Commit Graph

1074 Commits

Author SHA1 Message Date
ACakeWearingAHat
155cf001f5
Gen 2 Random Battle improvements (#7651) 2020-11-06 17:54:28 +04:00
Guangcong Luo
9b5217ab70
Split up dex-data into more files (#7634)
* Split up dex-data over individual files

This commit introduces:
- `dex-abilities.ts`
- `dex-conditions.ts`
- `dex-formats.ts`
- `dex-items.ts`
- `dex-moves.ts`
- `dex-species.ts`

These files centralize definitions from `dex-data` and `global-types`.

* Inherit ItemData from Item etc

Previously, Condition inherited from ConditionData. Now, ConditionData
inherits from Condition. The advantage of the new approach is that now,
Condition and DataCondition no longer need to be separate types, and
there should be much less duplication of type definitions in general.

This has also been done for

- ItemData/Item/DataItem
- AbilityData/Ability/DataAbility
- FormatData/Format/DataFormat

Species and DataSpecies was already merged, but this also reverses
their inheritance (saving a lot of duplicated definitions in the
process!)

The only one left is MoveData, which is just super complicated and
will need its own commit.
2020-11-05 05:00:13 -08:00
The Immortal
2bc4a51a50 Random Battle improvements 2020-11-03 19:43:57 +04:00
Leonard Craft III
920af21aac
Abilities: Add isPermanent flag (#7614) 2020-11-03 10:31:11 -05:00
The Immortal
c15663508b Gen 2 Random: Fix typo 2020-11-02 02:40:34 +04:00
The Immortal
a36bda12e7 Gen 2 Random: Fix Rest + Sleep Talk 2020-11-02 02:29:01 +04:00
Kris Johnson
2db0a1fdb2 Mark other Genesect formes as unreleased in DLC1 2020-11-01 15:25:53 -07:00
ACakeWearingAHat
3037781e1d
Revamp Gen 2 Random Battle (#7610) 2020-11-02 01:13:11 +04:00
Kris Johnson
ba4c9d7a2a
Add November's OMotM, LCotM and RoA Spotlight (#7615) 2020-11-01 15:36:24 +04:00
Mia
d625976216
Rulesets: Fix crash in CCAPM2 (#7582) 2020-10-26 22:33:08 +04:00
urkerab
ff0ca077b6
Update Lunar Dance to Gen 8 mechanics (#7576) 2020-10-26 19:39:39 +04:00
May Evans
e102416793
Ban Japanese Gen 1 Events in Int Formats: Part 2 (#7581)
Co-authored-by: Guangcong Luo <guangcongluo@gmail.com>
2020-10-26 06:00:35 -07:00
The Immortal
f1d82ee1e0 Add gift Toxel event data 2020-10-26 06:15:51 +04:00
urkerab
b90f03b77e
Calculate natures with 16-bit truncation (#7540)
Also fixes Let's Go! which wanted to override these but couldn't.
2020-10-25 16:54:43 -07:00
The Immortal
a832a0f4c5 Add event Porygon 2020-10-25 01:27:45 +04:00
The Immortal
58e8e4203d Micle Berry is obtainable 2020-10-25 01:15:36 +04:00
Kris Johnson
a1058ac29c
Convert VGC 2020's mod to a pre-DLC2 mod (#7564) 2020-10-24 06:00:29 +04:00
The Immortal
5b83c5b15e Update learnsets
Added legendary dynamax events.
Removed multiple level up entries.
Copy corrections to VGC20 mod.
2020-10-24 05:47:51 +04:00
The Immortal
ada31d73b6 Soul Dew is available 2020-10-24 03:45:42 +04:00
The Immortal
24afc0f57e Show Genesect forme in Team Preview 2020-10-23 20:51:16 +04:00
The Immortal
8d7b72c606 Release the berries 2020-10-23 19:41:40 +04:00
The Immortal
b4f3c98630 Update obtainable items
Haven't seen confirmation of Soul Dew yet.
2020-10-23 18:52:15 +04:00
Kris Johnson
41ed00002f
Fix oversights from adding Crown Tundra DLC (#7559) 2020-10-23 07:45:12 +04:00
The Immortal
ed347748d5 Missed this file in 42e918a78 2020-10-23 06:50:14 +04:00
The Immortal
42e918a781 Add VGC 2020 mod 2020-10-23 06:47:00 +04:00
The Immortal
cf3405210f Gen 7: Random Battle updates 2020-10-21 22:15:12 +04:00
Guangcong Luo
a55d3cd530 Fix crashes from using moves with no target
Specifically, if you target your ally and your ally uses Ally Switch
(causing you to target yourself), certain moves (including Thunder,
Hurricane, and SSA) crash. This has been fixed.
2020-10-19 18:10:25 +01:00
Guangcong Luo
9d87616176
Add more style linting rules (#7537)
* Lint arrow-body-style

* Lint prefer-object-spread

Object spread is faster _and_ more readable.

This also fixes a few unnecessary object clones.

* Enable no-parameter-properties

This isn't currently used, but this makes clear that it shouldn't be.

* Refactor more Promises to async/await

* Remove unnecessary code from getDataMoveHTML etc

* Lint prefer-string-starts-ends-with

* Stop using no-undef

According to the typescript-eslint FAQ, this is redundant with
TypeScript, and they're not wrong. This will save us from needing to
specify globals in two different places which will be nice.
2020-10-19 02:42:28 -07:00
May Evans
0ee6e5f3ce
Fix Stadium Struggle vs Ghost-types (#7527)
Struggle should deal neutral damage to Ghost-types in Stad1 exclusively. I'm not exactly a "programmer", but if I can help fix this sim improve then that's good enough for me.

Source: https://www.smogon.com/forums/threads/stadium-format-is-now-available-on-ps.3526616/post-8517229

Thanks to Kris for helping me figure out what to do, it means a lot.
2020-10-19 00:59:34 -07:00
Kris Johnson
6699a57f4d
Fix spread move mechanics in ADV Doubles (#7523) 2020-10-16 11:22:48 -04:00
The Immortal
845b8f1458
Gen 1 Random: Give Magikarp Splash 2020-10-16 10:27:30 +04:00
May Evans
049ccaf368
Remove illegal moves from RBY Random Battles (#7528)
This removes Harden from Kakuna and Dragon Rage from Magikarp.

Harden is incompatible with Poison Sting and String Shot, as Kakuna doesn't learn it upon evolving like Metapod. 
https://www.smogon.com/forums/threads/random-battles.3526564/post-8577809

Magikarp only gets Dragon Rage via a Japanese event, and since international RBY mechanics are used, it's impossible for this to be used. 

As far as I know, these are the only incompatibilities.
2020-10-16 04:53:36 +04:00
The Immortal
84e0aeb8d1 Gen 7: Random Battle updates 2020-10-14 04:21:44 +04:00
Kris Johnson
4ea47cb308
Gen 4: Move Arceus to AG (#7511) 2020-10-12 03:01:50 +04:00
PartMan
52f67edd0d
Fix typo (#7491)
Obligatory Hacktoberfest typofix.
2020-10-07 23:36:16 -07:00
Kris Johnson
84f37bed2c
ViAbilities: Fix Vespiquen's moves 2020-10-03 20:26:36 -06:00
Kris Johnson
649a148d05 ViAbilities: Fix typos 2020-10-02 22:45:35 -06:00
Kris Johnson
9f0b6d64d0
Add new Pet Mods of the Season (#7455) 2020-10-02 21:08:29 +04:00
The Immortal
61b484ee4a Past gens random battle updates 2020-10-01 17:51:20 +04:00
Guangcong Luo
3d68248efa Update to latest eslint
We're skipping two major typescript-eslint versions, so there are a
bunch of changes here, including:

- it's catching a lot of things it didn't catch in the past, for
  reasons unclear to me

