pokemon-showdown/test
Guangcong Luo 49e65dc803 Refactor unit test battle formats again
It turns out not creating a format on-the-fly breaks deserialization.

We now just use the same custom-rule system that tournaments use.
Some hacks are currently necessary (many tests assume that we're
playing in Anything Goes rather than Custom Game) but we'll work them
out in time.
2019-12-11 16:26:45 +09:00
..
lib Add more Dashycode tests 2019-07-20 10:50:02 -03:00
server Fix a few more userid -> id changes (#5886) 2019-10-15 18:20:58 +10:30
sim Refactor unit test battle formats again 2019-12-11 16:26:45 +09:00
.eslintrc Modify data and mods files to follow style rules 2016-01-01 00:18:00 +01:00
assert.js Remove |callback| in favor of |error| (#5418) 2019-04-09 03:33:32 +08:00
common.js Refactor unit test battle formats again 2019-12-11 16:26:45 +09:00
main.js Test: Prevent before hook from timing out 2019-03-28 00:06:45 -05:00
mocha.opts Unit test Dashycode 2019-07-13 02:42:57 -03:00
users-utils.js Move dev-tools/user-utils.js -> test/user-utils.js 2019-04-15 15:24:56 -07:00