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- apply them as "formats"/"mods" instead of a large parent game with another room game nested inside
- the parent game is attached to ``room.scavgame`` as an independent object instead.
- add a command to set the twist (/scav settwist) and reset the twist (/scav resettwist) for scripted formats
- this means that scavenger-games.js might be updated once per month as new twists are created.
- add a command to start a regular hunt with twists
More than one twist can be loaded into a single scavenger hunt (from scavenger game mode + /scav createtwist)
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|---|---|---|
| .. | ||
| chat-commands | ||
| chat-plugins | ||
| static | ||
| tournaments | ||
| chat-formatter.ts | ||
| chat.ts | ||
| config-loader.ts | ||
| global-types.ts | ||
| global-variables.d.ts | ||
| index.ts | ||
| ip-tools.ts | ||
| ladders-local.ts | ||
| ladders-remote.ts | ||
| ladders.ts | ||
| loginserver.ts | ||
| monitor.ts | ||
| punishments.ts | ||
| room-battle.ts | ||
| room-game.ts | ||
| roomlogs.ts | ||
| rooms.ts | ||
| sockets.js | ||
| team-validator-async.ts | ||
| users.ts | ||
| verifier.ts | ||