- no-unused-vars has to be explicitly disabled in global-types now

- a lot of `ts-ignore`s were never necessary and have been fixed

- Crashlogger can now handle being thrown things that aren't errors.
  This has never been a problem in the past, but to satisfy TypeScript
	we might as well not die in a fire on the off chance someone tries to
	`throw null` or something.
2020-09-29 15:28:08 -07:00
The Immortal
0d71ec82c3 Random Battle improvements 2020-09-22 11:56:21 +04:00
lotuspirate
7604acefd8
Update GSC NU Pokémon (#7405)
Changing tier for NU-viable Pokemon to NU from NFE/LC. Based loosely on GSC NU Viability Ranking.
2020-09-22 07:25:30 +04:00
The Immortal
f32b7c3b4f Gen 3: Random Battle fixes 2020-09-20 03:16:20 +04:00
urkerab
5d714fbb56
Replace @ts-ignore with type assertions or other less unsafe constructs (#7390) 2020-09-19 02:07:48 -07:00
ACakeWearingAHat
e3b9b95283
Random Battles updates (#7358) 2020-09-14 01:29:48 +04:00
Marty-D
35033203e8 CAP: Update Equilibra line's Abilities 2020-09-13 12:56:47 -04:00
urkerab
bcc6fddff5
Remove duplicate fail message from Encore (#7339) 2020-09-09 04:32:28 +04:00
Strahm, Jeffrey S.(S&T-Student)
188426490b Rename FormatsData to FormatData
(The name FormatsData is inconsistent with how we name other things;
especially since it's supposed to be data for a single format. It was
probably originally a typo. -Zarel)
2020-09-07 19:35:14 -07:00
urkerab
1bf873018c
Remove outdated getAwakeningValues function (#7331) 2020-09-07 17:00:53 -07:00
Instruct
c5b6622bc6
SSB: Remove Ashe (#7332) 2020-09-07 16:59:59 -07:00
Kris Johnson
43ec001996
CAP: Nerf Equilibra (#7328) 2020-09-06 22:15:05 -07:00
Guangcong Luo
ea8f52ce97
Move descriptions to data/text/ files (#7036)
This adds some new `data/text/` files, which are the new home for
item/move/ability descriptions, as well as in-game messages, in one
place for ease of translation.
2020-09-06 22:00:11 -07:00
Kris Johnson
8656d633ac
Format volatiles consistently (#7314) 2020-09-05 08:12:24 -07:00
Kris Johnson
c5d68ce16c
Megamax: Add newest updates (#7313)
https://www.smogon.com/forums/threads/megamax-pet-mod-of-the-season-ladder-tour-post-408.3658623/page-16#post-8571322
2020-09-04 21:44:42 -04:00
Kris Johnson
fb36d5275d
Remove Gen 7 Mix and Mega (#7298) 2020-09-03 01:15:59 +04:00
The Immortal
d25ec1cbca BF/CAP 1v1: Move sets loading outside constructor 2020-09-02 15:44:34 +04:00
The Immortal
78d85c6790 Gen 3: Fix Lightning Rod rating 2020-09-02 12:43:12 +04:00
Marty-D
edcbf6a483 Gens 4-6 OU: Put consistently low usage Pokemon in OU by technicality
https://www.smogon.com/forums/posts/8525878/
2020-08-29 10:41:55 -04:00
Kris Johnson
324ad0425a
Fix various GSC/ADV mechanics (#7247) 2020-08-22 01:29:41 -07:00
Kris Johnson
5e255012bc
Add a 'bst' property to Species (#7138) 2020-08-12 12:06:09 -07:00
Kris Johnson
03326bf0a0
Fix crash caused by missed instance of toID (#7193) 2020-08-10 00:18:19 -07:00
Mia
deeed6c789
Remove sim/ and data/'s globals (#7091) 2020-08-07 06:44:15 -07:00
Kris Johnson
5fb36bcc62
SSB: Remove Flare (#7170) 2020-08-07 12:36:12 +04:00
Leonard Craft III
9e82f05ebb
Gen 3-4: Fix Camouflage to change to Normal-type (#7130) 2020-08-06 14:54:57 -04:00
Kris Johnson
f96ec4fb05
Add strict types to tiers (#7135) 2020-08-06 00:41:42 -07:00
Kris Johnson
9952709171
Add some QoL improvements for Pet Mods (#7118) 2020-08-01 23:20:26 -07:00
The Immortal
1360f7d06d Random Battle updates 2020-08-01 17:31:16 +04:00
Kris Johnson
274e5ef267
Add August OM and RoA Spotlight ladders (#7111) 2020-08-01 16:46:04 +04:00
Leonard Craft III
95243cdb00
Don't leak target of two-turn charge moves (#7104) 2020-07-31 17:55:28 -07:00
Marty-D
7e33b3647a
Gen I: Fix Sludge poison chance 2020-07-31 20:07:18 -04:00
Annika
05a9f9a1e5
Minor code quality improvements based on LGTM (#7092) 2020-07-30 14:24:37 -07:00
Kris Johnson
70edfaa64c
Add support for more OMs (#7084) 2020-07-30 05:22:21 +04:00
Guangcong Luo
4d09f7acde Rename more instances of Effect to Condition 2020-07-26 11:26:23 -07:00
Guangcong Luo
2f805c93a2
Remove "Battle" prefix from data exports (#7039)
`BattlePokedex` is now `Pokedex`, `BattleItems` is now `Items`, etc.

I also renamed `Movedex` to `Moves` and `Statuses` to `Conditions`.

`TypeChart` isn't `Types` yet, because unlike the others, it's not
indexed by ID. That should probably be fixed one day.
2020-07-24 12:42:26 -07:00
The Immortal
e4e375b19b Random Battle updates 2020-07-24 17:41:05 +04:00
Kris Johnson
00b88b521d
Handle Gigantamaxing properly (#7001) 2020-07-23 13:27:42 -07:00
Marty-D
10e4ecdc84 Clean up event priorities 2020-07-21 10:43:12 -04:00
PartMan
356c06593b
Update Damp (#7025) 2020-07-20 09:58:49 -04:00
The Immortal
10bf212816 Battle Factory: Fix Raikou 2020-07-20 13:54:33 +04:00
Kris Johnson
d54985c70f
Optimons: Add new optimizations (#7022) 2020-07-20 13:36:28 +04:00
The Immortal
5e250e7e86 Gen 6: Update Random Battle 2020-07-19 18:43:14 +04:00
The Immortal
4d22a0f87e Move Magikarp's Revenge to NEXT mod 2020-07-19 15:00:40 +04:00
Marty-D
cad644bd84
Gen I: Add Counter short description 2020-07-17 14:00:33 -04:00
Guangcong Luo
e14c327f4e
Fix typo in SSB set 2020-07-16 05:14:07 -07:00
Kris Johnson
1a92b731a0
Pet Mods: Add new buffs/QoL improvements (#7002) 2020-07-13 21:09:12 -07:00
Kris Johnson
028797257c
Add SM Mix and Mega (#6997) 2020-07-13 15:03:35 +04:00
Slayer95
0afd86221b
Linked: Fix priority of linked moves (#6990)
Second move in a chain ignores Gen 8 dynamic turn-order mechanic.
2020-07-09 23:17:28 -07:00
Kris Johnson
255cd33635
Fix Megamax and NatDex BH (#6977) 2020-07-07 15:33:48 -07:00
Annika
2037764dd4
Porygon doesn't learn Defense Curl in Gen 2 (#6976) 2020-07-07 17:25:07 -04:00
Kris Johnson
4703cb76f3
Megamax: Add Hone Claws to Grimmsnarl (#6969)
https://www.smogon.com/forums/threads/megamax-pet-mod-of-the-season.3658623/page-11#post-8525900
2020-07-06 17:15:26 -07:00
Kris Johnson
947a055e47
Megamax: Add new nerfs (#6963)
https://www.smogon.com/forums/threads/megamax-pet-mod-of-the-season.3658623/page-11#post-8528007
2020-07-06 02:36:56 +04:00
The Immortal
b2387ad20d Gen 3: Random Battle updates 2020-07-05 19:34:41 +04:00
Kris Johnson
6e05586846
Add the other Pet Mod formats (#6960) 2020-07-04 21:10:41 -07:00
The Immortal
45329dd44c Gen 3: Random Battle updates 2020-07-03 14:30:12 +04:00
Kris Johnson
bf21d8fd0a
Add new Pet Mod of the Season (#6939) 2020-07-02 14:37:20 +04:00
Guangcong Luo
8fd572f1f6 Refactor BattleQueue to wrap Array
The old decision to make it extend Array was wrong, as clearly
illustrated by the problems with slice/splice.
2020-07-01 16:37:36 -07:00
Kris Johnson
f126b5aa6f
Fix typo (#6937) 2020-07-01 15:27:18 +04:00
Kris Johnson
7010e0286f
Add OMotM and RoA Spotlight for July 2020 (#6936) 2020-07-01 12:59:10 +04:00
urkerab
17e4cb49a4
Adjust fractional priority for latest research (#6928) 2020-06-29 12:09:10 -07:00
urkerab
f69ebf4f77
Fix Gen 3 Metal Coat's description (#6919) 2020-06-26 04:52:42 -07:00
Kris Johnson
06971ebdd9
RBY: Move Clefairy to NFE (#6904)
Clefairy isn't available at or below level 5 from RBY or from trading back from GSC
2020-06-23 01:25:42 +04:00
The Immortal
fb2ac9502a Random Battle updates 2020-06-22 15:24:43 +04:00
The Immortal
6ef15d4a9b Fix Adrenaline Orb 2020-06-19 16:52:56 +04:00
The Immortal
8817ca88c7 Move unreleasedHidden and maleOnlyHidden to Pokedex 2020-06-18 17:44:44 +04:00
ACakeWearingAHat
e72b3ae165
Gen 7 Random Doubles Battle Updates (#6810) 2020-06-18 16:33:41 +04:00
Kris Johnson
4a80a56193
Update evolution methods (#6851) 2020-06-17 15:53:47 -07:00
The Immortal
f37d7471c3 Random Battle: Set improvements 2020-06-17 22:09:03 +04:00
The Immortal
472688ef33 Update moves usable in Sw/Sh 2020-06-17 18:45:20 +04:00
Enigami
21685eb661
Fix various Stadium issues (#6838) 2020-06-16 14:27:09 -07:00
Mia
6839a1f4db
Add a library for utility functions (#6817) 2020-06-09 22:06:43 -07:00
DeltaCoderr
f447333bdd
SSB: Batch Update (#6797) 2020-06-07 12:12:18 -07:00
The Immortal
0199852386 Gen 3: Random Battle improvements 2020-06-04 16:57:55 +04:00
The Immortal
f9791abba9 Random Battles: Fix cosmetic formes 2020-06-04 03:06:07 +04:00
ACakeWearingAHat
f797cdd98b
Update Gen 5 Random Battle (#6773) 2020-06-04 02:57:35 +04:00
Kris Johnson
73a84a43ec
Fix remaining learnsets inconsistencies (#6795) 2020-06-02 21:31:48 -07:00
Kris Johnson
960721aef6
Fix Mandibuzz's Gen 5 tier (#6785) 2020-06-01 22:21:34 -07:00
SSlayer9
7f3b464bc2
Update Heal Bell interaction with Soundproof (#6771) 2020-05-30 16:04:57 -04:00
The Immortal
d8364dc952 Gen 3: Random Battle updates 2020-05-28 02:08:28 +04:00
Marty-D
324a5bfa1a Gen III-IV: Fix Abilities' interaction with 0 damage
Thanks BKC for pointing out Rough Skin
2020-05-23 11:52:52 -04:00
PartMan
775f1e4945
Update Howl flags (#6727) 2020-05-22 14:49:10 -04:00
The Immortal
f8ecce8096 Gen 3: Random Battle improvements 2020-05-21 22:45:38 +04:00
Nol
fecb2f3cb8
SSB: Batch Update (#6594)
* SSB: Name change Salamander to Instruct

* Promote Kipkluif and Psynergy to Driver

* Demote xfix to voice

* Demote Pluviometer to voice
2020-05-20 12:39:32 -07:00
Leonard Craft III
3496491d4f
Fix Farfetch'd / Sirfetch'd with new apostrophe (#6721)
Also fixes Stick's behavior
2020-05-19 21:56:35 -07:00
Konrad Borowski
b0f0cb28a8
Gen I: Add HP hint for Rest (#6701) 2020-05-16 08:34:22 -07:00
The Immortal
0e80285a5e Gen 3 Random Battle: More improvements 2020-05-16 08:13:27 +04:00
Marty-D
6311dd7f0b Fix Binding Band implementation 2020-05-15 16:20:59 -04:00
Marty-D
31ed3f33ec
Gen VII: Fix Skill Swap description 2020-05-15 11:33:39 -04:00
The Immortal
0227db4ba4 Gen 3: Random Battle fixes 2020-05-15 01:12:20 +04:00
Marty-D
c8c048a645 Update Curse targeting 2020-05-14 13:23:37 -04:00
The Immortal
8be031bb6d Gen 3 Random Battle: Overhaul set generation 2020-05-14 07:58:36 +04:00
The Immortal
1810c8e7b7 Random Battle: Improve Toxicroak 2020-05-14 07:51:35 +04:00
The Immortal
073672962c Gen 3: Update random battle moves
This is the first part of the gen 3 random battle overhaul. A complete rewrite of the set generator will follow.
2020-05-12 07:44:47 +04:00
Kirk Scheibelhut
fa65ed4979
Add alt form index data to dex (#6669)
AltForm index info obtained from kwsch/PKHeX's FormConverter.cs (thanks Kurt).
Thanks to @Lusamine (Anubis) for help with the peculiarities.
2020-05-10 12:20:40 -07:00
Guangcong Luo
3a1fe75b13 Remove isViable from moves
It's a judgment call that doesn't belong among the other factual
information in `moves.ts`.

