sub_1F2A4
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This commit is contained in:
Marcus Huderle 2025-08-29 08:36:22 -05:00
parent 26c4cdd660
commit 1b89e8b1e4
5 changed files with 122 additions and 374 deletions

View File

@ -3534,373 +3534,3 @@ _0801F294: .4byte gUnknown_086B3A04
_0801F298: .4byte gOamBuffer
_0801F29C: .4byte 0xFFFFFE00
_0801F2A0: .4byte 0x000001FF
thumb_func_start sub_1F2A4
sub_1F2A4: @ 0x0801F2A4
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
ldr r5, _0801F3E8 @ =gCurrentPinballGame
ldr r4, [r5]
movs r1, #0xe3
lsls r1, r1, #1
adds r0, r4, r1
movs r2, #0xe4
lsls r2, r2, #1
mov sb, r2
adds r2, r4, r2
movs r3, #0
ldrsh r1, [r0, r3]
ldrh r3, [r2]
movs r6, #0
ldrsh r0, [r2, r6]
cmp r1, r0
beq _0801F39A
adds r0, r3, #2
strh r0, [r2]
movs r1, #0
ldrsh r0, [r2, r1]
movs r1, #0xe
bl __divsi3
movs r6, #0xe5
lsls r6, r6, #1
adds r2, r4, r6
strh r0, [r2]
movs r3, #0xe8
lsls r3, r3, #1
mov r8, r3
adds r1, r4, r3
movs r0, #0x50
strh r0, [r1]
movs r0, #0xec
lsls r0, r0, #1
mov ip, r0
adds r0, r4, r0
subs r3, #0xd0
strh r3, [r0]
movs r7, #0xed
lsls r7, r7, #1
adds r0, r4, r7
strh r3, [r0]
movs r1, #0
ldrsh r0, [r2, r1]
cmp r0, #0xb
bne _0801F314
movs r2, #0xe7
lsls r2, r2, #1
adds r1, r4, r2
movs r0, #0x78
strh r0, [r1]
_0801F314:
ldr r2, [r5]
adds r1, r2, r6
movs r4, #0
ldrsh r0, [r1, r4]
cmp r0, #0xb
ble _0801F336
movs r0, #0xc
strh r0, [r1]
mov r6, r8
adds r1, r2, r6
movs r0, #0x78
strh r0, [r1]
mov r1, ip
adds r0, r2, r1
strh r3, [r0]
adds r0, r2, r7
strh r3, [r0]
_0801F336:
ldr r0, [r5]
mov r3, sb
adds r2, r0, r3
movs r4, #0
ldrsh r0, [r2, r4]
cmp r0, #0xa7
bgt _0801F368
ldrh r0, [r2]
movs r1, #7
ands r0, r1
cmp r0, #0
bne _0801F368
movs r5, #0
ldrsh r0, [r2, r5]
movs r1, #0x15
bl __divsi3
lsls r0, r0, #0x18
asrs r0, r0, #8
movs r6, #0xa8
lsls r6, r6, #0x10
adds r0, r0, r6
lsrs r0, r0, #0x10
bl m4aSongNumStart
_0801F368:
ldr r4, _0801F3E8 @ =gCurrentPinballGame
ldr r1, [r4]
movs r2, #0xe3
lsls r2, r2, #1
adds r0, r1, r2
movs r3, #0xe4
lsls r3, r3, #1
adds r2, r1, r3
ldrh r3, [r0]
movs r5, #0
ldrsh r1, [r0, r5]
movs r6, #0
ldrsh r0, [r2, r6]
cmp r1, r0
bgt _0801F39A
strh r3, [r2]
cmp r1, #0xa7
ble _0801F39A
ldr r0, _0801F3EC @ =gMPlayInfo_SE1
ldr r1, _0801F3F0 @ =gUnknown_0869F2A0
bl MPlayStart
ldr r1, [r4]
ldr r0, _0801F3F4 @ =0x00000BB8
str r0, [r1, #0x3c]
_0801F39A:
ldr r5, _0801F3E8 @ =gCurrentPinballGame
ldr r0, [r5]
ldr r2, _0801F3F8 @ =0x00000616
adds r1, r0, r2
ldrh r0, [r1]
cmp r0, #0
beq _0801F3AC
subs r0, #1
strh r0, [r1]
_0801F3AC:
ldr r4, [r5]
ldr r3, _0801F3FC @ =0x00000614
adds r2, r4, r3
ldrh r0, [r2]
movs r6, #0
ldrsh r1, [r2, r6]
cmp r1, #0
ble _0801F478
