pokemon-showdown/test/simulator/moves/gravity.js
Ivo Julca 67da1a1221 Test: Use the new common#createBattle method
- This cuts down tons of code that define player names, avatars,
and deal with Team Preview.
2016-06-17 05:45:22 -05:00

39 lines
1.5 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Gravity', function () {
afterEach(function () {
battle.destroy();
});
it('should ground Flying-type Pokemon and remove their Ground immunity', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Aerodactyl', ability: 'pressure', moves: ['gravity']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Aron', ability: 'sturdy', moves: ['earthpower']}]);
battle.commitDecisions();
assert.notStrictEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp);
});
it('should ground Pokemon with Levitate and remove their Ground immunity', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Rotom', ability: 'levitate', moves: ['gravity']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Aron', ability: 'sturdy', moves: ['earthpower']}]);
battle.commitDecisions();
assert.notStrictEqual(battle.p1.active[0].hp, battle.p1.active[0].maxhp);
});
it('should interrupt and disable the use of airborne moves', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: 'Spiritomb', ability: 'pressure', moves: ['gravity']}]);
battle.join('p2', 'Guest 2', 1, [{species: 'Aerodactyl', ability: 'pressure', moves: ['fly']}]);
battle.commitDecisions();
assert.ok(!battle.p2.active[0].volatiles['twoturnmove']);
battle.commitDecisions();
assert.strictEqual(battle.p2.active[0].lastMove, 'struggle');
});
});