update m4a library

This commit is contained in:
Cameron Hall 2019-08-01 23:23:43 -05:00
parent 840dc3e1c2
commit b97a0894bf
11 changed files with 888 additions and 1223 deletions

View File

@ -1,577 +0,0 @@
.include "asm/macros.inc"
.include "constants/gba_constants.inc"
.include "constants/m4a_constants.inc"
.syntax unified
@ extern
.set gCgb3Vol, 0x0852DAFC
.text
thumb_func_start CgbSound
CgbSound: @ 8054920
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x1C
ldr r0, =SOUND_INFO_PTR
ldr r0, [r0]
str r0, [sp, 0x4]
ldrb r0, [r0, 0xA]
cmp r0, 0
beq _08054944
subs r0, 0x1
ldr r1, [sp, 0x4]
strb r0, [r1, 0xA]
b _0805494A
.pool
_08054944:
movs r0, 0xE
ldr r2, [sp, 0x4]
strb r0, [r2, 0xA]
_0805494A:
movs r6, 0x1
ldr r0, [sp, 0x4]
ldr r4, [r0, 0x1C]
_08054950:
ldrb r1, [r4]
movs r0, 0xC7
ands r0, r1
adds r2, r6, 0x1
mov r10, r2
movs r2, 0x40
adds r2, r4
mov r9, r2
cmp r0, 0
bne _08054966
b _08054D50
_08054966:
cmp r6, 0x2
beq _08054988
cmp r6, 0x2
bgt _08054974
cmp r6, 0x1
beq _0805497A
b _080549D0
_08054974:
cmp r6, 0x3
beq _080549B0
b _080549D0
_0805497A:
ldr r0, =REG_NR10
str r0, [sp, 0x8]
ldr r7, =REG_NR11
ldr r2, =REG_NR12
str r2, [sp, 0xC]
adds r0, 0x4
str r0, [sp, 0x10]
adds r2, 0x2
b _080549E0
.pool
_08054988:
ldr r0, =REG_NR10 + 1
str r0, [sp, 0x8]
ldr r7, =REG_NR21
ldr r2, =REG_NR22
b _080549D8
.pool
_080549B0:
ldr r0, =REG_NR30
str r0, [sp, 0x8]
ldr r7, =REG_NR31
ldr r2, =REG_NR32
str r2, [sp, 0xC]
adds r0, 0x4
str r0, [sp, 0x10]
adds r2, 0x2
b _080549E0
.pool
_080549D0:
ldr r0, =REG_NR30 + 1
str r0, [sp, 0x8]
ldr r7, =REG_NR41
ldr r2, =REG_NR42
_080549D8:
str r2, [sp, 0xC]
adds r0, 0xB
str r0, [sp, 0x10]
adds r2, 0x4
_080549E0:
str r2, [sp, 0x14]
ldr r0, [sp, 0x4]
ldrb r0, [r0, 0xA]
str r0, [sp]
ldr r2, [sp, 0xC]
ldrb r0, [r2]
mov r8, r0
adds r2, r1, 0
movs r0, 0x80
ands r0, r2
cmp r0, 0
beq _08054AD6
movs r3, 0x40
adds r0, r3, 0
ands r0, r2
lsls r0, 24
lsrs r5, r0, 24
adds r0, r6, 0x1
mov r10, r0
movs r1, 0x40
adds r1, r4
mov r9, r1
cmp r5, 0
bne _08054AFA
movs r0, 0x3
strb r0, [r4]
strb r0, [r4, 0x1D]
adds r0, r4, 0
str r3, [sp, 0x18]
bl CgbModVol
ldr r3, [sp, 0x18]
cmp r6, 0x2
beq _08054A48
cmp r6, 0x2
bgt _08054A3C
cmp r6, 0x1
beq _08054A42
b _08054A9C
.pool
_08054A3C:
cmp r6, 0x3
beq _08054A54
b _08054A9C
_08054A42:
ldrb r0, [r4, 0x1F]
ldr r2, [sp, 0x8]
strb r0, [r2]
_08054A48:
ldr r0, [r4, 0x24]
lsls r0, 6
ldrb r1, [r4, 0x1E]
adds r0, r1, r0
strb r0, [r7]
b _08054AA8
_08054A54:
ldr r1, [r4, 0x24]
ldr r0, [r4, 0x28]
cmp r1, r0
beq _08054A7C
ldr r2, [sp, 0x8]
strb r3, [r2]
ldr r1, =REG_WAVE_RAM
ldr r2, [r4, 0x24]
ldr r0, [r2]
str r0, [r1]
adds r1, 0x4
ldr r0, [r2, 0x4]
str r0, [r1]
adds r1, 0x4
ldr r0, [r2, 0x8]
str r0, [r1]
adds r1, 0x4
ldr r0, [r2, 0xC]
str r0, [r1]
str r2, [r4, 0x28]
_08054A7C:
ldr r0, [sp, 0x8]
strb r5, [r0]
ldrb r0, [r4, 0x1E]
strb r0, [r7]
ldrb r0, [r4, 0x1E]
cmp r0, 0
beq _08054A94
movs r0, 0xC0
b _08054AB6
.pool
_08054A94:
movs r1, 0x80
negs r1, r1
strb r1, [r4, 0x1A]
b _08054AB8
_08054A9C:
ldrb r0, [r4, 0x1E]
strb r0, [r7]
ldr r0, [r4, 0x24]
lsls r0, 3
ldr r2, [sp, 0x10]
strb r0, [r2]
_08054AA8:
ldrb r0, [r4, 0x4]
adds r0, 0x8
mov r8, r0
ldrb r0, [r4, 0x1E]
cmp r0, 0
beq _08054AB6
movs r0, 0x40
_08054AB6:
strb r0, [r4, 0x1A]
_08054AB8:
ldrb r1, [r4, 0x4]
movs r2, 0
strb r1, [r4, 0xB]
movs r0, 0xFF
ands r0, r1
adds r1, r6, 0x1
mov r10, r1
movs r1, 0x40
adds r1, r4
mov r9, r1
cmp r0, 0
bne _08054AD2
b _08054C0E
_08054AD2:
strb r2, [r4, 0x9]
b _08054C3C
_08054AD6:
movs r0, 0x4
ands r0, r2
cmp r0, 0
beq _08054B08
ldrb r0, [r4, 0xD]
subs r0, 0x1
strb r0, [r4, 0xD]
movs r2, 0xFF
ands r0, r2
lsls r0, 24
adds r1, r6, 0x1
mov r10, r1
movs r2, 0x40
adds r2, r4
mov r9, r2
cmp r0, 0
ble _08054AFA
b _08054C4E
_08054AFA:
lsls r0, r6, 24
lsrs r0, 24
bl CgbOscOff
movs r0, 0
strb r0, [r4]
b _08054D4C
_08054B08:
movs r0, 0x40
ands r0, r1
adds r2, r6, 0x1
mov r10, r2
movs r2, 0x40
adds r2, r4
mov r9, r2
cmp r0, 0
beq _08054B48
movs r0, 0x3
ands r0, r1
cmp r0, 0
beq _08054B48
movs r0, 0xFC
ands r0, r1
movs r2, 0
strb r0, [r4]
ldrb r1, [r4, 0x7]
strb r1, [r4, 0xB]
movs r0, 0xFF
ands r0, r1
cmp r0, 0
beq _08054B7A
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
