pokemon-showdown/test/simulator/abilities
2017-09-23 20:17:00 -04:00
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angerpoint.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
arenatrap.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
battlearmor.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
clearbody.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
cloudnine.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
colorchange.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
comatose.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
contrary.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
damp.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
dancer.js Fix Dancer activation order (#4009) 2017-09-23 20:17:00 -04:00
deltastream.js Fix mistakes in tests 2017-03-17 02:22:52 -05:00
desolateland.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
dryskin.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
emergencyexit.js Add test for e1c43d4bb 2016-12-15 15:25:02 -08:00
flashfire.js add mock for battle tests that can reset the RNG 2017-02-22 20:44:20 -05:00
flowergift.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
immunity.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
intimidate.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
klutz.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
levitate.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
lightningrod.js Sim: Check Protect/etc before type immunities in gen 7 2017-09-05 09:36:18 -04:00
magicbounce.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
magicguard.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
magnetpull.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
multiscale.js add mock for battle tests that can reset the RNG 2017-02-22 20:44:20 -05:00
normalize.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
pickup.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
prankster.js Add test for bounced status moves affected by Prankster 2016-11-18 16:59:22 -05:00
pressure.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
primordialsea.js Refactor simulator into new sim/ directory 2017-05-05 16:48:38 -05:00
rockhead.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
shadowtag.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
sheerforce.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
shellarmor.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
shielddust.js Rename Battle#on to Battle#onEvent 2017-05-05 16:48:38 -05:00
simple.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
stickyhold.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
stormdrain.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
sturdy.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
suctioncups.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
thickfat.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
unaware.js add mock for battle tests that can reset the RNG 2017-02-22 20:44:20 -05:00
unburden.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00
wonderguard.js Test: Use the new common#createBattle method 2016-06-17 05:45:22 -05:00