pokemon-showdown/data
Guangcong Luo 47b55f96bc Refactor dragIn to delegate to switchIn
dragIn and switchIn being two separate functions is a weird historical
quirk that leads to inconsistencies in implementation.

The only reason they need to be separated is a Mold Breaker quirk:
1da65efb12

(This is now done with an `if` statement.)

This should fix a lot of Roar/Whirlwind mechanics issues from `dragIn`
being on outdated mechanics compared to `switchIn`.
2020-03-30 05:25:20 -07:00
..
mods Refactor dragIn to delegate to switchIn 2020-03-30 05:25:20 -07:00
abilities.js Refactor dragIn to delegate to switchIn 2020-03-30 05:25:20 -07:00
aliases.js Formats: Remove BS Doubles & update aliases 2020-03-18 11:13:47 +04:00
formats-data.js Random Battle improvements 2020-03-29 02:36:41 +04:00
items.js Fix Metronome mechanics 2020-03-26 21:05:44 +04:00
learnsets.js Update event data 2020-03-27 22:44:12 +04:00
moves.js Fix activeTurns/activeMoveActions bugs 2020-03-30 04:07:05 -07:00
pokedex.js Rename Missingno. to MissingNo. 2020-03-26 18:37:35 +04:00
random-teams.js Random Battle improvements 2020-03-29 02:36:41 +04:00
rulesets.js Fix Mega Rayquaza Clause 2020-03-27 23:42:48 +04:00
scripts.js Fix activeTurns/activeMoveActions bugs 2020-03-30 04:07:05 -07:00
statuses.js Rename cosmeticFormeName to forme (#6492) 2020-03-26 18:13:31 +04:00
typechart.js Typescript data/ and config/formats (#4513) 2018-03-26 09:50:51 -05:00