cmp r6, 0x3
beq _08054C3C
ldrb r2, [r4, 0x7]
mov r8, r2
b _08054C3C
_08054B48:
ldrb r0, [r4, 0xB]
cmp r0, 0
bne _08054C3C
cmp r6, 0x3
bne _08054B5A
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
_08054B5A:
adds r0, r4, 0
bl CgbModVol
movs r0, 0x3
ldrb r2, [r4]
ands r0, r2
cmp r0, 0
bne _08054BAE
ldrb r0, [r4, 0x9]
subs r0, 0x1
strb r0, [r4, 0x9]
movs r1, 0xFF
ands r0, r1
lsls r0, 24
cmp r0, 0
bgt _08054BAA
_08054B7A:
ldrb r2, [r4, 0xC]
ldrb r1, [r4, 0xA]
adds r0, r2, 0
muls r0, r1
adds r0, 0xFF
asrs r0, 8
movs r1, 0
strb r0, [r4, 0x9]
lsls r0, 24
cmp r0, 0
beq _08054AFA
movs r0, 0x4
ldrb r2, [r4]
orrs r0, r2
strb r0, [r4]
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
cmp r6, 0x3
beq _08054C4E
movs r2, 0x8
mov r8, r2
b _08054C4E
_08054BAA:
ldrb r0, [r4, 0x7]
b _08054C3A
_08054BAE:
cmp r0, 0x1
bne _08054BBA
_08054BB2:
ldrb r0, [r4, 0x19]
strb r0, [r4, 0x9]
movs r0, 0x7
b _08054C3A
_08054BBA:
cmp r0, 0x2
bne _08054BFE
ldrb r0, [r4, 0x9]
subs r0, 0x1
strb r0, [r4, 0x9]
movs r1, 0xFF
ands r0, r1
lsls r0, 24
ldrb r2, [r4, 0x19]
lsls r1, r2, 24
cmp r0, r1
bgt _08054BFA
_08054BD2:
ldrb r0, [r4, 0x6]
cmp r0, 0
bne _08054BE2
movs r0, 0xFC
ldrb r1, [r4]
ands r0, r1
strb r0, [r4]
b _08054B7A
_08054BE2:
ldrb r0, [r4]
subs r0, 0x1
strb r0, [r4]
movs r0, 0x1
ldrb r2, [r4, 0x1D]
orrs r0, r2
strb r0, [r4, 0x1D]
cmp r6, 0x3
beq _08054BB2
movs r0, 0x8
mov r8, r0
b _08054BB2
_08054BFA:
ldrb r0, [r4, 0x5]
b _08054C3A
_08054BFE:
ldrb r0, [r4, 0x9]
adds r0, 0x1
strb r0, [r4, 0x9]
movs r1, 0xFF
ands r0, r1
ldrb r2, [r4, 0xA]
cmp r0, r2
bcc _08054C38
_08054C0E:
ldrb r0, [r4]
subs r0, 0x1
movs r2, 0
strb r0, [r4]
ldrb r1, [r4, 0x5]
strb r1, [r4, 0xB]
movs r0, 0xFF
ands r0, r1
cmp r0, 0
beq _08054BD2
movs r0, 0x1
ldrb r1, [r4, 0x1D]
orrs r0, r1
strb r0, [r4, 0x1D]
ldrb r0, [r4, 0xA]
strb r0, [r4, 0x9]
cmp r6, 0x3
beq _08054C3C
ldrb r2, [r4, 0x5]
mov r8, r2
b _08054C3C
_08054C38:
ldrb r0, [r4, 0x4]
_08054C3A:
strb r0, [r4, 0xB]
_08054C3C:
ldrb r0, [r4, 0xB]
subs r0, 0x1
strb r0, [r4, 0xB]
ldr r0, [sp]
cmp r0, 0
bne _08054C4E
subs r0, 0x1
str r0, [sp]
b _08054B48
_08054C4E:
movs r0, 0x2
ldrb r1, [r4, 0x1D]
ands r0, r1
cmp r0, 0
beq _08054CC6
cmp r6, 0x3
bgt _08054C8E
movs r0, 0x8
ldrb r2, [r4, 0x1]
ands r0, r2
cmp r0, 0
beq _08054C8E
ldr r0, =REG_SOUNDBIAS + 1
ldrb r0, [r0]
cmp r0, 0x3F
bgt _08054C80
ldr r0, [r4, 0x20]
adds r0, 0x2
ldr r1, =0x000007fc
b _08054C8A
.pool
_08054C80:
cmp r0, 0x7F
bgt _08054C8E
ldr r0, [r4, 0x20]
adds r0, 0x1
ldr r1, =0x000007fe
_08054C8A:
ands r0, r1
str r0, [r4, 0x20]
_08054C8E:
cmp r6, 0x4
beq _08054CA0
ldr r0, [r4, 0x20]
ldr r1, [sp, 0x10]
strb r0, [r1]
b _08054CAE
.pool
_08054CA0:
ldr r2, [sp, 0x10]
ldrb r0, [r2]
movs r1, 0x8
ands r1, r0
ldr r0, [r4, 0x20]
orrs r0, r1
strb r0, [r2]
_08054CAE:
movs r0, 0xC0
ldrb r1, [r4, 0x1A]
ands r0, r1
adds r1, r4, 0
adds r1, 0x21
ldrb r1, [r1]
adds r0, r1, r0
strb r0, [r4, 0x1A]
movs r2, 0xFF
ands r0, r2
ldr r1, [sp, 0x14]
strb r0, [r1]
_08054CC6:
movs r0, 0x1
ldrb r2, [r4, 0x1D]
ands r0, r2
cmp r0, 0
beq _08054D4C
ldr r1, =REG_NR51
ldrb r0, [r1]
ldrb r2, [r4, 0x1C]
bics r0, r2
ldrb r2, [r4, 0x1B]
orrs r0, r2
strb r0, [r1]
cmp r6, 0x3
bne _08054D18
ldr r0, =gCgb3Vol
ldrb r1, [r4, 0x9]
adds r0, r1, r0
ldrb r0, [r0]
ldr r2, [sp, 0xC]
strb r0, [r2]
movs r1, 0x80
adds r0, r1, 0
ldrb r2, [r4, 0x1A]
ands r0, r2
cmp r0, 0
beq _08054D4C
ldr r0, [sp, 0x8]
strb r1, [r0]
ldrb r0, [r4, 0x1A]
ldr r1, [sp, 0x14]
strb r0, [r1]
movs r0, 0x7F
ldrb r2, [r4, 0x1A]
ands r0, r2
strb r0, [r4, 0x1A]
b _08054D4C
.pool
_08054D18:
movs r0, 0xF
mov r1, r8
ands r1, r0
mov r8, r1
ldrb r2, [r4, 0x9]
lsls r0, r2, 4
add r0, r8
ldr r1, [sp, 0xC]
strb r0, [r1]
movs r2, 0x80
ldrb r0, [r4, 0x1A]
orrs r0, r2
ldr r1, [sp, 0x14]
strb r0, [r1]
cmp r6, 0x1
bne _08054D4C
ldr r0, [sp, 0x8]
ldrb r1, [r0]
movs r0, 0x8
ands r0, r1
cmp r0, 0
bne _08054D4C
ldrb r0, [r4, 0x1A]
orrs r0, r2
ldr r1, [sp, 0x14]
strb r0, [r1]
_08054D4C:
movs r0, 0
strb r0, [r4, 0x1D]
_08054D50:
mov r6, r10
mov r4, r9
cmp r6, 0x4
bgt _08054D5A
b _08054950
_08054D5A:
add sp, 0x1C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end CgbSound
.align 2, 0 @ Don't pad with nop.