The information is still around; in the client's `battle-dex-search.ts`
in `BattleMoveSearch#moveIsNotUseless`. But now it's all in one place.

fb18721e82
2020-05-08 19:25:51 -07:00
Guangcong Luo
79091f6362 SSB: Fix Next Level Strats
Fixes #6663
2020-05-08 18:06:49 -07:00
Marty-D
1bc6ed4bf4
Gen IV: Fix Griseous Orb interaction with Ability manipulation
Thanks Snackhound!
2020-05-07 16:27:49 -04:00
AnnikaCodes
a46d0a9844
Update move descriptions to account for Teleport's Gen 8 behavior (#6660) 2020-05-07 14:24:24 -04:00
Marty-D
339f516a2b Gen II: Fix residual damage when opponent is KOed 2020-05-06 15:41:18 -04:00
fart
8efbbda576
Fix Glitch Out bug (#6656) 2020-05-05 18:49:19 -07:00
fart
fa9775bcf9
Fix Glitzer Popping bug (#6655) 2020-05-05 16:16:00 -07:00
Kirk Scheibelhut
2af7040270
Group zMove and maxMove attributes (#6652)
This mostly serves to provide cleaner and more consistent field
naming. maxMove currently doesn't have boosts or effects to group
together but who knows what will be thrown at us via DLC, and being
symmetrical with zMoves is a nice.
2020-05-04 20:21:27 -07:00
Leonard Craft III
04e40f0864
Update Struggle's Gen 4 description (#6651) 2020-05-03 17:35:12 -07:00
The Immortal
fc62da963a Random Battle: Adjust Pokemon rates 2020-05-03 02:31:15 +04:00
Guangcong Luo
6c1992b067 Fix Metronome blacklists 2020-05-02 00:16:55 -07:00
Guangcong Luo
23b59de881 Fix Metronome 2020-05-01 13:22:16 -07:00
The Immortal
6d2aa411ed Gen 7: Fix formatting inside randomSet 2020-05-01 09:08:59 +04:00
Guangcong Luo
e0f6453b60 Refactor data definitions
- `Modded[Effect]Data` are now correctly defined: they must either have
  `inherit: true` and be partial, or not have `inherit: true` and be a
	complete `[Effect]Data` entry

- `id` is no longer allowed; instead, it's calculated directly from
  `toID(name)`. The one exception, Hidden Power, gets a `realMove`
	property to track this (it's still used to set `.id`, though;
	TODO: really fix it properly).

- `num` is still required in `data/pokedex.ts` (dex number),
  `data/moves.ts` (move index number, for Metronome), and
	`data/items.ts` (minisprite sprite-sheet location). It's still not
	required for mod-only items and moves.

- `num` is no longer allowed for PureEffects (in `statuses.ts`) where
  it's always been meaningless.

- `color` and `heightm`, being completely flavor, are still not
  required for `pokedex.ts` in mods. They're still required in the base
	pokedex.
2020-04-30 21:39:29 -07:00
The Immortal
9bb97f0228 Random Battle: Update forme generation 2020-05-01 08:18:29 +04:00
Guangcong Luo
826e544b65 Refactor random set generation
The whole `checkBattleForme` system, introduced in 4410843e5a
and currently used in Gen 6 and 7, seems to have always been bugged.

As TI mentions in #5970, we already use `getPokemonPool` for alternate
forme handling.

I've replaced it with a roll for cosmetic formes.
2020-04-30 17:52:04 -07:00
Marty-D
294a44b943 Gen II: Don't check for secondary effects if the target fainted
This includes self-boost secondaries like Metal Claw.

Thanks again, UPC!
2020-04-30 13:33:21 -04:00
Kirk Scheibelhut
4afdd7b947 Fix otherFormes capitalization in gen7/pokedex.ts 2020-04-29 23:31:45 -07:00
Kirk Scheibelhut
edddcb5c38
Correct Self-Destruct and Explosion base power (#6630)
As confirmed by SadisticMystic, base power cannot be above 255, so
this move data is clearly incorrect and results in downstream users
of the data files such as the Smogon or PS dex or the tooltips
displaying misleading information.
2020-04-29 14:59:59 -07:00
Kris Johnson
8b9f24e8c1
Remove redundant code from mods/gen1/pokedex.ts (#6629) 2020-04-28 22:17:07 -07:00
Guangcong Luo
800d8bd8f3 Remove Dex.getForme etc
The server now uses the same approach as the client of treating
cosmetic formes as real formes, as documented in `FORMES.md`.

This eliminates the need for the `.forme` and `.speciesid` properties
of `Pokemon`.

`pokemon.id` has also been removed: useful, since it turns out half
of its uses were bugs that should have used `pokemon.species.id`.
2020-04-28 17:38:54 -07:00
Guangcong Luo
42f949a0ed Remove egg group info from Gen 1 Pokédex 2020-04-28 16:25:35 -07:00
Guangcong Luo
bfe651bd12 Fix Gen 1 gender
It was apparently broken by the TypeScript refactor.
2020-04-26 17:52:06 -07:00
Kris Johnson
f7053eb7cd
Update Defog's description (#6624) 2020-04-26 16:27:43 -07:00
Guangcong Luo
c5faebd739 Remove extraneous properties from BasicEffect
BasicEffect always had a `status` property to support the pattern of
testing it to see if it's a move that sets status directly.

This is just a situation that TypeScript is bad at.

Another possibility would be to set `status: undefined` on PureEffect,
Ability, Item, and Species, but I think that's also ugly. Casting to
Move is probably the best approach, so that's what we do now.
2020-04-25 12:57:46 -07:00
Guangcong Luo
549ef7edb1 Fix MoveData interface definition
For historical reasons, move property definitions have been very blurry
across `EffectData`. Fortunately, recent refactors have made it
possible to put them all where they're supposed to be.
2020-04-25 12:57:46 -07:00
Kirk Scheibelhut
66e4bac94c
Give Struggle 10 PP in Gen 1 (#6609) 2020-04-25 09:53:58 -04:00
Guangcong Luo
31a81a91a2 Fix @type in .ts files
Some JSDoc type assertions failed to get converted during various .ts
refactors. This commit takes care of them.
2020-04-24 14:19:08 -07:00
Marty-D
e03d6e9020
Gen III: Remove obsolete code 2020-04-24 15:03:04 -04:00
Guangcong Luo
5d63b16d4d Fix botched merge in data/.ts refactor
The data/.ts refactor left a few .js files in, which weren't deleted
between 13 and 3 days ago:

c85f5bccb0

Because of this, the corresponding `.ts` files were considered new,
rather than renamed, and changes to the `.js` files got deleted rather
than merged.

Fortunately, this only affected `moves.js`, which has now been manually
re-merged with the changes.
2020-04-23 11:22:21 -07:00
Kris Johnson
28bf388b98
Typescript data (#6553) 2020-04-23 09:16:09 -07:00
Marty-D
4997963c8b Gen I & Stadium: Fix accuracy calculations 2020-04-19 15:02:04 -04:00
Nol
a3b8db05f7
SSB: Update several ranks (#6556) 2020-04-18 22:03:42 -07:00
Marty-D
d9d345d8df Correct power modifier priorities
Thanks @dawoblefet!
2020-04-18 20:33:13 -04:00
scoopapa
c32997cb51
Roulettemons: Update movepools (#6551) 2020-04-16 04:36:40 -07:00
Guangcong Luo
6884c7ee81 Remove unnecessarily quoted keys in data/
(By pulling this out from the rest of the TypeScript refactor, this
should make the diffs for the TypeScript refactor more readable.)
2020-04-16 01:32:18 -07:00
fart
9fda11310a
Fix activeMoveActions bug (#6570)
Bar Fight is supposed to act like Fake Out and only work on turn 1. This line added in this PR was missing from the runMove function, so Bar Fight and Fake Out were usable past turn 1.
2020-04-12 22:28:39 -07:00
The Immortal
af353fa46f Update BW LC 2020-04-12 17:16:12 +04:00
Kirk Scheibelhut
ca69c8e6e3
Fix Minior-Meteor forme not being allowed in Gen 7 (#6563) 2020-04-12 16:25:13 +04:00
The Immortal
c60df55907 Gen 6 Randoms: Fix Trick Pokemon
And remove outdated priority rejection.
2020-04-12 00:07:51 +04:00
The Immortal
b99c238b20 Gen 5 Randoms: Fix Medicham 2020-04-12 00:05:07 +04:00
The Immortal
5202df1921 Gen 5 Randoms: Fix NFE level 2020-04-11 10:20:00 +04:00
HoeenHero
3458bdd454 Gen 5: Normal Gem should inherit from base data. 2020-04-10 22:15:16 -04:00
The Immortal
e6682bfb07 Gen 5 Randoms: Fix Mandibuzz 2020-04-11 03:05:06 +04:00
scoopapa
86d8495522
Roulettemons move legality and update cont'd (#6540) 2020-04-09 11:46:15 -07:00
urkerab
d32aa6f8d6
Properly override onFractionalPriority in past gens (#6542) 2020-04-08 15:31:39 -07:00
scoopapa
5ba6b3ee2d
Add Roulettemons final pokemon (#6539) 2020-04-08 10:48:01 -07:00
The Immortal
8a38da0023 Delete Clean State Micro mod 2020-04-08 07:24:11 +04:00
charizard8888
d759fb1b0d
Add new PMOTS: Roulettemons (#6508) 2020-04-08 07:22:57 +04:00
Guangcong Luo
5abdb88e55 Refactor EventListener
Renames:
- .status -> .effect
- .statusData -> .state
- .thing -> .effectHolder

