Commit Graph

7 Commits

Author SHA1 Message Date
Kevin Lau
88827ff468 Fix hardcoded HP values for Mocha tests
Without the battle engine setting the HP EVs to 84, all HP values for
tests that involved set damage/healing were changed.
2015-05-29 11:32:21 -07:00
Kevin Lau
4fe6fb16f4 Add mocha tests for moves and items that disable move choices 2015-05-04 21:16:52 -07:00
Kevin Lau
7cb80c7937 Add Item Removal tests
Added tests for Unburden, Pickup, and Mail.
2015-02-25 19:13:33 -08:00
Guangcong Luo
f874040753 Merge pull request #1546 from xfix/gen2-leftovers
Leftovers heal after switching in in Gen2
2015-02-21 13:00:18 -06:00
Konrad Borowski
815909eff2 Don't skip residuals after fainting in Gen2.
The original code was wrong, as all it did was skipping residuals.
Skipping moves is handled by `faintMessages`.
2015-02-21 11:37:39 +01:00
Konrad Borowski
3446730787 Create Flame Orb test
Killing Focus Sash Magikarps with one attack is so amazing.
2015-02-20 12:15:42 +01:00
Ivo Julca
5508777d97 Add first few battle simulation tests 2015-02-15 13:35:43 -05:00