pokemon-showdown/test/simulator/abilities/magnetpull.js
Ivo Julca 67da1a1221 Test: Use the new common#createBattle method
- This cuts down tons of code that define player names, avatars,
and deal with Team Preview.
2016-06-17 05:45:22 -05:00

54 lines
2.1 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Magnet Pull', function () {
afterEach(function () {
battle.destroy();
});
it('should prevent Steel-type Pokemon from switching out normally', function () {
battle = common.createBattle();
const p1 = battle.join('p1', 'Guest 1', 1, [{species: "Magnezone", ability: 'magnetpull', moves: ['soak', 'charge']}]);
const p2 = battle.join('p2', 'Guest 2', 1, [
{species: "Heatran", ability: 'flashfire', moves: ['curse']},
{species: "Starmie", ability: 'illuminate', moves: ['reflecttype']},
]);
assert.false(p2.chooseSwitch(2));
battle.commitDecisions();
assert.species(battle.p2.active[0], 'Heatran');
p2.chooseSwitch(2).foe.chooseDefault();
assert.species(battle.p2.active[0], 'Starmie');
p1.chooseMove(2).foe.chooseMove('reflecttype'); // Reflect Type makes Starmie part Steel
assert.false(p2.chooseSwitch(2));
battle.commitDecisions();
assert.species(battle.p2.active[0], 'Starmie');
});
it('should not prevent Steel-type Pokemon from switching out using moves', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Magnezone", ability: 'magnetpull', moves: ['toxic']}]);
battle.join('p2', 'Guest 2', 1, [
{species: "Heatran", ability: 'flashfire', moves: ['batonpass']},
{species: "Tentacruel", ability: 'clearbody', moves: ['rapidspin']},
]);
battle.p2.chooseMove('batonpass').foe.chooseDefault();
battle.p2.chooseSwitch(2);
assert.species(battle.p2.active[0], 'Tentacruel');
});
it('should not prevent Pokemon immune to trapping from switching out', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Magnezone", ability: 'magnetpull', moves: ['substitute']}]);
battle.join('p2', 'Guest 2', 1, [
{species: "Aegislash", ability: 'stancechange', moves: ['swordsdance']},
{species: "Arcanine", ability: 'flashfire', moves: ['roar']},
]);
battle.p2.chooseSwitch(2).foe.chooseDefault();
assert.species(battle.p2.active[0], 'Arcanine');
});
});