`thing` was always a really weird "I don't know what to call this"
variable name, but it's been renamed `effectHolder`, which should be
much clearer. `status` -> `effect` is I think the last remnant of old
PS code which called all effects "statuses". `statusData` -> `state`,
on the other hand, is the very first step in an initiative to calling
less things "data".
2020-04-07 17:05:19 -07:00
The Immortal
90b1597548 Gen 5/6 Randoms: Update levels 2020-04-08 02:06:37 +04:00
Leonard Craft III
dd566f3eeb
Ban Hidden Abilities unreleased in VGC17 (#6533) 2020-04-06 21:39:42 -07:00
The Immortal
634658a5ba Refactor unreleased Pokemon
Pokemon that are not available in-game are now consolidated into `isNonstandard`. 'Past' indicates that the Pokemon no longer works in the current generation. 'Unobtainable' indicates that the Pokemon works but can only be obtained through hacking.
2020-04-06 20:53:03 +04:00
The Immortal
78fde78f19 Refactor unavailable moves
Moves that are not available in-game are now consolidated into `isNonstandard`. 'Past' indicates that the item no longer works in the current generation. 'Unobtainable' indicates that the item works but can only be obtained through hacking.
2020-04-06 20:26:10 +04:00
The Immortal
441d2961dc VGC17: Fix items 2020-04-06 20:25:22 +04:00
The Immortal
2b17e3bb92 Gen 5 Randoms: Fix Zangoose 2020-04-06 03:41:37 +04:00
The Immortal
6a057e733c Gen 5 Random: Fix Belly Drum 2020-04-06 03:01:42 +04:00
The Immortal
9db0c00375 Use double quotes 2020-04-06 00:09:07 +04:00
The Immortal
387dd7ce2d Refactor unavailable items
Items that are not available in-game are now consolidated into `isNonstandard`. 'Past' indicates that the item no longer works in the current generation. 'Unobtainable' indicates that the item works but can only be obtained through hacking.

Credit to @lusamine for testing many of these items in Sw/Sh.
2020-04-05 23:54:57 +04:00
Leonard Craft III
64d42624b8
Mark Plates (except Pixie Plate) as past gen items (#6524) 2020-04-05 11:09:16 -04:00
Kris Johnson
2f1419bd38
Shared Power and ORAS Doubles: Update bans (#6527) 2020-04-05 09:56:31 +04:00
The Immortal
b5d9829e0e Random Battle improvements 2020-04-01 23:06:19 +04:00
Marty-D
76da207659 Update Metronome again 2020-03-31 12:04:28 -04:00
Marty-D
87838fb207 Update Metronome 2020-03-30 12:12:22 -04:00
Marty-D
1488b63482 Update Copycat, Instruct, and Sleep Talk 2020-03-30 11:30:57 -04:00
Guangcong Luo
47b55f96bc Refactor dragIn to delegate to switchIn
dragIn and switchIn being two separate functions is a weird historical
quirk that leads to inconsistencies in implementation.

The only reason they need to be separated is a Mold Breaker quirk:
1da65efb12

(This is now done with an `if` statement.)

This should fix a lot of Roar/Whirlwind mechanics issues from `dragIn`
being on outdated mechanics compared to `switchIn`.
2020-03-30 05:25:20 -07:00
Guangcong Luo
2d78044604 Fix activeTurns/activeMoveActions bugs
`activeTurns` was previously a horrible hack, used for "first full turn
only" effects like Speed Boost as well as "first move action" effects
like Fake Out.

In addition to being a huge hazard for API users such as OMs, this also
means weird bugs such as Speed Boost not working if you get hit by
Sky Drop on your first turn.

This commit fixes them by splitting these counters into two - an
`activeTurns` counter for Speed Boost, and an `activeMoveActions`
counter for Fake Out.
2020-03-30 04:07:05 -07:00
The Immortal
de2d80663e Random Battle improvements 2020-03-29 02:36:41 +04:00
The Immortal
659a878e5d Random Battle updates 2020-03-27 22:58:10 +04:00
Leonard Craft III
933eb9a137
Species -> name in Gen 1 (#6495) 2020-03-26 20:03:48 -07:00
The Immortal
a5e15818fa Fix MissingNo.'s learnset 2020-03-26 22:12:35 +04:00
The Immortal
f8c801e76e Fix Metronome mechanics 2020-03-26 21:05:44 +04:00
The Immortal
81891546b9 Rename Missingno. to MissingNo. 2020-03-26 18:37:35 +04:00
Kris Johnson
ea1b028950
Rename cosmeticFormeName to forme (#6492) 2020-03-26 18:13:31 +04:00
Kris Johnson
994fc60aed
Rename Template to Species (#6478) 2020-03-25 23:29:27 -07:00
The Immortal
483aba6876 Gen 1 Random: Fix Omanyte 2020-03-25 15:34:13 +04:00
Kris Johnson
0e0bd0502a
Gen 6: Fix Floette-Eternal's tier (#6487) 2020-03-24 20:36:43 -07:00
Kris Johnson
bafea519c4
Gen 5: Fix Combusken's tier (#6486) 2020-03-24 20:36:34 -07:00
Kris Johnson
ff0968bdc9
Scalemons: Move stat formula to rulesets (#6481) 2020-03-22 05:44:47 +04:00
The Immortal
6dc9cb5e4f Gen 7: Fix broken entries in Formats-Data 2020-03-22 05:06:18 +04:00
Marty-D
0af4a07da4 Descriptions: Update move disabling effects 2020-03-21 12:11:45 -04:00
Kris Johnson
770f1a3f7c
Add support for (NU) (#6475) 2020-03-20 20:50:14 -07:00
Marty-D
c228bdedfa
Gen VI: Fix Parting Shot drops 2020-03-20 14:39:29 -04:00
The Immortal
2ad5525e8b Fix Parting Shot mechanics 2020-03-20 21:23:33 +04:00
Marty-D
ca91a54a91 Explicitly block Yawn's effect with Electric/Misty Terrain 2020-03-19 10:12:50 -04:00
The Immortal
d7348167a9 Formats-Data: Do not inherit in older gens
It was used to inherit `eventPokemon` so as to not have duplicated data. Event data is now in Learnsets so this inheriting is unneeded.
2020-03-19 16:59:11 +04:00
Christopher Monsanto
3dfa720113 Fix isNonstandard on Genesect formes 2020-03-18 22:53:42 -04:00
The Immortal
c09044a777 Move gen property to Pokedex 2020-03-18 23:09:45 +04:00
The Immortal
51ccfd844d Fix Arceus items in past gens 2020-03-18 22:30:55 +04:00
The Immortal
bbb4da0131 Refactor forme data 2020-03-18 15:17:55 +04:00
Kris Johnson
3e26318758
Refactor learnsets.js (#6466) 2020-03-18 00:59:29 -07:00
The Immortal
ffc88e833f Random Battle: Improve error handling 2020-03-17 14:23:38 +04:00
Kris Johnson
4090d2baac
SSB: Remove Raid (#6465) 2020-03-17 12:18:50 +04:00
Kris Johnson
83ebdb27da
Add Dex#getOutOfBattleSpecies (#6463) 2020-03-16 20:31:38 +04:00
The Immortal
bdfb975041 Gen 5 Randoms: Fix Sunflora 2020-03-14 13:09:01 +04:00
Kris Johnson
b077646808
Random Battles chat plugin: Fix various issues (#6448) 2020-03-12 12:37:10 +04:00
Kris Johnson
eb6985031e
SSB: Update martha's rank (#6447) 2020-03-11 23:56:42 -04:00
The Immortal
a61d7080e3 Fix usage of inheritsFrom 2020-03-10 21:31:06 +04:00
Guangcong Luo
64ff1da81f Refactor more things to use inheritsFrom 2020-03-10 09:59:36 -07:00
Kris Johnson
f56e3ef66d
Fix BW Magic Room priority (#6437) 2020-03-10 17:00:51 +04:00
Kris Johnson
a5988318de
Update Knock Off description (#6438) 2020-03-10 11:49:35 +04:00
Kris Johnson
82a3fc7b94
Refactor [Gen 2] Random Battle (#6435) 2020-03-09 11:56:15 +04:00
Guangcong Luo
125fe31d06 Improve eslintrc
Fixed some more code style, allowing these rules to be enabled:

- `comma-dangle`
- `function-paren-newline`
- `member-delimiter-style`
- `no-eval`
- `no-fallthrough`
- `no-misused-promises`
- `no-unused-vars`
- `operator-linebreak`
2020-03-06 22:35:55 -08:00
Kris Johnson
9d995eb838
SSB: Update Aeonic's rank (#6426) 2020-03-06 17:58:43 -08:00
The Immortal
22feeebaee Gen 5: Fix Rapid Spin 2020-02-29 12:50:50 +04:00
ACakeWearingAHat
69ab44a78e
Gen 5: Randoms update (#6387) 2020-02-27 17:19:51 +04:00
Kris Johnson
03f2378d8c
Correct validation for UU NFE Clause/Little Cup (#6395) 2020-02-24 21:19:17 -08:00
Guangcong Luo
72976d1001 Fix Gen 3 Quick Claw 2020-02-24 19:27:50 -08:00
The Immortal
bd262b726c Fix ADV UU NFE Clause 2020-02-23 22:25:35 +04:00
Kris Johnson
fd63ee2a3b
Add ADV UU NFE Clause (#6386) 2020-02-23 00:15:35 -08:00
The Immortal
d7c09e0f0e Gen 5: Update Random Battle moves 2020-02-22 02:00:16 +04:00
Guangcong Luo
167c84124a Refactor Gyro/Electro Ball implementations
This one's for you, @scheibo

https://github.com/smogon/pokemon-showdown/pull/5805/files#r326914000
2020-02-18 13:18:39 -08:00
The Immortal
a931c13bda Fix 5cf40b239 2020-02-17 16:46:46 +04:00
The Immortal
5cf40b239d Mail does not exist in Sw/Sh
It doesn't work either if you try to hack it.
2020-02-17 16:38:20 +04:00
The Immortal
9e70a66f2d Power is unusable in Sw/Sh 2020-02-14 23:56:18 +04:00
Russell Jones
4615693685
Fix Gyro Ball/Electro Ball divide-by-0 edge cases (#5805) 2020-02-14 10:39:54 -08:00
Kris Johnson
358d947b15
Add Let's Go transfer support (#6367) 2020-02-12 21:22:45 -08:00
Guangcong Luo
652c7163cf
Refactor queue to new BattleQueue class (#6358)
Previously, battle queue stuff was just strewn around `battle.ts`.
This gives it a new home: `battle-queue.ts`.

