Pokémon battle simulator.
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Exclude unobtainable HM moves from movesearch (#10598)
* Exclude unobtainable HM moves from movesearch

https://www.smogon.com/forums/threads/impossible-hm-moves-in-movesearch.3735989/

* Update dex-species.ts

* Update dex-species.ts

* Update dex-species.ts

* Properly deal with CAP

After doing some digging, I found that 08bca77cf4 is when the isNonstandard check was added to allow CAP Pokemon to know HM moves. This was untouched for over ten years and was inadvertently allowing dexited Pokemon to have HM moves in NatDex that should be illegal in most other formats.

I don't believe this was ever intentional based on knowing the general mechanics of NatDex, nor does it have any impact on the metagame.
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server Scavengers: Fix time trial sorting (#10356) 2024-10-03 09:02:06 -04:00
sim Exclude unobtainable HM moves from movesearch (#10598) 2024-10-06 10:05:27 -06:00
test Allow Tera Shell to work in Inverse battles (#10599) 2024-10-04 19:48:36 -05:00
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PROTOCOL.md PROTOCOL.md: New API! New API! 2023-03-26 15:26:18 -07:00
README.md Update various instances of old author names 2024-07-01 12:23:44 -06:00
simulator-doc.txt
tsconfig.json Move Random Battles files to a separate folder (#10285) 2024-05-09 18:52:33 -06:00

Pokémon Showdown

Navigation: Website | Server repository | Client repository | Dex repository

Build Status Dependency Status

Introduction

Pokémon Showdown is many things:

Pokémon Showdown simulates singles, doubles and triples battles in all the games out so far (Generations 1 through 9).

  • PROTOCOL.md - How the client and server communicate with each other.

  • sim/SIM-PROTOCOL.md - The part of the protocol used for battles and battle messages.

  • CONTRIBUTING.md - Useful code standards to understand if you want to send pull requests to PS (not necessary if you're just using the code and not planning to contribute back).

  • ARCHITECTURE.md - A high-level overview of how the code works.

  • Bot FAQ - An FAQ compiled by Kaiepi regarding making Pokemon Showdown bots - mainly chatbots and battle bots.

Community

PS has a built-in chat service. Join our main server to talk to us!

You can also visit the Pokémon Showdown forums for discussion and help.

If you'd like to contribute to programming and don't know where to start, feel free to check out Ideas for New Developers.

License

Pokémon Showdown's server is distributed under the terms of the MIT License.

Credits

Owner

  • Guangcong Luo [Zarel] - Development, Design, Sysadmin

Staff

  • Andrew Werner [HoeenHero] - Development
  • Annika L. [Annika] - Development
  • Chris Monsanto [chaos] - Development, Sysadmin
  • Kris Johnson [dhelmise] - Development
  • Leonard Craft III [DaWoblefet] - Research (game mechanics)
  • Mathieu Dias-Martins [Marty-D] - Research (game mechanics), Development
  • Mia A [Mia] - Development

Contributors