subs r0, #3
movs r3, #0
strh r0, [r2]
lsls r0, r0, #0x10
cmp r0, #0
bge _0801F3CA
strh r3, [r2]
_0801F3CA:
ldr r0, [r5]
movs r2, #0xc3
lsls r2, r2, #3
adds r1, r0, r2
ldrh r2, [r1]
ldr r4, _0801F400 @ =0x0000061A
adds r0, r0, r4
movs r6, #0
ldrsh r0, [r0, r6]
subs r0, #1
cmp r2, r0
bge _0801F404
adds r0, r2, #1
strh r0, [r1]
b _0801F44E
.align 2, 0
_0801F3E8: .4byte gCurrentPinballGame
_0801F3EC: .4byte gMPlayInfo_SE1
_0801F3F0: .4byte gUnknown_0869F2A0
_0801F3F4: .4byte 0x00000BB8
_0801F3F8: .4byte 0x00000616
_0801F3FC: .4byte 0x00000614
_0801F400: .4byte 0x0000061A
_0801F404:
strh r3, [r1]
ldr r0, _0801F464 @ =gUnknown_02032FB0
ldr r1, _0801F468 @ =gUnknown_0869F240
bl MPlayStart
ldr r2, [r5]
movs r0, #0x64
str r0, [r2, #0x3c]
movs r1, #0xe5
lsls r1, r1, #1
adds r0, r2, r1
movs r3, #0
ldrsh r0, [r0, r3]
cmp r0, #0xb
bgt _0801F44E
ldr r4, _0801F46C @ =0x0000061C
adds r0, r2, r4
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bne _0801F44E
movs r5, #0xe8
lsls r5, r5, #1
adds r1, r2, r5
movs r0, #0x50
strh r0, [r1]
movs r6, #0xec
lsls r6, r6, #1
adds r0, r2, r6
movs r1, #0x80
lsls r1, r1, #1
strh r1, [r0]
movs r3, #0xed
lsls r3, r3, #1
adds r0, r2, r3
strh r1, [r0]
_0801F44E:
ldr r5, _0801F470 @ =gCurrentPinballGame
ldr r4, [r5]
ldr r6, _0801F474 @ =0x00000614
adds r0, r4, r6
movs r2, #0
ldrsh r1, [r0, r2]
movs r0, #0xe1
lsls r0, r0, #1
subs r0, r0, r1
b _0801F508
.align 2, 0
_0801F464: .4byte gUnknown_02032FB0
_0801F468: .4byte gUnknown_0869F240
_0801F46C: .4byte 0x0000061C
_0801F470: .4byte gCurrentPinballGame
_0801F474: .4byte 0x00000614
_0801F478:
cmp r1, #0
bge _0801F55C
adds r0, #3
movs r3, #0
strh r0, [r2]
lsls r0, r0, #0x10
cmp r0, #0
ble _0801F48A
strh r3, [r2]
_0801F48A:
ldr r0, [r5]
movs r2, #0xc3
lsls r2, r2, #3
adds r1, r0, r2
ldrh r2, [r1]
ldr r4, _0801F4A8 @ =0x0000061A
adds r0, r0, r4
movs r6, #0
ldrsh r0, [r0, r6]
subs r0, #1
cmp r2, r0
bge _0801F4AC
adds r0, r2, #1
strh r0, [r1]
b _0801F4F6
.align 2, 0
_0801F4A8: .4byte 0x0000061A
_0801F4AC:
strh r3, [r1]
ldr r0, _0801F540 @ =gUnknown_02032FB0
ldr r1, _0801F544 @ =gUnknown_0869F240
bl MPlayStart
ldr r2, [r5]
movs r0, #0x64
str r0, [r2, #0x3c]
movs r1, #0xe5
lsls r1, r1, #1
adds r0, r2, r1
movs r3, #0
ldrsh r0, [r0, r3]
cmp r0, #0xb
bgt _0801F4F6
ldr r4, _0801F548 @ =0x0000061C
adds r0, r2, r4
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
bne _0801F4F6
movs r5, #0xe8
lsls r5, r5, #1
adds r1, r2, r5
movs r0, #0x50
strh r0, [r1]
movs r6, #0xec
lsls r6, r6, #1
adds r0, r2, r6
movs r1, #0x80
lsls r1, r1, #1
strh r1, [r0]
movs r3, #0xed
lsls r3, r3, #1
adds r0, r2, r3
strh r1, [r0]
_0801F4F6:
ldr r5, _0801F54C @ =gCurrentPinballGame
