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Due to the "each type combination only once" restriction, Normal-type teams had a ~0.1% chance of having only 5 members, as most of its type combinations are only used by a single mon which could easily be skipped due to tier restrictions or bad luck. The types were also not sorted before filtering, so it was entirely possible to have Fighting/Psychic and Psychic/Fighting on the same team. So, this sorts before filtering, but raises the limit to 2 of each combination per team, which hasn't yielded any 5 mon teams across 10000 generated teams. |
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| .. | ||
| abilities.js | ||
| aliases.js | ||
| factory-sets.json | ||
| formats-data.js | ||
| items.js | ||
| learnsets.js | ||
| moves.js | ||
| pokedex.js | ||
| rulesets.js | ||
| scripts.js | ||
| statuses.js | ||
| typechart.js | ||