Pokémon battle simulator.
Go to file
Guangcong Luo e9ec82327f Rename files in data for consistency
- rulesets.ts -> format-rules.ts
- formats-data.ts -> pokedex-tiers.ts

Variable names were updated to match.
2024-07-02 03:06:33 -07:00
.github/workflows CI: Force pull requests to fetch history (#9720) 2023-09-24 19:29:51 -07:00
.vscode Turn off Format on Save in VS Code (#7807) 2020-12-24 09:44:24 -08:00
config Rename files in data for consistency 2024-07-02 03:06:33 -07:00
data Rename files in data for consistency 2024-07-02 03:06:33 -07:00
databases Roomlogs: Support logging to Cockroach instead of flat files (#10298) 2024-05-15 16:12:07 -05:00
lib Utils#Multiset: Redefine get to remove undefined return (#10329) 2024-06-06 17:16:59 -06:00
logs Restore READMEs for logs/ subdirs 2021-10-06 16:55:39 -05:00
server Rename files in data for consistency 2024-07-02 03:06:33 -07:00
sim Rename files in data for consistency 2024-07-02 03:06:33 -07:00
test Improve code readability (#10374) 2024-07-01 17:08:08 -07:00
tools Fix tools/set-import/index.js (#9865) 2023-10-30 12:59:33 -05:00
translations French: Fix Bot description in /group (#10304) 2024-05-17 18:30:51 -07:00
.editorconfig Editorconfig: Increase indent size to 3 spaces (#4090) 2017-10-29 13:21:55 -05:00
.eslintrc-no-types.json Migrate to esbuild for compilation (#9203) 2022-12-22 15:19:29 -06:00
.eslintrc.json Fix ESLint errors 2022-02-14 20:42:09 -08:00
.gitattributes Normalize file endings when committing. 2015-12-31 19:10:53 +01:00
.gitignore Fully gitignore logs/ 2024-05-18 03:27:11 -05:00
.mocharc.json Random Battles: Add basic unit test framework 2021-03-18 18:17:25 -07:00
.npmignore Include config-example.js in npm package 2023-04-14 03:47:01 +09:00
.npmrc Add package-lock.json 2023-02-16 19:42:58 -05:00
ARCHITECTURE.md Fix dead links in docs (#10097) 2024-01-10 05:50:18 -08:00
build Don't rebuild if installed by NPM package 2023-04-14 11:44:52 +09:00
CODEOWNERS Add Super Staff Bros: Ultimate (#10279) 2024-05-04 12:01:51 -06:00
COMMANDLINE.md fix sim/README.md hyperlink (#9896) 2023-11-12 22:49:50 -06:00
CONTRIBUTING.md Explain how to access localhost.psim.us 2022-11-10 18:25:53 -08:00
LICENSE Update LICENSE year (#10216) 2024-03-19 23:59:10 -04:00
old-simulator-doc.txt Change weight units to hectograms (#5765) 2019-10-03 14:00:16 +10:00
package-lock.json Bump mysql2 version 2024-04-24 00:41:15 -05:00
package.json Bump mysql2 version 2024-04-24 00:41:15 -05:00
pokemon-showdown Use source maps in pokemon-showdown validate-team 2023-12-08 23:29:54 -05:00
Procfile Update Procfile (#4937) 2018-10-29 23:27:24 -05:00
PROTOCOL.md PROTOCOL.md: New API! New API! 2023-03-26 15:26:18 -07:00
README.md Update various instances of old author names 2024-07-01 12:23:44 -06:00
simulator-doc.txt Fix bugs with secondary/ability order 2020-02-08 08:07:39 -08:00
tsconfig.json Move Random Battles files to a separate folder (#10285) 2024-05-09 18:52:33 -06:00

Pokémon Showdown

Navigation: Website | Server repository | Client repository | Dex repository

Build Status Dependency Status

Introduction

Pokémon Showdown is many things:

Pokémon Showdown simulates singles, doubles and triples battles in all the games out so far (Generations 1 through 9).

  • PROTOCOL.md - How the client and server communicate with each other.

  • sim/SIM-PROTOCOL.md - The part of the protocol used for battles and battle messages.

  • CONTRIBUTING.md - Useful code standards to understand if you want to send pull requests to PS (not necessary if you're just using the code and not planning to contribute back).

  • ARCHITECTURE.md - A high-level overview of how the code works.

  • Bot FAQ - An FAQ compiled by Kaiepi regarding making Pokemon Showdown bots - mainly chatbots and battle bots.

Community

PS has a built-in chat service. Join our main server to talk to us!

You can also visit the Pokémon Showdown forums for discussion and help.

If you'd like to contribute to programming and don't know where to start, feel free to check out Ideas for New Developers.

License

Pokémon Showdown's server is distributed under the terms of the MIT License.

Credits

Owner

  • Guangcong Luo [Zarel] - Development, Design, Sysadmin

Staff

  • Andrew Werner [HoeenHero] - Development
  • Annika L. [Annika] - Development
  • Chris Monsanto [chaos] - Development, Sysadmin
  • Kris Johnson [dhelmise] - Development
  • Leonard Craft III [DaWoblefet] - Research (game mechanics)
  • Mathieu Dias-Martins [Marty-D] - Research (game mechanics), Development
  • Mia A [Mia] - Development

Contributors