View File

@ -5,7 +5,7 @@ gMPlayJumpTable
gCgbChans
gPokemonCryTracks
gPokemonCrySong
gMPlayInfo_02032EE0
gMPlayInfo_BGM
gMPlayInfo_SE1
gMPlayInfo_SE2
gMPlayMemAccArea

View File

@ -16,83 +16,6 @@ void sub_11F0(int arg0);
void sub_11FC(void);
void sub_1340(void);
// src/m4a_2.c
/*
u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust);
void UnusedDummyFunc();
void MPlayContinue(struct MusicPlayerInfo *mplayInfo);
void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aSoundInit(void);
void m4aSoundMain(void);
void m4aSongNumStart(u16 n);
void m4aSongNumStartOrChange(u16 n);
void m4aSongNumStartOrContinue(u16 n);
void m4aSongNumStop(u16 n);
void m4aSongNumContinue(u16 n);
void m4aMPlayAllStop(void);
void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo);
void m4aMPlayAllContinue(void);
void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo);
void MPlayExtender(struct CgbChannel *cgbChans);
void MusicPlayerJumpTableCopy(void);
void ClearChain(void *x);
void Clear64byte(void *x);
void SoundInit(struct SoundInfo *soundInfo);
void SampleFreqSet(u32 freq);
void m4aSoundMode(u32 mode);
void SoundClear(void);
void m4aSoundVSyncOff(void);
void m4aSoundVSyncOn(void);
void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tracks, u8 trackCount);
void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader);
void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo);
void FadeOutBody(struct MusicPlayerInfo *mplayInfo);
void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
u32 MidiKeyToCgbFreq(u8 chanNum, u8 key, u8 fineAdjust);
void CgbOscOff(u8 chanNum);
void CgbModVol(struct CgbChannel *chan);
// src/m4a_4.c
void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo);
void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume);
void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch);
void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan);
void ClearModM(struct MusicPlayerTrack *track);
void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth);
void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed);
void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void DummyFunc(void);
void SetPokemonCryVolume(u8 val);
void SetPokemonCryPanpot(s8 val);
void SetPokemonCryPitch(s16 val);
void SetPokemonCryLength(u16 val);
void SetPokemonCryRelease(u8 val);
void SetPokemonCryProgress(u32 val);
int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
void SetPokemonCryChorus(s8 val);
void SetPokemonCryStereo(u32 val);
void SetPokemonCryPriority(u8 val);
*/
// src/main.c
void AgbMain(void);

