remainder of m4a_tables file.
* Move AgbLibSramVersion into src/agb_sram.c
* Dump se fragment
* Don't hardcode gDeltaEncodingTable address
* Don't hardcode AgbMain in crt0.s
* Cleanup gAreaPortraitIndexes name
* More name cleanup
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Co-authored-by: Marcus Huderle <huderlem@gmail.com>