This was intended to make `battle.ts` slightly more tractable, although
the difference is so small that maybe I shouldn't bother. Oh, well,
every little bit helps.
2020-02-12 16:20:17 -08:00
Kris Johnson
92c7d377a7
Add Pokemon Home support (#6349)
Co-authored-by: The Immortal <the_immortal123@live.com>
2020-02-12 14:54:55 +04:00
The Immortal
f24df5dd58 Correct Light of Ruin data 2020-02-12 14:27:45 +04:00
Kris Johnson
c870615cad
Accurately update LGPE tiers (#6354) 2020-02-09 07:57:09 +04:00
CasualPokePlayer
fa3bece2ea
Update LGPE OU Tiers (#6353)
https://www.smogon.com/stats/2019-11/gen7letsgoou-1630.txt
2020-02-08 09:44:17 -08:00
Guangcong Luo
55cbc52bba Fix bugs with secondary/ability order
Fixes #6346

The `AfterDamage` event has been replaced with `DamagingHit`, which
which happens for damaging moves after secondaries.

The `AfterHit` event has also been moved after `DamagingHit`, to make
sure Knock Off still procs after Rocky Helmet.

`AfterHit` is no longer a valid event on `secondary` and `self` blocks,
because it's meaningless in those blocks, anyway. All `self.onAfterHit`
and `secondary.onAfterHit` handlers have been moved to `onHit`, which
should have the same timing in practice.
2020-02-08 08:07:39 -08:00
Guangcong Luo
0eae50191b Improve Wide Guard description 2020-02-08 07:44:10 -08:00
Salaaa
66e46b8421
SSB: Prevent salamander's ability from crashing in edge cases (#6344) 2020-02-07 20:14:27 -05:00
The Immortal
e67a55d7ad Macho Brace is available in Sw/Sh 2020-02-07 14:21:36 +04:00
DeltaCoderr
d4779cc558
Update Ranks in SSB (#6345)
* Update  Ranks in SSB

* Update Schiavetto's  SSB Rank.
2020-02-06 15:29:55 +04:00
The Immortal
da7507f806 Gen 5 Random: Don't reject Inner Focus 2020-02-06 01:05:45 +04:00
The Immortal
45b5a22985 Gen 2 randoms: Delete invalid set 2020-02-05 23:58:30 +04:00
Salaaa
3b59e44b52
SSB: Fix Lava Terrain damage boost (#6332) 2020-02-06 01:01:25 +10:30
Ezaphs
d10e93809b
Ban Mega Gengar from LGPE OU (#6333)
https://www.smogon.com/forums/threads/lgpe-ou-spectre-mega-gengar-is-now-banned.3658931/#post-8357495
2020-02-03 17:12:36 -08:00
QuiteQuiet
211cefb262
Fix Healing Wish for Gen 8 (#6296)
- Healing Wish is not consumed if the Pokemon switching in
  has full health and no status condition.
- Being statused with full health will consume the Healing Wish.
- It does not trigger on damage after switching in.
- The effect will be consumed if an injured Pokemon is swapped
  into a slot with an active Healing Wish by Ally Switch.
2020-02-01 22:04:21 -08:00
Kris Johnson
4c5640d051
Add February 2020 OMotM and RoA Spotlight (#6323) 2020-02-01 15:10:59 +04:00
Guangcong Luo
0e9e68db71 Fix King's Shield shortDesc 2020-01-27 19:05:49 -08:00
Guangcong Luo
4ff0f0bf2e Update shortDescs for "damaging attacks"
Moves like King's Shield, Obstruct, and Mat Block only protect against
non-Status moves; this is now mentioned in shortDescs.
2020-01-27 18:26:57 -08:00
scoopapa
ce6955fe94 Clean Slate Micro Balance Update #1 (#6304) 2020-01-23 13:37:37 +04:00
Kirk Scheibelhut
e44a5683c3 Add EBC to Gens 1 and 2 (#6298)
Also add test for 1000 turn termination behavior.
2020-01-22 14:13:36 -08:00
The Immortal
0b06127638 Gen 5 Randoms: Copy updates from gen 6 2020-01-22 08:22:04 +04:00
The Immortal
38671c67c7 Doubles: Add Gravity Sleep Clause
Closes #6299
2020-01-22 07:28:40 +04:00
urkerab
d1a66cbe07 Simplify handling of Encore volatile (#6292) 2020-01-20 17:00:37 +04:00
urkerab
351089c3d9 Always use getAbility to get a Pokémon's Ability (#6293) 2020-01-18 19:37:01 -07:00
Guangcong Luo
b48733cb7a Rename resolveTarget -> getRandomTarget
Should be much clearer in terms of what it's actually doing.
2020-01-18 15:43:34 -07:00
The Immortal
8f7df1e5c4 Set Genesect drives as past items 2020-01-18 14:17:12 +04:00
The Immortal
38053c0168 Random Battle improvements 2020-01-17 14:05:15 +04:00
urkerab
b589745a25 Typescript move.target (#6260) 2020-01-11 09:10:10 -05:00
The Immortal
d70af8e12a Update Slowpoke data 2020-01-09 20:43:58 +04:00
The Immortal
491e0575e0 Random Battle updates 2020-01-07 22:07:09 +04:00
The Immortal
6b2fb44abb Set unavailable fossils as "Past" items 2020-01-07 04:17:29 +04:00
The Immortal
0edf3aae55 Correct Zippy Zap effects 2020-01-07 03:56:27 +04:00
The Immortal
cee7c21bc1 Fix Psyduck events 2020-01-07 00:43:59 +04:00
Jacob Ellis Duncan
766dcbc3b4 Update item descriptions (#6211) 2020-01-06 12:00:20 -05:00
SalamanderFire
6b2293918f SSB: More bugfixes/updates (#6262) 2020-01-05 22:47:15 -05:00
Guangcong Luo
138fccbaa8 Consolidate more rules into Standard
- `Obtainable` and `Team Preview` are now part of `Standard`

- `minSourceGen: 8` is now a part of `-Unreleased` (which is part of
  `Obtainable`) in Gen 8. Instead, it's NatDex that overrides it with
	`minSourceGen: 1`. This allows `!Standard, Standard NatDex` and
	`!Standard NatDex, Standard` to work as intended.

- Duplicate rules are now checked for (does not apply to subrules, so
  multiple inheritance is still possible)

- It is now possible to inherit `minSourceGen` from rules.
2020-01-03 23:42:48 -05:00
SalamanderFire
d8a0449702 SSB: Bugfixes and Namechanges (#6241) 2020-01-03 18:16:48 -05:00
Kris Johnson
f023c67038 Pet Mod: Fix Purugly and Ludicolo (#6250) 2020-01-02 03:48:03 +04:00
The Immortal
be24a4bdf2 Random Battle updates 2020-01-02 02:56:02 +04:00
Kris Johnson
a3d3d71863 Add Pet Mod of the Season (#6245) 2020-01-02 02:47:46 +04:00
urkerab
5067f1fefa Fix displayed target of move-specific immunity in Gen 1 and 2 (#6244) 2020-01-01 01:44:33 +04:00
Marty-D
cc4c622e56
Add Sleep Clause Mod back to Standard Gen 4 rulesets 2019-12-31 12:30:25 -05:00
Kris Johnson
59154fadad Rename Vice Grip to Vise Grip (#6240) 2019-12-31 13:56:41 +09:00
urkerab
b437e64efe Fix tier counting in Gen 5 randbats (#6234) 2019-12-29 20:01:59 +04:00
Kris Johnson
6a3945bb18 Custap Berry is released in ORAS and USUM (#6226) 2019-12-28 15:41:07 +04:00
The Immortal
519954624b Re-add gen 7 OMs 2019-12-27 22:38:00 +04:00
urkerab
7152b42daf Calculate fractional priority once per turn (#6224) 2019-12-27 12:42:34 +09:00
The Immortal
4414fab072 BW OU: Remove Sleep Clause 2019-12-27 01:08:47 +04:00
Marty-D
fb430a1552 Revert "Fix Sunflora Gen 2 move legality (#6223)"
This reverts commit eb6d7d831e.
2019-12-26 10:22:36 -05:00
Marty-D
4c45af4dc3
Don't reveal Abilities against Magic Guard prior to Gen 7 2019-12-26 10:17:38 -05:00
Samantha
eb6d7d831e Fix Sunflora Gen 2 move legality (#6223)
Adding 'Sunflora + Razor Leaf + Synthesis'

Sunflora can only learn Razor Leaf at Level 10, after it evolves. It can only learn Synthesis at Level 31, before it evolves. So it can't have both.
2019-12-26 11:46:40 +09:00
The Immortal
a1b502f901 Random Battle improvements 2019-12-25 05:58:16 +04:00
The Immortal
f62ff19e8a Improve validation for unobtainable Pokemon
This merges the Glitch and Pokestar tags into a new Unobtainable tag that defines Pokemon that are only obtainable through hacking (such as Floette-Eternal and Missingno.). These Pokemon are legal in Hackmons of their specific generation only. Custom is used in future gens instead of Past because of National Dex legality.
2019-12-25 00:35:39 +04:00
urkerab
3d38fbc89f Make semi-invulnerability work in Gen 1 again (#6215) 2019-12-24 02:59:42 +04:00
Kris Johnson
e2a811aae2 CAP: Properly handle learnset updates (#6214) 2019-12-24 02:49:29 +04:00
The Immortal
5bb8dddad8 Delibird's hidden ability is released 2019-12-20 06:23:53 +04:00
Kris Johnson
23fbcf747b Update the LGPE moves (#6178) 2019-12-16 05:50:31 +04:00
Kris Johnson
cb83dda418 Update Utility Umbrella (#6127) 2019-12-13 00:30:57 +09:00
Guangcong Luo
a062a6c96e Fix Custap Berry 2019-12-12 18:23:52 +09:00
The Immortal
b2c5b31e1d Random Battle updates 2019-12-12 04:43:31 +04:00
Guangcong Luo
3b86164a77 Fix Quick Claw 2019-12-11 18:12:54 +09:00
420Blazeitt
82d1f8ed92 SSB: dont let glitzer popping call gen 8 moves (#6171) 2019-12-10 17:32:18 +04:00
asgdf
97d76831ea Fix Forretress not showing up in gen 2 randbats (#6164) 2019-12-09 16:29:17 +04:00
The Immortal
7dfc381e9b Leaf Blade + Sucker Punch Shiftry is legal 2019-12-09 05:16:46 +04:00
The Immortal
29fdcc42cf Update Electric/Grassy/Psychic terrains 2019-12-08 22:35:07 +04:00
ZardMX
3cdebcc3a6 Add Obstruct in list of protection moves (#6124) 2019-12-04 10:32:22 -05:00
HoeenHero
fe6ee1339f Sort battle actions by order instead of priority (#6143)
This fixes the issues with priority moves in gen 8.
2019-12-04 12:56:50 +09:00
Guangcong Luo
9b943fb62f Fix Dynamax stat handling
We now track `baseMaxhp`, the pre-Dynamax max HP. We also have a new
function `getUndynamaxedHP` for use by moves that use it (famously,
Endeavor).