View File

@ -100,7 +100,7 @@ struct CgbChannel
u8 le;
u8 sw;
u32 fr;
u32 wp;
u32 *wp;
u32 cp;
u32 tp;
u32 pp;

View File

@ -3,15 +3,13 @@
#include "gba/m4a_internal.h"
// TODO: import m4a library from pokeemerald
void m4aSoundVSync(void);
void m4aSoundVSyncOn(void);
void m4aSoundInit(void);
void m4aSoundMain(void);
void m4aSongNumStart(u16);
void m4aSongNumStop(u16 n);
void m4aSongNumStart(u16 n);
void m4aSongNumStartOrChange(u16 n);
void m4aMPlayAllStop(void);
void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo);
void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume);
@ -20,7 +18,9 @@ void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aMPlayFadeIn(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aMPlayImmInit(struct MusicPlayerInfo *mplayInfo);
extern struct MusicPlayerInfo gMPlayInfo_02032EE0;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct SoundInfo gSoundInfo;
#endif //GUARD_M4A_H

View File

@ -56,7 +56,7 @@ extern u8 gUnknown_02002808[];
//extern ? gCgbChans;
//extern ? gPokemonCryTracks;
//extern ? gPokemonCrySong;
//extern ? gMPlayInfo_02032EE0;
//extern ? gMPlayInfo_BGM;
//extern ? gMPlayMemAccArea;
extern const u16 gWildMonLocations[][2][8];
extern const s16 gUnknown_08055C44[];

View File

@ -18,7 +18,7 @@ SECTIONS
/* .bss starts at 0x3000000 */
<BSS>
/* .bss.code starts at 0x3007400 */
src/m4a_2.o(.bss.code);
src/m4a.o(.bss.code);
. = 0x8000;
}
@ -48,9 +48,7 @@ SECTIONS
asm/options.o(.text);
asm/rom_528AC.o(.text);
asm/m4a_1.o(.text);
src/m4a_2.o(.text);
asm/m4a_3.o(.text);
src/m4a_4.o(.text);
src/m4a.o(.text);
asm/libagbsyscall.o(.text);
asm/unknown_lib.o(.text);
*libgcc.a:_call_via_rX.o(.text);

