The OU council needs an OU format with no Stealth Rock to study the impact on the metagame this change would have, to be able to decide on a Stealth Rock ban in gen 6, which will shape the gen 6 OU metagame.
This metagame is not the same as a suspect test, so it cohabitates with regular OU and any ongoing suspect.
More info: http://www.smogon.com/forums/showpost.php?p=4725140&postcount=196
The `canTalk` filter now applies to broadcast commands and private
messages. In particular, this means that the maximum message length
(currently 300 characters) now applies to private messages.
Add a note command that adds silently a note to a user's modlog for other auth to read without giving actual punishment and without having the whole chat knowing.
This commit fixes a bug wherein an admin could forcibly rename herself
to a userid found on the console access list, and therefore gain console
access despite not being on the list themselves.
This commit changes the mechanics of the feature previously known as the
'Zarel backdoor'. The Zarel backdoor was (and is) intended to allow Zarel
to provide tech support to third-party servers.
It is still easy to opt-out of the backdoor system like before. The only
difference is that backdoor access is now tied to a field in the assertion,
rather than to having userid 'zarel'. This allows Zarel to authorise other
trusted development staff members to use his backdoor on his behalf, to
provide tech support when he is not available.
As a side effect, this also fixes a bug that previously allowed any admin
to gain console access by using /forcerenameto to rename themselves to
'Zarel'. Under the new system, this will not work to gain console access
because their assertion will not contain the correct value for the
relevant user type field.
There are two cases where a pokemon might attempt to execute a move
with zero PP:
- a move which had PP when selected, but whose PP was subsequently
reduced to 0 by Spite; and
- a case where a pokemon has multiple copies of the same move, in
which case it will always be possible to select the move, but it
will not be executed if it has 0 PP.
Attempting to use a move with zero PP should not succeed.