- `baseStoredStats` is unused outside of the mouseover stats display.
  I updated its implementation to reflect this.

- Power Construct doesn't have a defined behavior during Dynamax. I
  ended up implementing an approximation of what it should probably do.

- Endeavor, Pain Split, Super Fang, and Nature's Madness now work on
  undynamaxed HP.

- Moves that deal or heal percentage damage now do it based on
  undynamaxed max HP, other than G-Max Finale.

Fixes #6131

Fixes #6087
2019-12-04 09:25:46 +09:00
The Immortal
a133a5b28b Fix 4b324e536
This reverts the other changes that were related to that commit.
2019-12-02 18:13:08 +04:00
Guangcong Luo
24fe6b8781 Fix Mago/Wiki Berry descriptions 2019-12-02 17:25:40 +09:00
Guangcong Luo
4b324e536e Revert "Pokedex: Update formes"
This reverts commit 302f391381.

Fixes a bug in 77cca394bd
2019-12-02 13:56:54 +09:00
The Immortal
6055be5624 Random Battle improvements 2019-12-01 21:45:30 +04:00
420Blazeitt
f64bd4e9d3 Defog now removes terrains and G-Max Steelsurge (#6126) 2019-12-01 10:18:14 +13:00
Kris Johnson
9b6026af64 Update egg groups for Hawlucha, Bermite, Avalugg, Noibat, and Noivern (#6122) 2019-11-30 19:50:23 +13:00
The Immortal
96d9b16a6b Mix & Mega: Properly allow real megas 2019-11-30 06:15:19 +04:00
The Immortal
1053e80dac GSC: Move Feraligatr to NUBL 2019-11-30 05:37:24 +04:00
The Immortal
acd111e7d3 Mix & Mega: Allow native megas 2019-11-29 13:20:35 +04:00
Guangcong Luo
903c297b39 Fix Disguise descriptions
Fixes #6064
2019-11-29 10:06:20 +13:00
Spandan Punwatkar
3deb1c69c4 Dexsearch: Allow searching national dex (#6106) 2019-11-28 12:40:30 -05:00
Spandan Punwatkar
b6b66de896 Update Repo Links (#6102) 2019-11-28 12:47:38 +04:00
The Immortal
224465f6f7 Remove Moody Clause from Standard ruleset 2019-11-28 02:52:39 +04:00
HoeenHero
661f52f2c3 Fix crash with Disguise in Gen 7 2019-11-27 08:35:51 -05:00
The Immortal
36b0e6e6a5 Random Battle improvements 2019-11-27 01:57:43 +04:00
420Blazeitt
a10265cb0f Change the current Game Console (#6082) 2019-11-26 16:22:35 -05:00
The Immortal
302f391381 Pokedex: Update formes
- Remove prevo from in-battle formes
- Rename Darmanitan-Zen-Galar to Darmanitan-Galar-Zen and update the baseSpecies (this fixes its validation in gen 8 as well)
- Rename Mimikyu-Busted-Totem to Mimikyu-Totem-Busted and change its baseSpecies
2019-11-26 22:56:35 +04:00
HoeenHero
c0c9bca26b Mark various berries as unreleased in Gen 8 2019-11-26 12:55:49 -05:00
The Immortal
4110ead42b Fix VGC 17 & re-add US/UM Doubles UU 2019-11-25 20:58:14 +04:00
The Immortal
50b7974f28 GSC: Move Pokemon to NUBL 2019-11-25 06:59:58 +04:00
The Immortal
7cccda3b18 Update Other Metagames 2019-11-25 06:53:08 +04:00
Guangcong Luo
5364c63e23 Introduce item.itemUser
`item.itemUser` replaces `item.zMoveUser`, and is a new field
representing a list of possible users of an item, for items that are
restricted to specific species.

`item.zMoveUser` is a base forme for items that affect every forme, and
a forme name otherwise (forme name is currently only used for
`forcedForme` uses).

Arceus is a weird case. Both generic Z crystals and Plates, while
having unique effects on Arceus, also have effects on other Pokémon.
For this reason, Arceus isn't listed as an `itemUser` of either of
these item types - use-cases that want this should also check
`item.forcedForme`.

This is mostly intended to be useful to move-searching and custom
rules (like NatDex, which will only allow past-gen items associated
with removed species).
2019-11-25 15:26:36 +13:00
The Immortal
0f1d2b0b5c
Allow Stick in past gens 2019-11-24 06:29:14 +04:00
Christopher Monsanto
f8fb992888
Restore Searing Shot to past gens (#6058) 2019-11-23 10:18:15 -05:00
The Immortal
f4234fd1ff Update unreleased hidden abilities 2019-11-23 18:54:18 +04:00
The Immortal
030a4f8394 Mr. Mime is available 2019-11-23 04:11:34 +04:00
The Immortal
492f5ac7d5 Remove Moody Clause from Doubles ruleset 2019-11-22 22:38:57 +04:00
The Immortal
0805535b40 Flag rest of the unusable moves as Past 2019-11-22 01:07:05 +04:00
The Immortal
bb370216e0 Set Gems to Past items 2019-11-20 23:23:05 +04:00
The Immortal
1aa1cc3042 Set Castform/Meloetta/Minior formes to Past 2019-11-20 16:01:06 +04:00
The Immortal
90e9d5bb56 Revert "Alolan Vulpix/Diglett are released in Gen 8 (#6035)"
And also part of de147756d that is not necessary.
2019-11-20 15:19:14 +04:00
Kris Johnson
72272356b8 Alolan Vulpix/Diglett are released in Gen 8 (#6035) 2019-11-20 22:48:12 +13:00
Kris Johnson
de147756d7 Mark Alolan formes as Unreleased (#6034) 2019-11-20 22:28:20 +13:00
Guangcong Luo
b97b426f26 Fix SSB crash 2019-11-20 21:43:01 +13:00
Guangcong Luo
4a3fd8717e Update Moody
Fixes #6027
2019-11-20 21:28:50 +13:00
The Immortal
068e5e7e8c Fix Sylveon events 2019-11-19 22:39:48 +04:00
The Immortal
ee5103dbf1 Set Blue/Red Orbs to Past items 2019-11-19 21:47:43 +04:00
The Immortal
d3dee35921 Revert egg groups addition for Megas
They don't exist so they don't have these updated egg groups that the base has.
2019-11-19 20:49:58 +04:00
The Immortal
19e832b5f7 Fix Let's Go Random Battle 2019-11-19 20:42:57 +04:00
ParthMan
eb97124c36 Update Egg Groups (Trapinch, Ralts lines) (#6017) 2019-11-19 19:56:38 +04:00
Parth Mane
95eace47f9 Update Intimidate Interactions (#6006) 2019-11-19 19:34:07 +04:00
Christopher Monsanto
ccd0e34c33 Fix previous gen Gumshoos forme (#6014) 2019-11-19 17:31:54 +04:00
The Immortal
d9a617b0e9 Correct Disguise descs 2019-11-19 00:14:36 +04:00
The Immortal
eb905cbe92 Implement Disguise damage 2019-11-18 23:58:00 +04:00
420Blazeitt
77e4d694b9 Disallow Vivillon formes in gen 8 (#5980) 2019-11-17 17:53:29 +04:00
Guangcong Luo
4fc49bc7f9 Fix Body Press
Fixes #5975

Fixes #5979
2019-11-17 18:47:16 +13:00
The Immortal
f93dbf3948 Clean up previous commit
The previous commit added `isNonstandard` where is wasn't required.
2019-11-17 09:44:23 +04:00
420Blazeitt
d9b07bf848 Disallow Arceus, Keldeo, and genesect formes to be used in gen 8 (#5978) 2019-11-16 22:59:38 -05:00
The Immortal
a6bd62a51b Remove unneeded isUnreleased flags for LGPE moves 2019-11-17 05:33:37 +04:00
Guangcong Luo
5bedfe1905 Fix Gorilla Tactics
I'm not sure this is how it works, but it at least shouldn't make
dynamax moves auto-fail.
2019-11-17 13:44:22 +13:00
The Immortal
eba141fb94 Correct Magearna-Original tier 2019-11-17 01:05:48 +04:00
The Immortal
48eb3273fb Fix random6Pokemon crash 2019-11-16 23:44:08 +04:00
The Immortal
22daf5795d SSB: Inherit from gen 7 2019-11-16 23:24:48 +04:00
The Immortal
0ff1aa7e1c Fix Manectric events 2019-11-16 23:16:15 +04:00
The Immortal
c1c9f9c376 Gen 7: Fix items mod
Sorted it as well.
2019-11-16 22:52:22 +04:00
The Immortal
5fde3799b8 Let's Go/Mix and Mega: Inherit from gen 7 2019-11-16 22:51:53 +04:00
Guangcong Luo
cc84d1c4f1 Fix some Z crystals being allowed 2019-11-17 07:26:10 +13:00
Guangcong Luo
0bb2e58efd Fix Dynamax move base power
Dynamax moves now have the correct base power, and now correctly only
deal 25% usual damage against Protect.
2019-11-17 06:32:17 +13:00
asgdf
f498a03da6 Fix Pokemon in pastgen randbats sometimes having no moves (#5970) 2019-11-16 21:25:41 +04:00
Guangcong Luo
04799f5c1e Restrict Z-crystals and mega stones to Gen 7 2019-11-16 20:00:53 +13:00
The Immortal
de7c22bc86 Allow Double Iron Bash in Hackmons 2019-11-16 09:13:58 +04:00
HoeenHero
6dc80978e3 Suppress strange error with SSB Z-Move checks 2019-11-16 00:06:01 -05:00
The Immortal
526ad4ce3a Past gens: Fix Jirachi legality 2019-11-16 08:59:38 +04:00
Kris Johnson
d73f05dc0c Check if the target is Dynamaxed for weight moves (#5957) 2019-11-15 23:22:24 -05:00
HoeenHero
9ecbcabee9
Dynamaxing (#5946) 2019-11-15 21:33:10 -05:00
Guangcong Luo
10062ece4f Fix Koffing/Weezing Gen 7 Abilities
PS apparently doesn't have gen-accurate Ability data for Pokémon in
Gen 3 that gained Abilities between Gen 3 and Gen 4 (like Pidgeot
still has Tangled Feet in Gen 3), but that will have to be left for
a future commit.
2019-11-16 14:39:14 +13:00
The Immortal
bb25774752 Update unreleased hidden abilities 2019-11-16 02:34:17 +04:00
The Immortal
ddf510c2a9 Random Battle updates 2019-11-16 01:00:19 +04:00
The Immortal
99a1cc220a Update Pikachu formes 2019-11-16 00:06:33 +04:00
Guangcong Luo
801af59b98 Fix remaining build errors
- Centiskorch was misspelled in formats-data, causing a crash in the
  egg validator

- A few validation errors were due to Gen 6 not inheriting from Gen 7,
  Gen 7 not having a scripts file, and Gen 8 having a gen of 7

- Intimidate (Gen 7) wasn't inheriting from Intimidate (Gen 8), giving
  it no name, causing a few validation errors

  (Technically not a build error, but I also added Keen Eye to the list
  of Intimidate immunities, as reported by SadisticMystic.)