View File

@ -1,5 +1,8 @@
#include <string.h>
#include "gba/m4a_internal.h"
extern const u8 gCgb3Vol[];
#define BSS_CODE __attribute__((section(".bss.code")))
asm(".set gScaleTable, 0x0852D928"); // TODO:
@ -13,6 +16,8 @@ asm(".set gNoiseTable, 0x0852DAC0"); // TODO:
asm(".set gCgbScaleTable, 0x0852DA24"); // TODO:
asm(".set gCgbFreqTable, 0x0852DAA8"); // TODO:
asm(".set gNumMusicPlayers, 0x4"); // TODO:
asm(".set gCgb3Vol, 0x0852DAFC"); // TODO:
asm(".set gXcmdTable, 0x0852DB74"); // TODO:
BSS_CODE ALIGNED(4) char SoundMainRAM_Buffer[0x800] = {0};
@ -23,7 +28,7 @@ void *gMPlayJumpTable[36];
struct CgbChannel gCgbChans[4];
struct MusicPlayerTrack gPokemonCryTracks[MAX_POKEMON_CRIES * 2];
struct PokemonCrySong gPokemonCrySong;
struct MusicPlayerInfo gMPlayInfo_02032EE0;
struct MusicPlayerInfo gMPlayInfo_BGM;
struct MusicPlayerInfo gMPlayInfo_SE1;
struct MusicPlayerInfo gMPlayInfo_SE2;
u8 gMPlayMemAccArea[0x10];
@ -49,7 +54,7 @@ u32 MidiKeyToFreq(struct WaveData *wav, u8 key, u8 fineAdjust)
return umul3232H32(wav->freq, val1 + umul3232H32(val2 - val1, fineAdjustShifted));
}
void UnusedDummyFunc()
void UnusedDummyFunc(void)
{
}
@ -787,12 +792,11 @@ void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *tr
if (track->flags & MPT_FLG_PITSET)
{
s32 bend = track->bend * track->bendRange;
register s32 x asm("r1") = track->tune;
x += bend;
x *= 4;
x += (track->keyShift << 8);
x += (track->keyShiftX << 8);
x += track->pitX;
s32 x = (track->tune + bend)
* 4
+ (track->keyShift << 8)
+ (track->keyShiftX << 8)
+ track->pitX;
if (track->modT == 0)
x += 16 * track->modM;
@ -921,3 +925,867 @@ void CgbModVol(struct CgbChannel *chan)
chan->sg = (chan->eg * chan->su + 15) >> 4;
chan->pan &= chan->panMask;
}
void CgbSound(void)
{
s32 ch;
struct CgbChannel *channels;
s32 evAdd;
s32 prevC15;
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
vu8 *nrx0ptr;
vu8 *nrx1ptr;
vu8 *nrx2ptr;
vu8 *nrx3ptr;
vu8 *nrx4ptr;
// Most comparision operations that cast to s8 perform 'and' by 0xFF.
int mask = 0xff;
if (soundInfo->c15)
soundInfo->c15--;
else
soundInfo->c15 = 14;
for (ch = 1, channels = soundInfo->cgbChans; ch <= 4; ch++, channels++)
{
if (!(channels->sf & 0xc7))
continue;
switch (ch)
{
case 1:
nrx0ptr = (vu8 *)(REG_ADDR_NR10);
nrx1ptr = (vu8 *)(REG_ADDR_NR11);
nrx2ptr = (vu8 *)(REG_ADDR_NR12);
nrx3ptr = (vu8 *)(REG_ADDR_NR13);
nrx4ptr = (vu8 *)(REG_ADDR_NR14);
break;
case 2:
nrx0ptr = (vu8 *)(REG_ADDR_NR10+1);
nrx1ptr = (vu8 *)(REG_ADDR_NR21);
nrx2ptr = (vu8 *)(REG_ADDR_NR22);
nrx3ptr = (vu8 *)(REG_ADDR_NR23);
nrx4ptr = (vu8 *)(REG_ADDR_NR24);
break;
case 3:
nrx0ptr = (vu8 *)(REG_ADDR_NR30);
nrx1ptr = (vu8 *)(REG_ADDR_NR31);
nrx2ptr = (vu8 *)(REG_ADDR_NR32);
nrx3ptr = (vu8 *)(REG_ADDR_NR33);
nrx4ptr = (vu8 *)(REG_ADDR_NR34);
break;
default:
nrx0ptr = (vu8 *)(REG_ADDR_NR30+1);
nrx1ptr = (vu8 *)(REG_ADDR_NR41);
nrx2ptr = (vu8 *)(REG_ADDR_NR42);
nrx3ptr = (vu8 *)(REG_ADDR_NR43);
nrx4ptr = (vu8 *)(REG_ADDR_NR44);
break;
}
prevC15 = soundInfo->c15;
evAdd = *nrx2ptr;
if (channels->sf & 0x80)
{
if (!(channels->sf & 0x40))
{
channels->sf = 3;
channels->mo = 3;
CgbModVol(channels);
switch (ch)
{
case 1:
*nrx0ptr = channels->sw;
// fallthrough
case 2:
*nrx1ptr = ((u32)channels->wp << 6) + channels->le;
goto loc_82E0E30;
case 3:
if ((u32)channels->wp != channels->cp)
{
*nrx0ptr = 0x40;
REG_WAVE_RAM0 = channels->wp[0];
REG_WAVE_RAM1 = channels->wp[1];
REG_WAVE_RAM2 = channels->wp[2];
REG_WAVE_RAM3 = channels->wp[3];
channels->cp = (u32)channels->wp;
}
*nrx0ptr = 0;
*nrx1ptr = channels->le;
if (channels->le)
channels->n4 = -64;
else
channels->n4 = -128;
break;
default:
*nrx1ptr = channels->le;
*nrx3ptr = (u32)channels->wp << 3;
loc_82E0E30:
evAdd = channels->at + 8;
if (channels->le)
channels->n4 = 64;
else
channels->n4 = 0;
break;
}
channels->ec = channels->at;
if ((s8)(channels->at & mask))
{
channels->ev = 0;
goto EC_MINUS;
}
else
{
goto loc_82E0F96;
}
}
else
{
goto loc_82E0E82;
}
}
else if (channels->sf & 0x04)
{
channels->echoLength--;
if ((s8)(channels->echoLength & mask) <= 0)
{
loc_82E0E82:
CgbOscOff(ch);
channels->sf = 0;
goto LAST_LABEL;
}
goto loc_82E0FD6;
}
else if ((channels->sf & 0x40) && (channels->sf & 0x03))
{
channels->sf &= 0xfc;
channels->ec = channels->re;
if ((s8)(channels->re & mask))
{
channels->mo |= 1;
if (ch != 3)
{
evAdd = channels->re;
}
goto EC_MINUS;
}
else
{
goto loc_82E0F02;
}
}
else
{
loc_82E0ED0:
if (channels->ec == 0)
{
if (ch == 3)
{
channels->mo |= 1;
}
CgbModVol(channels);