ldr r4, [r5]
ldr r6, _0801F550 @ =0x00000614
adds r0, r4, r6
movs r1, #0
ldrsh r0, [r0, r1]
movs r2, #0xe1
lsls r2, r2, #1
adds r0, r0, r2
_0801F508:
movs r1, #0xa
bl __divsi3
ldr r1, _0801F554 @ =0x0000061A
adds r4, r4, r1
strh r0, [r4]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
cmp r0, #4
bgt _0801F520
movs r0, #5
strh r0, [r4]
_0801F520:
ldr r4, [r5]
movs r3, #0xc3
lsls r3, r3, #3
adds r0, r4, r3
ldrh r0, [r0]
lsls r0, r0, #4
adds r1, r4, r1
movs r5, #0
ldrsh r1, [r1, r5]
bl __divsi3
ldr r6, _0801F558 @ =0x000001E5
adds r1, r4, r6
strb r0, [r1]
b _0801F58A
.align 2, 0
_0801F540: .4byte gUnknown_02032FB0
_0801F544: .4byte gUnknown_0869F240
_0801F548: .4byte 0x0000061C
_0801F54C: .4byte gCurrentPinballGame
_0801F550: .4byte 0x00000614
_0801F554: .4byte 0x0000061A
_0801F558: .4byte 0x000001E5
_0801F55C:
ldr r0, _0801F598 @ =0x000001E5
adds r5, r4, r0
movs r0, #0
ldrsb r0, [r5, r0]
cmp r0, #0
ble _0801F58A
movs r1, #0xc3
lsls r1, r1, #3
adds r4, r4, r1
ldrh r0, [r4]
adds r0, #1
strh r0, [r4]
ldrh r0, [r4]
movs r1, #0x28
bl __umodsi3
strh r0, [r4]
ldrh r0, [r4]
lsls r0, r0, #4
movs r1, #0x28
bl __divsi3
strb r0, [r5]
_0801F58A:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7}
pop {r0}
bx r0
.align 2, 0
_0801F598: .4byte 0x000001E5

Binary file not shown.

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@ -280,8 +280,8 @@ struct PinballGame
/*0x1C2*/ s8 unk1C2;
/*0x1C3*/ u8 filler1C3[0x1];
/*0x1C4*/ u16 unk1C4;
/*0x1C6*/ u16 unk1C6;
/*0x1C8*/ u16 unk1C8;
/*0x1C6*/ s16 unk1C6;
/*0x1C8*/ s16 unk1C8;
/*0x1CA*/ s16 unk1CA;
/*0x1CC*/ s16 unk1CC;
/*0x1CE*/ u16 unk1CE;
@ -688,8 +688,10 @@ struct PinballGame
/*0x604*/ u16 unk604;
/*0x606*/ u16 unk606;
/*0x608*/ u8 filler608[0xC];
/*0x614*/ u16 unk614;
/*0x616*/ u8 filler616[0x6];
/*0x614*/ s16 unk614;
/*0x616*/ u16 unk616;
/*0x618*/ u16 unk618;
/*0x61A*/ s16 unk61A;
/*0x61C*/ s8 unk61C;
/*0x61D*/ u8 filler61D[0x7];
/*0x624*/ s8 unk624;

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@ -23,5 +23,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct SoundInfo gSoundInfo;
extern struct MusicPlayerInfo gUnknown_02032FB0;
#endif //GUARD_M4A_H

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@ -15,6 +15,121 @@ extern const u8 gUnknown_083C562C[][0x100];
extern const u8 gUnknown_083C542C[][0x80];
extern const u8 gUnknown_084FA48C[][0x120];
extern struct SongHeader gUnknown_0869F2A0;
extern struct SongHeader gUnknown_0869F240;
void sub_1F2A4(void)
{
if (gCurrentPinballGame->unk1C6 != gCurrentPinballGame->unk1C8)
{
gCurrentPinballGame->unk1C8 += 2;
gCurrentPinballGame->unk1CA = gCurrentPinballGame->unk1C8 / 14;