- A lot of tests relied on Teleport always failing; these have been
  switched to Gen 7 or swapped Teleport for Celebrate

- Inverse Mod suddenly stopped working; its implementation was a huge
  hack and I can't figure out what went wrong, so I've switched it to
	using the same system the other mod tests use. It's still a huge
	hack, but I don't have the free time to fix it right now.
2019-11-16 06:08:48 +13:00
The Immortal
68d73b77f0 Update new ability ratings 2019-11-15 20:15:23 +04:00
The Immortal
a0e94eb2ca RandomTeams mods: Shorten path 2019-11-15 19:50:17 +04:00
The Immortal
85356c3a43 Clean up data
- Add missing flags to FormatsData
- Remove unnecessary flags and data
- Remove unreleased abilities in past gens
2019-11-15 15:40:08 +04:00
The Immortal
1caf446e58 Move RandomTeams to gen 7 mod 2019-11-15 15:36:22 +04:00
Kris Johnson
f91c7471c5 Add Gen 8 Moves 2019-11-15 22:02:24 +13:00
urkerab
e7aee8d9cc Some fixes to Gen 7 formats data 2019-11-15 22:02:24 +13:00
420Blazeitt
723e256aec Add Gen 8 Items 2019-11-15 22:02:15 +13:00
HoeenHero
5144fc32d7 Add Gen 8 Abilities 2019-11-15 22:01:54 +13:00
Kris Johnson
46ad0bccd7 Add Gen 8 Pokemon 2019-11-15 22:01:36 +13:00
urkerab
4ab68a3440 Refactor Toxic from Poison types against semi-invulnerability (#5930) 2019-11-06 19:51:22 -05:00
Lusamine
2e09c83906 SSB: Namechange Akasianse to Felucia, promote Aeonic (#5932) 2019-11-05 13:27:15 -05:00
HoeenHero
762b04ea34 Update position when swapping in Wonder Trade
Closes #5931
2019-11-05 13:09:32 -05:00
420Blazeitt
96cc1ed4f9 SSB: Bugfixes (#5922) 2019-10-31 09:16:53 -04:00
Marty-D
ea5d9d70dd Gen III-IV: Correct Intimidate boost attribution 2019-10-30 19:36:03 -04:00
HoeenHero
dedc8e067c SSB: Fix issue where a side has no active pokemon. 2019-10-30 11:00:14 -04:00
HoeenHero
4ced391d6b SSB: Apply various updates 2019-10-30 10:39:20 -04:00
The Immortal
87cdf35dd5
Update RBY tiers 2019-10-28 17:49:03 +04:00
HoeenHero
074b78be71 SSB: Improve Wonder Trade's interaction with Super Illusion 2019-10-24 21:56:07 -04:00
urkerab
bae434e606 Add a single event for a move's own immunity to a specific target (#5904) 2019-10-24 11:00:28 +10:30
The Immortal
db1f2aa691 Remove Partners in Crime 2019-10-21 01:44:03 +04:00
420Blazeitt
74b3483da8 SSB: Fix Nap Time with existing status (#5836) 2019-10-20 08:55:03 -04:00
Lusamine
6cc9212321 SSB: Correct Fat Rain descriptions (#5900) 2019-10-19 20:12:52 +04:00
Lusamine
f1ec1785b2 SSB: Fix Quick Reload to properly use Defog and then U-Turn (#5892) 2019-10-18 19:31:00 -04:00
420Blazeitt
b49de0960d SSB: Nerf Rach (#5889) 2019-10-18 19:26:08 -04:00
Lusamine
0053aa3adc SSB: Nerf Sundar (#5881) 2019-10-18 19:20:03 -04:00
Lusamine
880ebf2438 SSB: Fixes Pirate Princess's Tea Break vs Substitute (#5893) 2019-10-18 12:00:53 +04:00
urkerab
5b9d0c8db6 Centralise invulnerability checks for No Guard and Lock-On (#5894) 2019-10-17 22:32:44 -04:00
urkerab
3bfec7bf2f Rename TryImmunity to Invulnerability (#5877)
It's a check for semi-invulnerability rather than any sort of immunity.
2019-10-16 20:12:12 -04:00
Lusamine
dcb438c041 Update vivalospride's and Rage's ranks (#5887) 2019-10-16 04:22:35 +04:00
Lusamine
66966f40d0 SSB: Fix Jolteonite's description (#5874) 2019-10-12 15:47:45 +04:00
Torracat
d3cd75ce8d SSB: Convert Distortion World to a Pseudo Weather (#5868) 2019-10-11 18:14:24 -04:00
Lusamine
2608ca74fc SSB: Buff Iyarito, rename signature move (#5870) 2019-10-11 17:19:47 -04:00
Torracat
baef9bcb77 SSB: buff Level 51 (#5869) 2019-10-11 17:19:19 -04:00
Lusamine
1145183ca0 SSB: Clarify Tipping Over short desc (#5862) 2019-10-11 17:09:33 -04:00
Lusamine
c3068e23de SSB: Fix typo in Volco's message (#5861) 2019-10-12 00:15:56 +04:00
Lusamine
6cbfe4c11a SSB: Buff ptoad (#5871) 2019-10-12 00:15:23 +04:00
Torracat
b27df882a2 Update Rory's quotes (#5872)
bad puns make the world go round
2019-10-12 00:15:06 +04:00
The Immortal
76db134959 Random Battle: Wigglytuff doesn't learn Memento 2019-10-11 23:09:51 +04:00
Alumn
eb083c46b8 Add a full ability description for Contrary + Simple (#5873) 2019-10-11 12:36:48 -04:00
The Immortal
a57ee0bfed Random Battle improvements 2019-10-09 04:01:33 +04:00
Lusamine
1cbcb654c1 SSB: Update HoeenHero's rank (#5856) 2019-10-09 01:00:15 +11:00
Guangcong Luo
2adc80efe4
Improve egg validator (#5854)
Previously, we split gen 2-5 egg move validation into two phases,
`checkLearnset` where we searched for a valid father, and
`reconcileLearnset` where we made sure the father could learn the move
combination.

Egg move validation has now been completely moved out of these
functions and into `validateSource`, which calls `findEggMoveFathers`.

The new algorithm no longer requires `C` moves to be hardcoded into
`learnsets.js`, now doing a more thorough check validation for the
father's move combination. This should be slower than before, but
net performance should be massively improved due to two other
optimizations in this refactor:

- We no longer do any father-searching if the moveset can be obtained
  any other way - in particular, this means no more father validation
  in gen 6+ where all egg move combinations are legal anyway.

- We only check fully-evolved pokemon as fathers (because anything a
  prevo can learn, its evos can learn, too - yes, we remember to make
  exceptions for Salazzle, Combee, and future-gen evos)

In addition, `/learn` should now provide significantly better
information for egg move breeding, since it uses a more thorough check
instead of the validator's short-circuiting the moment it finds a valid
father.

This also improves some baby-only move validation, specifically fixing
the issue with Seismic Toss Charm Chansey.
2019-10-09 00:59:24 +11:00
Guangcong Luo
7a023746ba
Refactor battle.dex out of battle (#5851)
In most other similar systems, like TeamValidator, we use `thing.dex` instead of having it extend `ModdedDex`. Battle has always extended `ModdedDex`, though. This changes Battle to match the others.

This should fix an issue with `Battle.data` not being cached.

This also frees up Battle to extend ObjectReadWriteStream<string> in a future update.
2019-10-06 07:38:08 +11:00
Torracat
86344e1de9 SSB: Properly update Snaq's health when switching out (#5837) 2019-10-05 14:55:31 -04:00
Torracat
ec388fd2d1 SSB: Trick Room & Alien Wave cancel eachother out (#5841) 2019-10-05 14:53:34 -04:00
Torracat
f088b25c83 SSB: Clarify Back Off's description (#5844)
The word "attacked" could mean that status moves can still work on it, which is not the case here.
2019-10-05 14:48:21 -04:00
Torracat
4be004510c SSB: Protect blocks Soup Stealing 7 star strike (#5848) 2019-10-05 14:47:52 -04:00
Guangcong Luo
3cd04c349e Fix missed conversions of validate -> obtainable 2019-10-06 04:32:23 +11:00
Guangcong Luo
71498d451d
New validator (#5840)
* Refactor validator

This is a major refactor intended to make the default rules easier to
understand, and also easier for OMs to bypass.

Removed rules:
- `Pokemon`: This is now `-Nonexistent`. Its previous name was intended
  to be interpreted as "simulate the Pokémon games exactly, and only
  allow what they allow". The new name should make it clearer that it
  mainly bans CAPs and other nonexistent Pokémon and functionality.
- `-Illegal`: This is now `Obtainable` (see below).
- `Allow CAP`: This is now `+CAP`. Instead of having a hardcoded rule,
  OMs can now be manually whitelist any pokemon/item/etc or group of
  them, overriding `-Nonexistent`.
- `Ignore Illegal Abilities`: This is now `!Obtainable Abilities` (see
  below).

`Obtainable` was previously `-Illegal`, and does the same thing: Makes
sure you have a regular Pokémon game with only Pokémon that can be
obtained without hacking.