if ((channels->sf & 0x3) == 0)
{
channels->ev--;
if ((s8)(channels->ev & mask) <= 0)
{
loc_82E0F02:
channels->ev = ((channels->eg * channels->echoVolume) + 0xFF) >> 8;
if (channels->ev)
{
channels->sf |= 0x4;
channels->mo |= 1;
if (ch != 3)
{
evAdd = 8;
}
goto loc_82E0FD6;
}
else
{
goto loc_82E0E82;
}
}
else
{
channels->ec = channels->re;
}
}
else if ((channels->sf & 0x3) == 1)
{
loc_82E0F3A:
channels->ev = channels->sg;
channels->ec = 7;
}
else if ((channels->sf & 0x3) == 2)
{
int ev, sg;
channels->ev--;
ev = (s8)(channels->ev & mask);
sg = (s8)(channels->sg);
if (ev <= sg)
{
loc_82E0F5A:
if (channels->su == 0)
{
channels->sf &= 0xfc;
goto loc_82E0F02;
}
else
{
channels->sf--;
channels->mo |= 1;
if (ch != 3)
{
evAdd = 8;
}
goto loc_82E0F3A;
}
}
else
{
channels->ec = channels->de;
}
}
else
{
channels->ev++;
if ((u8)(channels->ev & mask) >= channels->eg)
{
loc_82E0F96:
channels->sf--;
channels->ec = channels->de;
if ((u8)(channels->ec & mask))
{
channels->mo |= 1;
channels->ev = channels->eg;
if (ch != 3)
{
evAdd = channels->de;
}
}
else
{
goto loc_82E0F5A;
}
}
else
{
channels->ec = channels->at;
}
}
}
}
EC_MINUS:
channels->ec--;
if (prevC15 == 0)
{
prevC15--;
goto loc_82E0ED0;
}
loc_82E0FD6:
if (channels->mo & 0x2)
{
if (ch < 4 && (channels->ty & 0x08))
{
int biasH = REG_SOUNDBIAS_H;
if (biasH < 64)
{
channels->fr = (channels->fr + 2) & 0x7fc;
}
else if (biasH < 128)
{
channels->fr = (channels->fr + 1) & 0x7fe;
}
}
if (ch != 4)
{
*nrx3ptr = channels->fr;
}
else
{
*nrx3ptr = (*nrx3ptr & 0x08) | channels->fr;
}
channels->n4 = (channels->n4 & 0xC0) + (*((u8*)(&channels->fr) + 1));
*nrx4ptr = (s8)(channels->n4 & mask);
}
if (channels->mo & 1)
{
REG_NR51 = (REG_NR51 & ~channels->panMask) | channels->pan;
if (ch == 3)
{
*nrx2ptr = gCgb3Vol[channels->ev];
if (channels->n4 & 0x80)
{
*nrx0ptr = 0x80;
*nrx4ptr = channels->n4;
channels->n4 &= 0x7f;
}
}
else
{
evAdd &= 0xf;
*nrx2ptr = (channels->ev << 4) + evAdd;
*nrx4ptr = channels->n4 | 0x80;
if (ch == 1 && !(*nrx0ptr & 0x08))
{
*nrx4ptr = channels->n4 | 0x80;
}
}
}
LAST_LABEL:
channels->mo = 0;
}
}
void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->tempoU = tempo;
mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8;
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->volX = volume / 4;
track->flags |= MPT_FLG_VOLCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->keyShiftX = pitch >> 8;
track->pitX = pitch;
track->flags |= MPT_FLG_PITCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->panX = pan;
track->flags |= MPT_FLG_VOLCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void ClearModM(struct MusicPlayerTrack *track)
{
track->lfoSpeedC = 0;
track->modM = 0;
if (track->modT == 0)
track->flags |= MPT_FLG_PITCHG;
else
track->flags |= MPT_FLG_VOLCHG;
}
void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->mod = modDepth;
if (!track->mod)
ClearModM(track);
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->lfoSpeed = lfoSpeed;
if (!track->lfoSpeed)
ClearModM(track);
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
#define MEMACC_COND_JUMP(cond) \
if (cond) \
goto cond_true; \
else \
goto cond_false; \
void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 op;
u8 *addr;
u8 data;
op = *track->cmdPtr;
track->cmdPtr++;
addr = mplayInfo->memAccArea + *track->cmdPtr;
track->cmdPtr++;
data = *track->cmdPtr;
track->cmdPtr++;
switch (op)
{
case 0:
*addr = data;
return;
case 1:
*addr += data;
return;
case 2:
*addr -= data;
return;
case 3:
*addr = mplayInfo->memAccArea[data];
return;
case 4:
*addr += mplayInfo->memAccArea[data];
return;
case 5:
*addr -= mplayInfo->memAccArea[data];
return;
case 6:
MEMACC_COND_JUMP(*addr == data)
return;
case 7:
MEMACC_COND_JUMP(*addr != data)
return;
case 8:
MEMACC_COND_JUMP(*addr > data)
return;
case 9:
MEMACC_COND_JUMP(*addr >= data)
return;
case 10:
MEMACC_COND_JUMP(*addr <= data)
return;
case 11:
MEMACC_COND_JUMP(*addr < data)
return;
case 12:
MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data])
return;
case 13:
MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data])
return;
case 14:
MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data])
return;
case 15:
MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data])
return;
case 16:
MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data])
return;
case 17:
MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data])
return;
default:
return;
}
cond_true:
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]);
func(mplayInfo, track);
