- apply them as "formats"/"mods" instead of a large parent game with another room game nested inside
- the parent game is attached to ``room.scavgame`` as an independent object instead.
- add a command to set the twist (/scav settwist) and reset the twist (/scav resettwist) for scripted formats
- this means that scavenger-games.js might be updated once per month as new twists are created.
- add a command to start a regular hunt with twists
More than one twist can be loaded into a single scavenger hunt (from scavenger game mode + /scav createtwist)