pokemon-showdown/test/simulator/moves/roost.js
Guangcong Luo 6dd58b40d3 Refactor simulator into new sim/ directory
This is a surprisingly minor refactor considering how many files it
touches, but most of this is only renames.

In terms of file renames:
- `tools.js` is now `sim/dex.js`
- `battle-engine.js` is now `sim/index.js` and its three classes are
  in `sim/battle.js`, `sim/side.js`, and `sim/pokemon.js`
- `prng.js` is now `sim/prng.js`

In terms of variable renames:
- `Tools` is now `Dex`
- `BattleEngine` is now `Sim`
- `BattleEngine.Battle` is now `Sim.Battle`
- `BattleEngine.BattleSide` is now `Sim.Side`
- `BattleEngine.BattlePokemon` is now `Sim.Pokemon`
2017-05-05 16:48:38 -05:00

107 lines
4.1 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
const Sim = require('./../../../sim');
let battle;
describe('Roost', function () {
afterEach(function () {
battle.destroy();
});
it('should fail if the user is at max HP', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Clefable", item: 'leftovers', ability: 'unaware', moves: ['calmmind']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Dragonite", item: 'laggingtail', ability: 'multiscale', moves: ['roost']}]);
battle.commitDecisions();
assert.strictEqual(battle.log[battle.lastMoveLine + 1], '|-fail|' + battle.p2.active[0]);
});
it('should heal the user', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Clefable", ability: 'unaware', moves: ['calmmind', 'hiddenpowergrass']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Dragonite", ability: 'multiscale', moves: ['roost', 'dragondance']}]);
battle.choose('p1', 'move 2');
battle.choose('p2', 'move 2');
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp);
});
it('should suppress user\'s current Flying type if succesful', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Aggron", item: 'leftovers', ability: 'sturdy', moves: ['mudslap', 'hiddenpowergrass']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Aerodactyl", item: 'focussash', ability: 'wonderguard', moves: ['roost', 'doubleedge']}]);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); // Immune to Mud Slap
// Ensure that Aerodactyl has some damage
battle.choose('p2', 'move 2');
battle.commitDecisions();
battle.commitDecisions();
assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); // Hit super-effectively by Mud Slap
// Ensure that Aerodactyl has some damage
battle.choose('p2', 'move 2');
battle.commitDecisions();
battle.choose('p1', 'move 2');
battle.commitDecisions();
assert.notStrictEqual(battle.p2.active[0].hp, battle.p2.active[0].maxhp); // Hit super-effectively by HP Grass
});
it('should suppress Flying type yet to be acquired this turn', function () {
battle = common.createBattle({gameType: 'doubles'});
battle.join('p1', 'Guest 1', 1, [
{species: "Pidgeot", item: 'laggingtail', ability: 'victorystar', moves: ['aircutter']},
{species: "Gligar", item: 'laggingtail', ability: 'immunity', moves: ['earthquake']},
]);
battle.join('p2', 'Guest 2', 1, [
{species: "Kecleon", ability: 'colorchange', moves: ['roost']},
{species: "Venusaur", ability: 'chlorophyll', moves: ['earthquake']},
]);
let hitCount = 0;
battle.p2.active[0].damage = function (...args) {
hitCount++;
return Sim.Pokemon.prototype.damage.apply(this, args);
};
battle.commitDecisions();
assert.strictEqual(hitCount, 3);
});
it('should treat a pure Flying pokémon as Normal type', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Tornadus", item: 'focussash', ability: 'prankster', moves: ['roost']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Gastly", item: 'laggingtail', ability: 'levitate', moves: ['astonish']}]);
battle.commitDecisions();
battle.commitDecisions();
assert.strictEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp); // Immune to Astonish
});
});
describe('Roost - DPP', function () {
afterEach(function () {
battle.destroy();
});
it('should treat a pure Flying pokémon as `???` type', function () {
battle = common.gen(4).createBattle([
[{species: "Arceus-Flying", item: 'skyplate', ability: 'multitype', moves: ['roost']}],
[{species: "Gastly", item: 'laggingtail', ability: 'levitate', moves: ['astonish', 'earthpower']}],
]);
battle.commitDecisions();
battle.commitDecisions();
assert.notStrictEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp); // Affected by Astonish
battle.choose('p2', 'move 2');
battle.commitDecisions();
assert.notStrictEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp); // Affected by Earth Power
});
});