Pokémon battle simulator.
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dot-Comfey 6bd4963e7a
Fix weird Dream World incompatibilities (#10856)
* Fix move validation involving prevo-only moves

https://www.smogon.com/forums/threads/bug-report-validator.3759104/

This is something that should've always been in #10574. Setting setSources.babyOnly becomes useless here because it eventually gets set after validating a move is complete.

* Actually fix DW
2025-02-01 00:32:14 -07:00
.github/workflows CI: Force pull requests to fetch history (#9720) 2023-09-24 19:29:51 -07:00
.vscode Turn off Format on Save in VS Code (#7807) 2020-12-24 09:44:24 -08:00
config Randomized format set updates (#10854) 2025-02-01 00:29:39 -07:00
data Randomized format set updates (#10854) 2025-02-01 00:29:39 -07:00
databases Teams DB: Fix column for format_idx (#10632) 2024-11-03 01:21:14 -05:00
lib Import Utils from lib/utils 2025-01-14 23:01:53 -08:00
logs Restore READMEs for logs/ subdirs 2021-10-06 16:55:39 -05:00
server Overhaul 'SwitchIn' event for more accurate effect resolution order (#10766) 2025-01-28 16:51:17 -06:00
sim Fix weird Dream World incompatibilities (#10856) 2025-02-01 00:32:14 -07:00
test PiC: Don't activate abilities when a solo switch-in faints to hazards (#10857) 2025-02-01 00:28:30 -07:00
tools Tools: Reference dist/ folder in team-generation-benchmark script (closes #10644) (#10777) 2025-01-04 13:18:51 -07:00
translations Translations: Add missing Dutch translations (#10794) 2025-01-10 12:53:29 -06:00
.editorconfig
.eslintrc-no-types.json Migrate to esbuild for compilation (#9203) 2022-12-22 15:19:29 -06:00
.eslintrc.json Fix ESLint errors 2022-02-14 20:42:09 -08:00
.gitattributes
.gitignore Fully gitignore logs/ 2024-05-18 03:27:11 -05:00
.mocharc.json Random Battles: Add basic unit test framework 2021-03-18 18:17:25 -07:00
.npmignore Include config-example.js in npm package 2023-04-14 03:47:01 +09:00
.npmrc Add package-lock.json 2023-02-16 19:42:58 -05:00
ARCHITECTURE.md Improve ARCHITECTURE.md more 2024-11-05 00:10:39 +09:00
build Don't rebuild if installed by NPM package 2023-04-14 11:44:52 +09:00
CODEOWNERS Add Super Staff Bros: Ultimate (#10279) 2024-05-04 12:01:51 -06:00
COMMANDLINE.md fix sim/README.md hyperlink (#9896) 2023-11-12 22:49:50 -06:00
CONTRIBUTING.md CONTRIBUTING: Update dependencies and package-lock sections 2025-01-16 12:17:28 -08:00
LICENSE Update LICENSE year (#10216) 2024-03-19 23:59:10 -04:00
old-simulator-doc.txt
package-lock.json Sim: Use a CSPRNG (#10806) 2025-01-11 13:56:34 -06:00
package.json Sim: Use a CSPRNG (#10806) 2025-01-11 13:56:34 -06:00
pokemon-showdown PRNGSeed is now a string (#10826) 2025-01-15 15:51:28 -08:00
Procfile
PROTOCOL.md Fix oversights in & to ~ migration (#10595) 2024-10-06 10:07:03 -06:00
README.md Update various instances of old author names 2024-07-01 12:23:44 -06:00
simulator-doc.txt Fix bugs with secondary/ability order 2020-02-08 08:07:39 -08:00
tsconfig.json Move Random Battles files to a separate folder (#10285) 2024-05-09 18:52:33 -06:00

Pokémon Showdown

Navigation: Website | Server repository | Client repository | Dex repository

Build Status Dependency Status

Introduction

Pokémon Showdown is many things:

Pokémon Showdown simulates singles, doubles and triples battles in all the games out so far (Generations 1 through 9).

  • PROTOCOL.md - How the client and server communicate with each other.

  • sim/SIM-PROTOCOL.md - The part of the protocol used for battles and battle messages.

  • CONTRIBUTING.md - Useful code standards to understand if you want to send pull requests to PS (not necessary if you're just using the code and not planning to contribute back).

  • ARCHITECTURE.md - A high-level overview of how the code works.

  • Bot FAQ - An FAQ compiled by Kaiepi regarding making Pokemon Showdown bots - mainly chatbots and battle bots.

Community

PS has a built-in chat service. Join our main server to talk to us!

You can also visit the Pokémon Showdown forums for discussion and help.

If you'd like to contribute to programming and don't know where to start, feel free to check out Ideas for New Developers.

License

Pokémon Showdown's server is distributed under the terms of the MIT License.

Credits

Owner

  • Guangcong Luo [Zarel] - Development, Design, Sysadmin

Staff

  • Andrew Werner [HoeenHero] - Development
  • Annika L. [Annika] - Development
  • Chris Monsanto [chaos] - Development, Sysadmin
  • Kris Johnson [dhelmise] - Development
  • Leonard Craft III [DaWoblefet] - Research (game mechanics)
  • Mathieu Dias-Martins [Marty-D] - Research (game mechanics), Development
  • Mia A [Mia] - Development

Contributors