pokemon-showdown/test/sim/misc
Kris Johnson 0bec14e1f6 Fix build
2023-12-15 21:57:30 -07:00
..
accuracy.js Update accuracy calculation for latest Gen 7 research (#7806) 2020-12-15 18:37:24 -05:00
arceus.js Revelation Dance should use Arceus's real type 2021-01-05 16:59:08 +00:00
ateabilities.js Make -Ate abilities share a ...Boosted property (#9174) 2022-12-13 21:43:52 -06:00
confusion.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
critical.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
dynamax.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
endlessbattleclause.js Fix build (#8382) 2021-07-05 12:21:22 -07:00
faint-order.js Check for a winner when Destiny Bond knocks out a Pokemon 2021-05-20 12:22:37 -04:00
fusion-combo.js Improve Fusion move combo tests 2023-10-16 23:00:46 -05:00
hazards.js Proc hazards in the order they were set (#8730) 2022-05-19 19:05:32 -05:00
inversebattle.js Fix Magnet Rise in Inverse Battles (#7943) 2021-01-26 20:08:50 -06:00
megaevolution.js Fix ruleset interactions with Rayquaza-Mega (#9293) 2023-02-01 15:50:48 -07:00
mixandmega.js Fix build 2023-01-09 15:36:56 -07:00
multi-battle.js Fix Follow Me, etc. in FFA (#8173) 2021-04-03 15:16:27 -07:00
ogerpon.js Fix when Ogerpon's ability should change on Tera (#9863) 2023-11-15 19:57:18 -06:00
overflowstatmod.js Fix Overflow Stat Clause and turn it into a mod (#7604) 2020-10-30 10:59:38 +04:00
pledgemoves.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
prng.js Migrate to esbuild for compilation (#9203) 2022-12-22 15:19:29 -06:00
recoil.js Test: Update folder structure to match source code (#5436) 2019-04-14 23:57:06 +09:30
silvally.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
sleepclausemod.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
speed.js Add various mechanics tests (#7857) 2021-01-04 23:47:10 -08:00
statdownoverflow.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
state.js Migrate to esbuild for compilation (#9203) 2022-12-22 15:19:29 -06:00
statuses.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
statusmoves.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
target-resolution.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
teampreview.js Gen 9: Reveal Arceus forme in Team Preview (#9610) 2023-06-19 20:57:33 -04:00
terastal.js Pokemon transformed into Ogerpon cannot Tera (#9774) 2023-09-14 20:39:59 -05:00
terastellar.js Fix build 2023-12-15 21:57:30 -07:00
trapmoves.js Gen 1: Fix Wrap interaction with residual damage KOs (#9007) 2022-11-18 20:06:11 -08:00
turn-order.js Fix deterministic speed ties 2021-04-10 09:41:22 -07:00
twoturnmoves.js Tests: Reduce dependence on RNG (#9297) 2023-01-14 19:08:44 -06:00
typechange.js Stop using assert.strict.strictEqual (#7515) 2020-10-14 01:19:03 -07:00
weather.js Unit Tests: Transition to Gen 9 (#9009) 2022-11-18 21:34:40 -08:00
weight.js Use assert in strict mode 2020-02-20 00:39:31 -08:00
zmoves.js Add various mechanics tests (#8494) 2021-11-05 13:28:45 -05:00