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audio
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Update to rgbds v0.8.0 (#57)
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2024-12-22 17:53:44 -06:00 |
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constants
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Adjust MAX_EXTRA_BALLS
|
2023-01-06 17:49:03 -06:00 |
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contents
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Use labels instead of constants for HRAM
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2024-03-17 09:27:05 -05:00 |
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data
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Fix a misspelling of "Pokedex" in sprite_frames.asm
|
2024-09-07 10:58:40 -05:00 |
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engine
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Update to rgbds v0.8.0 (#57)
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2024-12-22 17:53:44 -06:00 |
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gfx
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Separate a part of the ball capture smoke graphics from the pikachu saver graphics
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2023-12-09 09:04:52 -06:00 |
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home
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Update to rgbds v0.8.0 (#57)
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2024-12-22 17:53:44 -06:00 |
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macros
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Fix file modes
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2023-01-06 17:33:36 -06:00 |
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pokemon-reverse-engineering-tools@979c98a7c0
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Label audio engine update methods
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2017-07-10 17:30:12 -07:00 |
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text
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Normalize line endings
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2023-01-06 17:33:36 -06:00 |
|
tools
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Use the same cry/sfx/drum names for all 5 banks
|
2021-03-28 18:27:39 -05:00 |
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.gitattributes
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Add .gitattributes
|
2022-06-17 13:41:02 -05:00 |
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.gitignore
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Stop using Win^H^H^Hwindows DansGame
|
2017-07-07 22:46:11 +02:00 |
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.gitmodules
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Add label for Bottom Message Text.
|
2015-02-07 16:40:17 -08:00 |
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charmap.asm
|
Stop using Win^H^H^Hwindows DansGame
|
2017-07-07 22:46:11 +02:00 |
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constants.asm
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Make hram a separate compilation unit
|
2024-03-17 09:27:05 -05:00 |
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gbhw.asm
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RGBDS DEF Syntax Update
|
2022-05-11 21:59:00 -05:00 |
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home.asm
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Update to rgbds v0.8.0 (#57)
|
2024-12-22 17:53:44 -06:00 |
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hram.asm
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Give labels to literal hram-address loads
|
2024-03-17 09:27:05 -05:00 |
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INSTALL.md
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Update INSTALL.md for rgbds 0.8.0
|
2024-12-22 17:56:02 -06:00 |
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macros.asm
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Use labels instead of constants for HRAM
|
2024-03-17 09:27:05 -05:00 |
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main.asm
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Separate a part of the ball capture smoke graphics from the pikachu saver graphics
|
2023-12-09 09:04:52 -06:00 |
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Makefile
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Update to rgbds v0.8.0 (#57)
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2024-12-22 17:53:44 -06:00 |
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README.md
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MD5 to SHA1
|
2022-05-13 18:07:23 +00:00 |
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rom.sha1
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MD5 to SHA1
|
2022-05-13 18:07:23 +00:00 |
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sram.asm
|
MACRO RGBDS Syntax/Indent Updates
|
2022-05-11 21:54:45 -05:00 |
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vram.asm
|
RGBDS DEF Syntax Update
|
2022-05-11 21:59:00 -05:00 |
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wram.asm
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Use NUM_POKEMON instead of magic number in wram.asm
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2024-11-03 07:02:22 -06:00 |