return;
}
cond_false:
track->cmdPtr += 4;
}
void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 n = *track->cmdPtr;
track->cmdPtr++;
gXcmdTable[n](mplayInfo, track);
}
void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]);
func(mplayInfo, track);
}
#define READ_XCMD_BYTE(var, n) \
{ \
u32 byte = track->cmdPtr[(n)]; \
byte <<= n * 8; \
(var) &= ~(0xFF << (n * 8)); \
(var) |= byte; \
}
void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 wav;
READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable
READ_XCMD_BYTE(wav, 1)
READ_XCMD_BYTE(wav, 2)
READ_XCMD_BYTE(wav, 3)
track->tone.wav = (struct WaveData *)wav;
track->cmdPtr += 4;
}
void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.type = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.attack = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.decay = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.sustain = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.release = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoVolume = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoLength = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.length = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.pan_sweep = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 unk;
READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
READ_XCMD_BYTE(unk, 1)
if (track->unk_3A < (u16)unk)
{
track->unk_3A++;
track->cmdPtr -= 2;
track->wait = 1;
}
else
{
track->unk_3A = 0;
track->cmdPtr += 2;
}
}
void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 unk;
READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
READ_XCMD_BYTE(unk, 1)
READ_XCMD_BYTE(unk, 2)
READ_XCMD_BYTE(unk, 3)
track->unk_3C = unk;
track->cmdPtr += 4;
}
void DummyFunc(void)
{
}
struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone)
{
u32 maxClock = 0;
s32 maxClockIndex = 0;
s32 i;
struct MusicPlayerInfo *mplayInfo;
for (i = 0; i < MAX_POKEMON_CRIES; i++)
{
struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
if (!track->flags && (!track->chan || track->chan->track != track))
goto start_song;
if (maxClock < gPokemonCryMusicPlayers[i].clock)
{
maxClock = gPokemonCryMusicPlayers[i].clock;
maxClockIndex = i;
}
}
i = maxClockIndex;
start_song:
mplayInfo = &gPokemonCryMusicPlayers[i];
mplayInfo->ident++;
#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong))
#define CRY_OFS(field) offsetof(struct PokemonCrySong, field)
memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong));
*(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone;
*(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0);
*(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1);
*(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont);
#undef CRY_OFS
#undef CRY
mplayInfo->ident = ID_NUMBER;
MPlayStart(mplayInfo, (struct SongHeader *)(&gPokemonCrySongs[i]));
return mplayInfo;
}
void SetPokemonCryVolume(u8 val)
{
gPokemonCrySong.volumeValue = val & 0x7F;
}
void SetPokemonCryPanpot(s8 val)
{
gPokemonCrySong.panValue = (val + C_V) & 0x7F;
}
void SetPokemonCryPitch(s16 val)
{
s16 b = val + 0x80;
u8 a = gPokemonCrySong.tuneValue2 - gPokemonCrySong.tuneValue;
gPokemonCrySong.tieKeyValue = (b >> 8) & 0x7F;
gPokemonCrySong.tuneValue = (b >> 1) & 0x7F;
gPokemonCrySong.tuneValue2 = (a + ((b >> 1) & 0x7F)) & 0x7F;
}
void SetPokemonCryLength(u16 val)
{
gPokemonCrySong.unkCmd0CParam = val;
}
void SetPokemonCryRelease(u8 val)
{
gPokemonCrySong.releaseValue = val;
}
void SetPokemonCryProgress(u32 val)
{
gPokemonCrySong.unkCmd0DParam = val;
}
int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo)
{
struct MusicPlayerTrack *track = mplayInfo->tracks;
if (track->chan && track->chan->track == track)
return 1;
else
return 0;
}
void SetPokemonCryChorus(s8 val)
{
if (val)
{
gPokemonCrySong.trackCount = 2;
gPokemonCrySong.tuneValue2 = (val + gPokemonCrySong.tuneValue) & 0x7F;
}
else
{
gPokemonCrySong.trackCount = 1;
}
}
void SetPokemonCryStereo(u32 val)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
if (val)
{
REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
| SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
| SOUND_ALL_MIX_FULL;
soundInfo->mode &= ~1;
}
else
{
REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_B_RIGHT_OUTPUT
| SOUND_A_TIMER_0 | SOUND_A_LEFT_OUTPUT | SOUND_A_RIGHT_OUTPUT
| SOUND_B_MIX_HALF | SOUND_A_MIX_HALF | SOUND_CGB_MIX_FULL;
soundInfo->mode |= 1;
}
}
void SetPokemonCryPriority(u8 val)
{
gPokemonCrySong.priority = val;
}

