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- apply them as "formats"/"mods" instead of a large parent game with another room game nested inside
- the parent game is attached to ``room.scavgame`` as an independent object instead.
- add a command to set the twist (/scav settwist) and reset the twist (/scav resettwist) for scripted formats
- this means that scavenger-games.js might be updated once per month as new twists are created.
- add a command to start a regular hunt with twists
More than one twist can be loaded into a single scavenger hunt (from scavenger game mode + /scav createtwist)
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|---|---|---|
| .. | ||
| announcements.ts | ||
| blackjack.ts | ||
| calculator.ts | ||
| chat-monitor.ts | ||
| chatlog.ts | ||
| COMMANDS.md | ||
| daily-spotlight.ts | ||
| datasearch.ts | ||
| hangman.ts | ||
| helptickets.ts | ||
| jeopardy.ts | ||
| lottery.ts | ||
| mafia.ts | ||
| modlog.ts | ||
| othermetas.ts | ||
| poll.ts | ||
| random-battles.ts | ||
| room-events.ts | ||
| room-faqs.ts | ||
| scavenger-games.js | ||
| scavengers.js | ||
| tcgtabletop.ts | ||
| thecafe.ts | ||
| thing-of-the-day.js | ||
| trivia.js | ||
| uno.ts | ||
| wifi.ts | ||