Pokémon battle simulator.
Go to file
Lucas c06500fbef
Bad n Boosted: Ban Araquanid, add Sleep Moves Clause (#10977)
* Update Bans in BnB

Ban Araquanid and turn Sleep Clause into Sleep Moves Clause.

* Update config/formats.ts

---------

Co-authored-by: Kris Johnson <11083252+KrisXV@users.noreply.github.com>
2025-03-18 00:46:17 -06:00
.github/workflows Update NPM publish workflow 2025-02-26 16:45:39 -08:00
.vscode Update to ESLint 9 (#10926) 2025-02-25 20:03:46 -08:00
config Bad n Boosted: Ban Araquanid, add Sleep Moves Clause (#10977) 2025-03-18 00:46:17 -06:00
data Challenge Cup: Fix Ogerpon tera types (#10971) 2025-03-17 15:37:09 -06:00
databases Teams DB: Fix column for format_idx (#10632) 2024-11-03 01:21:14 -05:00
lib Fix uncaught exceptions in net library (#10628) 2025-03-01 03:18:43 -08:00
logs Restore READMEs for logs/ subdirs 2021-10-06 16:55:39 -05:00
server Allow users to broadcast !avatar (#10961) 2025-03-14 13:55:56 -06:00
sim Fix burned Explosion damage 2025-03-14 22:45:59 -07:00
test Fix burned Explosion damage 2025-03-14 22:45:59 -07:00
tools Lint translations and tools 2025-03-01 22:40:58 -08:00
translations Lint translations and tools 2025-03-01 22:40:58 -08:00
.editorconfig Editorconfig: Increase indent size to 3 spaces (#4090) 2017-10-29 13:21:55 -05:00
.gitattributes Normalize file endings when committing. 2015-12-31 19:10:53 +01:00
.gitignore Fully gitignore logs/ 2024-05-18 03:27:11 -05:00
.mocharc.json Random Battles: Add basic unit test framework 2021-03-18 18:17:25 -07:00
.npmignore Include config-example.js in npm package 2023-04-14 03:47:01 +09:00
.npmrc Add package-lock.json 2023-02-16 19:42:58 -05:00
ARCHITECTURE.md Improve ARCHITECTURE.md more 2024-11-05 00:10:39 +09:00
build Update to ESLint 9 (#10926) 2025-02-25 20:03:46 -08:00
CODEOWNERS Update CODEOWNERS 2025-03-15 14:33:31 -06:00
COMMANDLINE.md fix sim/README.md hyperlink (#9896) 2023-11-12 22:49:50 -06:00
CONTRIBUTING.md Update CONTRIBUTING.md 2025-02-26 16:40:45 -08:00
eslint-ps-standard.mjs Lint translations and tools 2025-03-01 22:40:58 -08:00
eslint.config.mjs Lint translations and tools 2025-03-01 22:40:58 -08:00
LICENSE Update LICENSE year (#10216) 2024-03-19 23:59:10 -04:00
old-simulator-doc.txt Change weight units to hectograms (#5765) 2019-10-03 14:00:16 +10:00
package-lock.json Update dependencies 2025-03-03 04:26:26 -08:00
package.json Update dependencies 2025-03-03 04:26:26 -08:00
pokemon-showdown Fix --skip-build CLI option 2025-02-26 16:40:14 -08:00
Procfile Update Procfile (#4937) 2018-10-29 23:27:24 -05:00
PROTOCOL.md Fix oversights in & to ~ migration (#10595) 2024-10-06 10:07:03 -06:00
README.md Update various instances of old author names 2024-07-01 12:23:44 -06:00
simulator-doc.txt Fix bugs with secondary/ability order 2020-02-08 08:07:39 -08:00
tsconfig.json TypeScript: Enable noImplicitOverride 2025-02-26 14:38:32 -08:00

Pokémon Showdown

Navigation: Website | Server repository | Client repository | Dex repository

Build Status Dependency Status

Introduction

Pokémon Showdown is many things:

Pokémon Showdown simulates singles, doubles and triples battles in all the games out so far (Generations 1 through 9).

  • PROTOCOL.md - How the client and server communicate with each other.

  • sim/SIM-PROTOCOL.md - The part of the protocol used for battles and battle messages.

  • CONTRIBUTING.md - Useful code standards to understand if you want to send pull requests to PS (not necessary if you're just using the code and not planning to contribute back).

  • ARCHITECTURE.md - A high-level overview of how the code works.

  • Bot FAQ - An FAQ compiled by Kaiepi regarding making Pokemon Showdown bots - mainly chatbots and battle bots.

Community

PS has a built-in chat service. Join our main server to talk to us!

You can also visit the Pokémon Showdown forums for discussion and help.

If you'd like to contribute to programming and don't know where to start, feel free to check out Ideas for New Developers.

License

Pokémon Showdown's server is distributed under the terms of the MIT License.

Credits

Owner

  • Guangcong Luo [Zarel] - Development, Design, Sysadmin

Staff

  • Andrew Werner [HoeenHero] - Development
  • Annika L. [Annika] - Development
  • Chris Monsanto [chaos] - Development, Sysadmin
  • Kris Johnson [dhelmise] - Development
  • Leonard Craft III [DaWoblefet] - Research (game mechanics)
  • Mathieu Dias-Martins [Marty-D] - Research (game mechanics), Development
  • Mia A [Mia] - Development

Contributors