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angerpoint.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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arenatrap.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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battlearmor.js
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Rename Battle#on to Battle#onEvent
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2017-05-05 16:48:38 -05:00 |
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clearbody.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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cloudnine.js
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Refactor simulator into new sim/ directory
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2017-05-05 16:48:38 -05:00 |
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colorchange.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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comatose.js
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Rename Battle#on to Battle#onEvent
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2017-05-05 16:48:38 -05:00 |
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contrary.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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damp.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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dancer.js
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Fix Dancer activation order (#4009)
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2017-09-23 20:17:00 -04:00 |
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deltastream.js
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Fix mistakes in tests
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2017-03-17 02:22:52 -05:00 |
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desolateland.js
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Refactor simulator into new sim/ directory
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2017-05-05 16:48:38 -05:00 |
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dryskin.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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emergencyexit.js
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Add test for e1c43d4bb
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2016-12-15 15:25:02 -08:00 |
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flashfire.js
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add mock for battle tests that can reset the RNG
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2017-02-22 20:44:20 -05:00 |
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flowergift.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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immunity.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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intimidate.js
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Rename Battle#on to Battle#onEvent
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2017-05-05 16:48:38 -05:00 |
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klutz.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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levitate.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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lightningrod.js
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Sim: Check Protect/etc before type immunities in gen 7
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2017-09-05 09:36:18 -04:00 |
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magicbounce.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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magicguard.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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magnetpull.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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multiscale.js
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add mock for battle tests that can reset the RNG
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2017-02-22 20:44:20 -05:00 |
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normalize.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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pickup.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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prankster.js
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Add test for bounced status moves affected by Prankster
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2016-11-18 16:59:22 -05:00 |
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pressure.js
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Refactor simulator into new sim/ directory
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2017-05-05 16:48:38 -05:00 |
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primordialsea.js
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Refactor simulator into new sim/ directory
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2017-05-05 16:48:38 -05:00 |
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rockhead.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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shadowtag.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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sheerforce.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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shellarmor.js
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Rename Battle#on to Battle#onEvent
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2017-05-05 16:48:38 -05:00 |
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shielddust.js
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Rename Battle#on to Battle#onEvent
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2017-05-05 16:48:38 -05:00 |
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simple.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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stickyhold.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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stormdrain.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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sturdy.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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suctioncups.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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thickfat.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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unaware.js
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add mock for battle tests that can reset the RNG
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2017-02-22 20:44:20 -05:00 |
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unburden.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |
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wonderguard.js
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Test: Use the new common#createBattle method
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2016-06-17 05:45:22 -05:00 |