mirror of
https://github.com/smogon/pokemon-showdown.git
synced 2026-04-23 02:57:48 -05:00
23 lines
829 B
JavaScript
23 lines
829 B
JavaScript
'use strict';
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const assert = require('./../../assert');
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const common = require('./../../common');
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let battle;
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describe('Recoil', function () {
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afterEach(function () {
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battle.destroy();
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});
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it('should deal damage to the user after an attack depending on the damage dealt', function () {
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battle = common.createBattle();
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battle.setPlayer('p1', {team: [{species: "Kartana", ability: 'compoundeyes', moves: ['headcharge', 'doubleedge', 'headsmash']}]});
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battle.setPlayer('p2', {team: [{species: "Happiny", level: 50, ability: 'sturdy', moves: ['strengthsap']}]});
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const recoilFactors = [0.25, 0.33, 0.5];
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for (let i = 0; i < 3; i++) {
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assert.hurtsBy(battle.p1.active[0], Math.round((battle.p2.active[0].maxhp - 1) * recoilFactors[i]), () => battle.makeChoices(`move ${i + 1}`, `move strengthsap`));
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}
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});
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});
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