View File

@ -1,547 +0,0 @@
#include "gba/m4a_internal.h"
asm(".set gXcmdTable, 0x0852DB74"); // TODO:
void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo)
{
if (mplayInfo->ident == ID_NUMBER)
{
mplayInfo->ident++;
mplayInfo->tempoU = tempo;
mplayInfo->tempoI = (mplayInfo->tempoD * mplayInfo->tempoU) >> 8;
mplayInfo->ident = ID_NUMBER;
}
}
void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->volX = volume / 4;
track->flags |= MPT_FLG_VOLCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->keyShiftX = pitch >> 8;
track->pitX = pitch;
track->flags |= MPT_FLG_PITCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->panX = pan;
track->flags |= MPT_FLG_VOLCHG;
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void ClearModM(struct MusicPlayerTrack *track)
{
track->lfoSpeedC = 0;
track->modM = 0;
if (track->modT == 0)
track->flags |= MPT_FLG_PITCHG;
else
track->flags |= MPT_FLG_VOLCHG;
}
void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->mod = modDepth;
if (!track->mod)
ClearModM(track);
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed)
{
s32 i;
u32 bit;
struct MusicPlayerTrack *track;
if (mplayInfo->ident != ID_NUMBER)
return;
mplayInfo->ident++;
i = mplayInfo->trackCount;
track = mplayInfo->tracks;
bit = 1;
while (i > 0)
{
if (trackBits & bit)
{
if (track->flags & MPT_FLG_EXIST)
{
track->lfoSpeed = lfoSpeed;
if (!track->lfoSpeed)
ClearModM(track);
}
}
i--;
track++;
bit <<= 1;
}
mplayInfo->ident = ID_NUMBER;
}
#define MEMACC_COND_JUMP(cond) \
if (cond) \
goto cond_true; \
else \
goto cond_false; \
void ply_memacc(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 op;
u8 *addr;
u8 data;
op = *track->cmdPtr;
track->cmdPtr++;
addr = mplayInfo->memAccArea + *track->cmdPtr;
track->cmdPtr++;
data = *track->cmdPtr;
track->cmdPtr++;
switch (op)
{
case 0:
*addr = data;
return;
case 1:
*addr += data;
return;
case 2:
*addr -= data;
return;
case 3:
*addr = mplayInfo->memAccArea[data];
return;
case 4:
*addr += mplayInfo->memAccArea[data];
return;
case 5:
*addr -= mplayInfo->memAccArea[data];
return;
case 6:
MEMACC_COND_JUMP(*addr == data)
return;
case 7:
MEMACC_COND_JUMP(*addr != data)
return;
case 8:
MEMACC_COND_JUMP(*addr > data)
return;
case 9:
MEMACC_COND_JUMP(*addr >= data)
return;
case 10:
MEMACC_COND_JUMP(*addr <= data)
return;
case 11:
MEMACC_COND_JUMP(*addr < data)
return;
case 12:
MEMACC_COND_JUMP(*addr == mplayInfo->memAccArea[data])
return;
case 13:
MEMACC_COND_JUMP(*addr != mplayInfo->memAccArea[data])
return;
case 14:
MEMACC_COND_JUMP(*addr > mplayInfo->memAccArea[data])
return;
case 15:
MEMACC_COND_JUMP(*addr >= mplayInfo->memAccArea[data])
return;
case 16:
MEMACC_COND_JUMP(*addr <= mplayInfo->memAccArea[data])
return;
case 17:
MEMACC_COND_JUMP(*addr < mplayInfo->memAccArea[data])
return;
default:
return;
}
cond_true:
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[1]);
func(mplayInfo, track);
return;
}
cond_false:
track->cmdPtr += 4;
}
void ply_xcmd(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 n = *track->cmdPtr;
track->cmdPtr++;
gXcmdTable[n](mplayInfo, track);
}
void ply_xxx(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
void (*func)(struct MusicPlayerInfo *, struct MusicPlayerTrack *) = *(&gMPlayJumpTable[0]);
func(mplayInfo, track);
}
#define READ_XCMD_BYTE(var, n) \
{ \
u32 byte = track->cmdPtr[(n)]; \
byte <<= n * 8; \
(var) &= ~(0xFF << (n * 8)); \
(var) |= byte; \
}
void ply_xwave(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 wav;
READ_XCMD_BYTE(wav, 0) // UB: uninitialized variable
READ_XCMD_BYTE(wav, 1)
READ_XCMD_BYTE(wav, 2)
READ_XCMD_BYTE(wav, 3)
track->tone.wav = (struct WaveData *)wav;
track->cmdPtr += 4;
}
void ply_xtype(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.type = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xatta(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.attack = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xdeca(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.decay = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xsust(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.sustain = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xrele(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.release = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xiecv(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoVolume = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xiecl(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->echoLength = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xleng(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.length = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xswee(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
track->tone.pan_sweep = *track->cmdPtr;
track->cmdPtr++;
}
void ply_xcmd_0C(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 unk;
READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
READ_XCMD_BYTE(unk, 1)
if (track->unk_3A < (u16)unk)
{
track->unk_3A++;
track->cmdPtr -= 2;
track->wait = 1;
}
else
{
track->unk_3A = 0;
track->cmdPtr += 2;
}
}
void ply_xcmd_0D(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track)
{
u32 unk;
READ_XCMD_BYTE(unk, 0) // UB: uninitialized variable
READ_XCMD_BYTE(unk, 1)
READ_XCMD_BYTE(unk, 2)
READ_XCMD_BYTE(unk, 3)
track->unk_3C = unk;
track->cmdPtr += 4;
}
void DummyFunc(void)
{
}
struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone)
{
u32 maxClock = 0;
s32 maxClockIndex = 0;
s32 i;
struct MusicPlayerInfo *mplayInfo;
for (i = 0; i < MAX_POKEMON_CRIES; i++)
{
struct MusicPlayerTrack *track = &gPokemonCryTracks[i * 2];
if (!track->flags && (!track->chan || track->chan->track != track))
goto start_song;
if (maxClock < gPokemonCryMusicPlayers[i].clock)
{
maxClock = gPokemonCryMusicPlayers[i].clock;
maxClockIndex = i;
}
}
i = maxClockIndex;
start_song:
mplayInfo = &gPokemonCryMusicPlayers[i];
mplayInfo->ident++;
#define CRY ((s32)&gPokemonCrySongs + i * sizeof(struct PokemonCrySong))
#define CRY_OFS(field) offsetof(struct PokemonCrySong, field)
memcpy((void *)CRY, &gPokemonCrySong, sizeof(struct PokemonCrySong));
*(u32 *)(CRY + CRY_OFS(tone)) = (u32)tone;
*(u32 *)(CRY + CRY_OFS(part)) = CRY + CRY_OFS(part0);
*(u32 *)(CRY + CRY_OFS(part) + 4) = CRY + CRY_OFS(part1);
*(u32 *)(CRY + CRY_OFS(gotoTarget)) = CRY + CRY_OFS(cont);
#undef CRY_OFS
#undef CRY
mplayInfo->ident = ID_NUMBER;
MPlayStart(mplayInfo, (struct SongHeader *)(&gPokemonCrySongs[i]));
return mplayInfo;
}
void SetPokemonCryVolume(u8 val)
{
gPokemonCrySong.volumeValue = val & 0x7F;
}
void SetPokemonCryPanpot(s8 val)
{
gPokemonCrySong.panValue = (val + C_V) & 0x7F;
}
void SetPokemonCryPitch(s16 val)
{
s16 b = val + 0x80;
u8 a = gPokemonCrySong.tuneValue2 - gPokemonCrySong.tuneValue;
gPokemonCrySong.tieKeyValue = (b >> 8) & 0x7F;
gPokemonCrySong.tuneValue = (b >> 1) & 0x7F;
gPokemonCrySong.tuneValue2 = (a + ((b >> 1) & 0x7F)) & 0x7F;
}
void SetPokemonCryLength(u16 val)
{
gPokemonCrySong.unkCmd0CParam = val;
}
void SetPokemonCryRelease(u8 val)
{
gPokemonCrySong.releaseValue = val;
}
void SetPokemonCryProgress(u32 val)
{
gPokemonCrySong.unkCmd0DParam = val;
}
int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo)
{
struct MusicPlayerTrack *track = mplayInfo->tracks;
if (track->chan && track->chan->track == track)
return 1;
else
return 0;
}
void SetPokemonCryChorus(s8 val)
{
if (val)
{
gPokemonCrySong.trackCount = 2;
gPokemonCrySong.tuneValue2 = (val + gPokemonCrySong.tuneValue) & 0x7F;
}
else
{
gPokemonCrySong.trackCount = 1;
}
}
void SetPokemonCryStereo(u32 val)
{
struct SoundInfo *soundInfo = SOUND_INFO_PTR;
if (val)
{
REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT
| SOUND_A_TIMER_0 | SOUND_A_RIGHT_OUTPUT
| SOUND_ALL_MIX_FULL;
soundInfo->mode &= ~1;
}
else
{
REG_SOUNDCNT_H = SOUND_B_TIMER_0 | SOUND_B_LEFT_OUTPUT | SOUND_B_RIGHT_OUTPUT
| SOUND_A_TIMER_0 | SOUND_A_LEFT_OUTPUT | SOUND_A_RIGHT_OUTPUT
| SOUND_B_MIX_HALF | SOUND_A_MIX_HALF | SOUND_CGB_MIX_FULL;
soundInfo->mode |= 1;
}
}
void SetPokemonCryPriority(u8 val)
{
gPokemonCrySong.priority = val;
}

View File

@ -169,7 +169,7 @@ void sub_10BB8(void)
if (gTitlescreen.idleFramesCounter % 10 == 0)
{
gTitlescreen.idleFadeoutCounter++;
m4aMPlayVolumeControl(&gMPlayInfo_02032EE0, 0xFFFF, 0x100 / gTitlescreen.idleFadeoutCounter);
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100 / gTitlescreen.idleFadeoutCounter);
}
if (gTitlescreen.idleFadeoutCounter > 9)

View File

@ -1 +1 @@
.include "m4a_2.o"
.include "m4a.o"