pokemon-showdown/CODEOWNERS
Line: 1: incorrect codeowner user: xfix Line: 1: incorrect codeowner user: sparkychildcharlie Line: 1: no users/groups matched Line: 2: incorrect codeowner user: xfix Line: 2: no users/groups matched Line: 3: incorrect codeowner user: HoeenCoder Line: 3: incorrect codeowner user: whalemer Line: 3: no users/groups matched Line: 4: incorrect codeowner user: HoeenCoder Line: 4: no users/groups matched Line: 5: incorrect codeowner user: TheImmortal Line: 5: no users/groups matched
Charlie Kobayashi 6feb05c357
Rework special scavenger modes (#6507)
- apply them as "formats"/"mods" instead of a large parent game with another room game nested inside
- the parent game is attached to ``room.scavgame`` as an independent object instead.
- add a command to set the twist (/scav settwist) and reset the twist (/scav resettwist) for scripted formats
     - this means that scavenger-games.js might be updated once per month as new twists are created.
- add a command to start a regular hunt with twists

More than one twist can be loaded into a single scavenger hunt (from scavenger game mode + /scav createtwist)
2020-04-01 00:45:49 -07:00

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server/chat-plugins/scavenger*.js @xfix @sparkychildcharlie
server/chat-plugins/trivia.js @xfix
server/chat-plugins/mafia*.js @HoeenCoder @whalemer
data/mods/ssb/ @HoeenCoder
data/random-teams.js @TheImmortal