pokemon-showdown/test/simulator/moves/bugbuzz.js
Ivo Julca 67da1a1221 Test: Use the new common#createBattle method
- This cuts down tons of code that define player names, avatars,
and deal with Team Preview.
2016-06-17 05:45:22 -05:00

40 lines
1.3 KiB
JavaScript

'use strict';
const assert = require('./../../assert');
const common = require('./../../common');
let battle;
describe('Bug Buzz', function () {
afterEach(function () {
battle.destroy();
});
it('should pierce through substitutes', function () {
battle = common.createBattle();
battle.join('p1', 'Guest 1', 1, [{species: "Deoxys-Attack", ability: 'victorystar', item: 'laggingtail', moves: ['splash', 'bugbuzz']}]);
battle.join('p2', 'Guest 2', 1, [{species: "Caterpie", level: 2, ability: 'naturalcure', item: 'focussash', moves: ['substitute', 'rest']}]);
battle.commitDecisions();
battle.choose('p1', 'move 2');
battle.choose('p2', 'move 2');
assert.strictEqual(battle.p2.active[0].item, '');
});
});
describe('Bug Buzz [Gen 5]', function () {
afterEach(function () {
battle.destroy();
});
it('should not pierce through substitutes', function () {
battle = common.gen(5).createBattle([
[{species: "Deoxys-Attack", ability: 'victorystar', item: 'laggingtail', moves: ['splash', 'bugbuzz']}],
[{species: "Caterpie", level: 2, ability: 'naturalcure', item: 'focussash', moves: ['substitute', 'rest']}],
]);
battle.commitDecisions();
battle.choose('p1', 'move 2');
battle.choose('p2', 'move 2');
assert.strictEqual(battle.p2.active[0].item, 'focussash');
});
});