pokemon-showdown/test/sim
Guangcong Luo 49e65dc803 Refactor unit test battle formats again
It turns out not creating a format on-the-fly breaks deserialization.

We now just use the same custom-rule system that tournaments use.
Some hacks are currently necessary (many tests assume that we're
playing in Anything Goes rather than Custom Game) but we'll work them
out in time.
2019-12-11 16:26:45 +09:00
..
abilities Refactor unit test battle formats again 2019-12-11 16:26:45 +09:00
items Refactor battle.dex out of battle (#5851) 2019-10-06 07:38:08 +11:00
misc Refactor unit test battle formats again 2019-12-11 16:26:45 +09:00
moves Refactor unit test battle formats again 2019-12-11 16:26:45 +09:00
tools Reenable ExhaustiveRunner test with workaround 2019-11-15 14:45:38 -08:00
choice-parser.js Refactor unit test battle formats again 2019-12-11 16:26:45 +09:00
decisions.js Refactor unit test battle formats again 2019-12-11 16:26:45 +09:00
dex.js Remove import = and export = 2019-05-16 01:27:07 +04:00
events.js Refactor battle.dex out of battle (#5851) 2019-10-06 07:38:08 +11:00
team-validator.js Fix DW and baby-only move compatibility checking 2019-11-11 04:41:51 +13:00