gCurrentPinballGame->unk1D0 = 80;
gCurrentPinballGame->unk1D8 = 256;
gCurrentPinballGame->unk1DA = 256;
if (gCurrentPinballGame->unk1CA == 11)
gCurrentPinballGame->unk1CE = 120;
if (gCurrentPinballGame->unk1CA > 11)
{
gCurrentPinballGame->unk1CA = 12;
gCurrentPinballGame->unk1D0 = 120;
gCurrentPinballGame->unk1D8 = 256;
gCurrentPinballGame->unk1DA = 256;
}
if (gCurrentPinballGame->unk1C8 < 168 && gCurrentPinballGame->unk1C8 % 8 == 0)
{
s8 offset = gCurrentPinballGame->unk1C8 / 21;
m4aSongNumStart(SE_UNKNOWN_0xA8 + offset);
}
if (gCurrentPinballGame->unk1C6 <= gCurrentPinballGame->unk1C8)
{
gCurrentPinballGame->unk1C8 = gCurrentPinballGame->unk1C6;
if (gCurrentPinballGame->unk1C8 >= 168)
{
MPlayStart(&gMPlayInfo_SE1, &gUnknown_0869F2A0);
gCurrentPinballGame->unk3C = 3000;
}
}
}
if (gCurrentPinballGame->unk616)
gCurrentPinballGame->unk616--;
if (gCurrentPinballGame->unk614 > 0)
{
gCurrentPinballGame->unk614 -= 3;
if (gCurrentPinballGame->unk614 < 0)
gCurrentPinballGame->unk614 = 0;
if (gCurrentPinballGame->unk618 < gCurrentPinballGame->unk61A - 1)
{
gCurrentPinballGame->unk618++;
}
else
{
gCurrentPinballGame->unk618 = 0;
MPlayStart(&gUnknown_02032FB0, &gUnknown_0869F240);
gCurrentPinballGame->unk3C = 100;
if (gCurrentPinballGame->unk1CA < 12 && gCurrentPinballGame->unk61C == 0)
{
gCurrentPinballGame->unk1D0 = 80;
gCurrentPinballGame->unk1D8 = 256;
gCurrentPinballGame->unk1DA = 256;
}
}
gCurrentPinballGame->unk61A = (450 - gCurrentPinballGame->unk614) / 10;
if (gCurrentPinballGame->unk61A < 5)
gCurrentPinballGame->unk61A = 5;
gCurrentPinballGame->unk1E5 = (gCurrentPinballGame->unk618 * 16) / gCurrentPinballGame->unk61A;
}
else
{
if (gCurrentPinballGame->unk614 < 0)
{
gCurrentPinballGame->unk614 += 3;
if (gCurrentPinballGame->unk614 > 0)
gCurrentPinballGame->unk614 = 0;
if (gCurrentPinballGame->unk618 < gCurrentPinballGame->unk61A - 1)
{
gCurrentPinballGame->unk618++;
}
else
{
gCurrentPinballGame->unk618 = 0;
MPlayStart(&gUnknown_02032FB0, &gUnknown_0869F240);
gCurrentPinballGame->unk3C = 100;
if (gCurrentPinballGame->unk1CA < 12 && gCurrentPinballGame->unk61C == 0)
{
gCurrentPinballGame->unk1D0 = 80;
gCurrentPinballGame->unk1D8 = 256;
gCurrentPinballGame->unk1DA = 256;
}
}
gCurrentPinballGame->unk61A = (450 + gCurrentPinballGame->unk614) / 10;
if (gCurrentPinballGame->unk61A < 5)
gCurrentPinballGame->unk61A = 5;
gCurrentPinballGame->unk1E5 = (gCurrentPinballGame->unk618 * 16) / gCurrentPinballGame->unk61A;
}
else
{
if (gCurrentPinballGame->unk1E5 > 0)
{
gCurrentPinballGame->unk618++;
gCurrentPinballGame->unk618 %= 40;
gCurrentPinballGame->unk1E5 = (gCurrentPinballGame->unk618 * 16) / 40;
}
}
}
}
void sub_1F59C(void)
{