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This is a surprisingly minor refactor considering how many files it touches, but most of this is only renames. In terms of file renames: - `tools.js` is now `sim/dex.js` - `battle-engine.js` is now `sim/index.js` and its three classes are in `sim/battle.js`, `sim/side.js`, and `sim/pokemon.js` - `prng.js` is now `sim/prng.js` In terms of variable renames: - `Tools` is now `Dex` - `BattleEngine` is now `Sim` - `BattleEngine.Battle` is now `Sim.Battle` - `BattleEngine.BattleSide` is now `Sim.Side` - `BattleEngine.BattlePokemon` is now `Sim.Pokemon` |
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|---|---|---|
| .. | ||
| belch.js | ||
| bellydrum.js | ||
| boomburst.js | ||
| bugbuzz.js | ||
| chatter.js | ||
| clearsmog.js | ||
| curse.js | ||
| destinybond.js | ||
| disable.js | ||
| echoedvoice.js | ||
| electricterrain.js | ||
| embargo.js | ||
| focuspunch.js | ||
| followme.js | ||
| foresight.js | ||
| glare.js | ||
| grassyterrain.js | ||
| gravity.js | ||
| haze.js | ||
| healblock.js | ||
| hypervoice.js | ||
| imprison.js | ||
| ingrain.js | ||
| judgment.js | ||
| kingsshield.js | ||
| knockoff.js | ||
| magicroom.js | ||
| miracleeye.js | ||
| mistyterrain.js | ||
| pursuit.js | ||
| quash.js | ||
| ragepowder.js | ||
| relicsong.js | ||
| rollout.js | ||
| roost.js | ||
| round.js | ||
| sheercold.js | ||
| skydrop.js | ||
| smellingsalts.js | ||
| snarl.js | ||
| spectralthief.js | ||
| stealthrock.js | ||
| substitute.js | ||
| taunt.js | ||
| thief.js | ||
| thousandarrows.js | ||
| thunderwave.js | ||
| transform.js | ||
| trick.js | ||
| trickroom.js | ||
| uproar.js | ||
| zmove.js | ||