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This is required to add support for Stadium in unit tests. A lot of the codebase assumes that all mods start with "gen" followed by a number, but I don't want to touch the others at the moment.
16 lines
566 B
Markdown
16 lines
566 B
Markdown
Stadium
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This mod inherits from gen 1, which inherits from gen 2, and then applies the Stadium changes upon the gen 1 engine.
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List of major changes:
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* Sleep lasts between 1 and 3 turns.
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* Hyper Beam does recharge after a faint.
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* Critical hits happen way less.
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* Substitute now blocks all status ailments and draining.
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* It allows tradebacks.
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* Partial trapping moves miss and stop their duration upon target switch.
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* Focus Energy actually works.
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* Stat calculations are done properly, burn and para drop are lost if you lose status.
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