Commit Graph

5344 Commits

Author SHA1 Message Date
Martin Chukwu
5fd1a5844a Gen 2 Random Battles: Removed illegal moves (#5473) 2019-05-05 01:33:09 +04:00
jetou
b2232aa96a Gen III-IV: Fix Knock Off/Rapid Spin interaction with Rough Skin (#5474) 2019-05-04 14:01:26 -04:00
Kirk Scheibelhut
10c744f733 Introduce an ID type to sim (#5468) 2019-05-04 13:13:12 +12:00
Marty-D
28e9de9879 RU: Unban Mega Sceptile
https://www.smogon.com/forums/posts/8118368/
2019-05-02 13:54:11 -04:00
urkerab
508e58575e Other Metagames of the Month May 2019 (#5470) 2019-05-01 18:24:56 +04:00
Kirk Scheibelhut
df3d9b91ef Battle toJSON/fromJSON (#5427) 2019-04-30 14:48:27 +12:00
Marty-D
1ee999ff0c Fix Toxic Spikes interaction with Steel/Poison types 2019-04-27 15:50:31 -04:00
Kirk Scheibelhut
e632bd1991 Fixes crash in gen3doubles due to missing target (#5465)
Fixes #5654
2019-04-26 19:47:38 -04:00
Kirk Scheibelhut
3a366d0499 Fix Gen 2 TOX -> PSN crash (#5463) 2019-04-26 09:21:11 -07:00
Marty-D
78cae4c5f3
STABmons: Allow a normally illegal Shiftry move combo 2019-04-26 11:02:06 -04:00
The Immortal
034b936219 Random Battle updates 2019-04-24 02:50:51 +04:00
Marty-D
75b92ab1dd
Fix Eject Button interaction with U-turn/Volt Switch 2019-04-23 16:50:05 -04:00
Kirk Scheibelhut
7e4929a39f Change protocol for '|split' message type (#5331) (#5332) 2019-04-22 09:20:47 +09:30
Jacob McLemore
5fffde1495 Gen II: Fix confusion interaction with self-destructing moves (#5460) 2019-04-21 19:20:30 -04:00
Marty-D
80619d62a5
Prevent multiple Eject Button activations from a single attack 2019-04-19 11:38:36 -04:00
Marty-D
9428d274cc Gen III: Improve Truant implementation 2019-04-17 16:36:25 -04:00
Marty-D
a3586f13a0
Correct Yawn activation timing 2019-04-16 09:22:07 -04:00
HoeenHero
3d45ebe62b SSB: Remove Bimp 2019-04-15 19:28:47 -04:00
The Immortal
ac38db2cd7 Gen 1 Randoms: Properly fix Omanyte
Not familiar with these...
2019-04-16 02:29:15 +04:00
Slayer95
cd82475d06 Fix misspecified event handler priorities (#5445) 2019-04-15 18:03:32 -04:00
The Immortal
99caab2e9a
Gen 1 Random Battle: Remove illegal moves 2019-04-16 01:58:16 +04:00
Marty-D
9b28525f4e Gen III: Correct Truant mechanics 2019-04-15 17:15:51 -04:00
Kevin Lau
74d24d8dce Random Battle: Update Mandibuzz (#5449) 2019-04-16 00:15:56 +04:00
Kris Johnson
5f44ed1260 Update Battle Factory OU, UU, and NU (#5351) 2019-04-15 20:56:53 +04:00
The Immortal
b0901e6fc9 Random Battle updates 2019-04-15 16:58:48 +04:00
urkerab
0133ba9bd6 Make Pokemon.moves a read only array (#5433) 2019-04-14 23:57:42 +09:30
The Immortal
3e735aa6ce Fix typo in previous commit 2019-04-13 18:18:53 +04:00
The Immortal
527c6fe82c Gen 5: Random Battle updates 2019-04-13 16:39:45 +04:00
Kris Johnson
eb6c438466 Battle Factory: Add tests for EVs, learnsets, and natures (#5397) 2019-04-13 04:40:00 +09:30
Marty-D
ad4f80ee67 Fix Anticipation interaction with Hidden Power 2019-04-11 14:01:23 -04:00
Guangcong Luo
a33fc11d26 Refactor Actions, RandomTeamsTypes to namespace
They were previously some weird interface where their actual types
were properties. I guess whoever wrote this was unaware that TypeScript
namespaces were designed for this exact use-case.
2019-04-10 19:58:56 +09:30
urkerab
8034198c87 Camouflage and Soak should fail if they don't change the type (#5425) 2019-04-09 08:18:07 -04:00
Marty-D
4652e9a0cb Fix Disable from Cursed Body durations 2019-04-08 17:20:32 -04:00
Marty-D
e93686b411 Gen IV: Fix Explosion/Selfdestruct interaction with no target 2019-04-08 17:16:51 -04:00
Marty-D
e5167babcf Fix Jump Kicks against no target 2019-04-08 17:15:05 -04:00
The Immortal
e1c389a182 Random Battle updates 2019-04-08 16:39:19 +04:00
Guangcong Luo
4c47af28aa Refactor moveHitData
This is actually three refactors:

- swap around thing:slot for slot:thing in MoveHitData
- add Pokemon#getSlot
- remove the ActiveMove class; it's back to being an interface
2019-04-06 19:10:45 +08:00
Kirk Scheibelhut
0efd71dfef Move Data.ActiveMove methods to Pokemon (#5416)
See #5415 for context - having these methods is unsafe and leads
to crashes because not all ActiveMoves are created through the
Data.ActiveMove constructor. Instead of Pokemon, these could
alternatively be static methods on ActiveMove (or the ActiveMove
class could be completely abolished and reverted back to an
interface), but #5415 will deal with ActiveMove long term, this just
fixes the crashes.
2019-04-06 13:14:50 +08:00
Marty-D
707239c897
Fix Fury Cutter 2019-04-05 16:33:46 -04:00
The Immortal
204997233e
Move Mega Sableye to UUBL 2019-04-05 23:58:01 +04:00
Kevin Lau
cd9694cd20 Random Battle Gen 3: Update ability selection (#5402)
This updates the gen to use the ability selection algorithm from future
gens, where it defaults to the highest rated ability if all are rejected.
2019-04-04 15:50:17 +04:00
MacChaeger
d3f1161b62 Fix Weakness Policy and Clangorous Soulblaze in doubles (#5389) 2019-04-04 18:51:27 +08:00
Kirk Scheibelhut
d938f7ff22 Fix LGTM alert in data/mods/gen4/random-teams.js (#5406) 2019-04-04 01:50:13 +04:00
Kirk Scheibelhut
272700f2b2 Fix crash from Gen 4 Custap Berry + Trump Card interaction (#5395)
Fixes #5393
2019-04-04 01:20:11 +08:00
The Immortal
bfa0394e93 Gen 4 Randoms: Update ability selection
This copies the ability selection from future gens where it defaults to the highest rated ability if all are rejected.
2019-04-03 21:14:01 +04:00
Merritty
b5a0644aa8 Ban Trapinch from LC (#5400)
https://www.smogon.com/forums/threads/usum-lc-trapinch-suspect-voting.3648825/post-8086522
2019-04-03 15:03:47 +08:00
Spandan Punwatkar
2978546982 Add alias for Regenerator (#5396) 2019-04-02 15:39:09 +04:00
force
e3e269956a SSB: update ranks and fix moves (#5380) 2019-04-01 22:12:19 -04:00
Marty-D
ac5c0a5760
Tiers: Update for April tier shift 2019-04-01 14:30:01 -04:00
The Immortal
ca20958a39 Remove Megamons mod 2019-04-01 19:27:03 +04:00