But instead of being a ban, it's now a rule that does nothing by
itself, except contain more rules:
- `Obtainable Moves`
- `Obtainable Abilities`
- `Obtainable Formes`
- `Obtainable Misc`
- `-Nonexistent`
- `-Unreleased`

This allows OMs to piecemeal repeal and unban any of these individual
rules, instead of the previous approach of unbanning them all and
manually reimplementing every single validation you wanted to keep.

* Refactor PokemonSources into a class

This mostly just makes a lot of the weirder checks in the validator
substantially more readable.

This also renames `lsetData` to `setSources`, which should also help
readability.

* Validate Bottle Cap HP types

Fixes an issue reported here:

https://github.com/Zarel/Pokemon-Showdown/issues/5742#issuecomment-533850288

* Fix several move validation issues

Fixes #5742

We have a new MoveSource type: R for Restricted. R moves work like
level-up/tutor/TM moves, except you're limited to one R move.

- Shedinja move stolen from Ninjask in Gen 3-4 are now R moves instead
  of event moves. This allows them to coexist with Nincada egg moves.

- Necrozma-DW/DM now inherit moves/events from Necrozma (like Rotom,
  but with event validation). This allows them to be shiny.

- Pokemon can now get egg moves from their own evolutions. This fixes
  some Tyrogue, Charmander, and Treecko sets mentioned in #5742

- Some more C moves were added, fixing some Hitmontop and Chatot sets
  mentioned in #5742

* Improve ability/move compatibility validator
2019-10-06 04:21:30 +11:00
Kris Johnson
1d3fb35e9d SSB: Update Eien's rank (#5846) 2019-10-04 16:25:55 +10:00
urkerab
948257cce7 Change weight units to hectograms (#5765) 2019-10-03 14:00:16 +10:00
Lusamine
483839d1a8 SSB: correct Storm Assault OGs' description (#5835) 2019-10-01 22:37:35 -04:00
HoeenHero
9a2c2adf82 Fix bad typing 2019-10-01 19:55:09 -04:00
HoeenHero
78a0fb0ad6 SSB: Update Inactive's Faint Message 2019-10-01 11:19:04 -04:00
Torracat
d977cc8aa4 SSB: Break Illusion on Scripted Terrain Corrupt (#5830) 2019-10-01 11:13:58 -04:00
whales
17fc8e5771 SSB: Fix rageee + beat up crash (#5829) 2019-10-01 11:12:08 -04:00
Lusamine
84b6ec486a SSB: Change Acid Rain so Steel/Poison retain immunities; Rewrite Corrosive Toxic (#5816) 2019-10-01 11:06:24 -04:00
The Immortal
ead81c7f79 Add new OMs of the Month 2019-10-01 16:20:02 +04:00
Honko
486a394d98 Gen 4 Random Battle improvements (#5828) 2019-10-01 16:11:28 +04:00
Lusamine
f78876640a Change Murky Ambush to only work on Physical attacks (#5825) 2019-09-27 23:03:18 -04:00
HoeenHero
3445da848a Move support for overwritting custom terrains to client.
This didnt work anymore anyways since setTerrain was moved from battle to field.
2019-09-27 22:53:49 -04:00
Lusamine
edada46463 Fix multiple places in SSB leaking Illusion (#5818) 2019-09-27 21:28:12 -04:00
Torracat
f9c50edf09 SSB: Fix OM + Illusion (#5820) 2019-09-27 13:14:20 -04:00
Lusamine
c8446e3c1f Fix SSB crash when Illusion copies Kay's innate ability (#5819) 2019-09-27 10:51:26 +09:30
Lusamine
a54e534b9b Fix SSB bug in Gracidea Mastery (#5817) 2019-09-26 17:05:05 +04:00
The Immortal
0e044687a6 Random Battle: Fix duplicate moves
Accidentally added in previous commit.
2019-09-25 22:40:53 +04:00
The Immortal
f005a5bfcf Random Battle updates 2019-09-25 17:14:39 +04:00
Lusamine
7dd2d2d18f Update SSB descs (#5813) 2019-09-25 08:07:07 -04:00
TheMezStrikes
da918d5e78 SSB: Akasianse is a girl (#5812)
I'm pretty sure I specified
2019-09-25 01:38:19 +02:00
Lusamine
edeb155448 Shorten descs, add speech (#5809) 2019-09-23 11:27:34 -04:00
HoeenHero
8723969e89 Fix Toxic Spikes in SSB 2019-09-22 22:29:35 -04:00
Torracat
e9ba49fb67 Ectoplasm should not bypass protect (#5808) 2019-09-22 22:02:59 -04:00
HoeenHero
c6e30cd2f4 Fix typo 2019-09-22 19:22:44 -04:00
Torracat
f29fcef26a SSB: Fix gz guishark (#5806) 2019-09-22 16:44:28 -04:00
HoeenHero
025d3e2f72 Fix Spikes in SSB 2019-09-22 16:39:35 -04:00
HoeenHero
7f7c2d9a95
Super Staff Bros Brawl Update (#5764) 2019-09-22 14:47:33 -04:00
The Immortal
dad61c43d5 Random Battle fixes 2019-09-19 21:21:32 +04:00
fart
007215d311 Update random-teams.js (#5793) 2019-09-18 05:17:52 +04:00
The Immortal
2b76546d84 Random Battle updates
In addition to various improvements, this commit removes unused LC and NFE random moves as they are outdated.
2019-09-18 02:12:42 +04:00
TheTiksiBranch
5550ef5155 Gen 3 Random Battle: Minor Move Generation Improvements (#5788)
* Gen 3 Random Battle: Minor Move Generation Improvements

* fix typo

* fix duplicate case
2019-09-17 17:50:34 +04:00
TheTiksiBranch
5451887047 Gen 3 Random Battle: Improve Movesets (#5787)
* Gen 3 Random Battle: Improve Movesets

* Revert removing Shadow Ball from Gengar
2019-09-17 17:49:39 +04:00
The Immortal
5d5b82a689
Gen 1: Fix Omanyte in Random Battle 2019-09-13 15:09:33 +04:00
Flametix
a374c6aa8b Fix typo in Gen 1 accuracy hint (#5771)
accurracy -> accuracy
2019-09-11 09:10:08 -07:00
The Immortal
b096c19aa9 Random Battle: Improve sets 2019-09-04 17:03:57 +04:00
The Immortal
e416b34129 Random Battle fixes 2019-09-02 04:58:35 +04:00
The Immortal
ada2e5ee46 Mergemons: Update bans 2019-09-02 01:24:45 +04:00
The Immortal
aba67d6db4 Random Battle: Add minimum speed for Life Orb 2019-09-01 21:16:54 +04:00
The Immortal
92d13b2463 Add new OMotM 2019-09-01 20:32:32 +04:00
The Immortal
26dfe8fd9e Revamp Random Battle
- New ability ratings
- Improve move pools
- Allow non-status moves to be re-rolled if rejected (this fixes all undesired move set combinations)
- Update move & ability rejections
- New item possibilities
2019-09-01 19:40:53 +04:00
Guangcong Luo
0fdaeea3db Fix spread move messages
In certain cases, a spread move that KOed an opponent would send an
incorrect message which could crash the client. This fixes that while
also simplifying the code.
2019-08-28 20:47:15 -05:00
The Immortal
242b6bed9b Random Battle updates 2019-08-16 19:40:31 +04:00
Danofares
c7da0b1e82 Fix Toxic interaction with semi-invulnerable states (#5625) 2019-08-08 20:33:13 -04:00
Marty-D
51932ab4f2
Linked: Fix crash 2019-08-04 15:59:42 -04:00
Ivo Julca
045fe45609 Linked: Make 2nd move autotarget when needed 2019-08-03 02:32:25 -05:00
The Immortal
c285997991 Add August OMs 2019-08-01 18:53:43 +04:00
Kris Johnson
a1ccc6fe77 Gen 2 OU: Move Jynx/Golem to OU, Porygon2/Jolteon to UUBL (#5633)
https://www.smogon.com/forums/threads/3652655/
2019-07-19 22:20:10 -04:00
Marty-D
4c1ee02de6
Gen 3 OU: Move Moltres to OU and Raikou to UUBL
https://www.smogon.com/forums/threads/adv-tier-changes-moltres-raikou.3652636/
2019-07-18 19:27:36 -04:00
Marty-D
21a0d80d6a Gen I-II: Actually fix TOX -> PSN display 2019-07-09 21:25:16 -04:00
Marty-D
b3b553cfbd Gen V: Prevent illegal Huntail move combination 2019-07-09 21:23:07 -04:00
Guangcong Luo
413bf26d0d Correct .tier/.isNonstandard for future gens
Fixes #5243
2019-07-09 06:31:42 -05:00
Guangcong Luo
b1891ab6d4 Gen 1-2: Fix TOX -> PSN display
Because the TOX -> PSN change happened onSwitchIn, it wouldn't display
correctly on the first switch after TOX, requiring two switches to
display correctly.

This corrects the change to onBeforeSwitchIn, where it will display
correctly for the first switch.
2019-07-07 03:08:07 -05:00
Kirk Scheibelhut
a61c10eeb8
Remove hardcoded URLs in favor of Config.routes (#5557) 2019-07-01 10:19:21 -07:00
The Immortal
9f8e20da8e Random Battle: Fix Monotype teams
And remove unused item selection.
2019-06-25 22:28:57 +04:00
HoeenHero
a029157138 Gen II: Send Rest message while asleep for tracking sleep turns (#5537) 2019-06-14 09:04:11 -04:00
The Immortal
e8eaa319a7 Random Battle: Improve Cloyster 2019-06-10 16:55:32 +04:00
The Immortal
dbb0f0306b Gen 5 Random Battle: Fix Meloetta 2019-06-10 16:54:50 +04:00
Kevin Lau
09b6eba829 Random Battle: Update Heliolisk (#5523) 2019-06-10 16:25:14 +04:00
Marty-D
83845927ed
Gen IV: End Healing Wish and Lunar Dance's effects properly 2019-06-07 15:44:27 -04:00
urkerab
9abb7f11ab Don't share self-replacing abilities (#5526) 2019-06-05 16:39:58 -05:00
The Immortal
878dde6bdc Update Other Metagames for June 2019-06-01 19:22:52 +04:00
Kirk Scheibelhut
db66195c26 Remove additional toID calls (#5503) 2019-05-23 18:11:26 +01:00
Marty-D
f8ad77f943 Gen IV: Add Soundproof description 2019-05-21 13:10:36 -04:00