ESLint has a whole new config format, so I figure it's a good time to
make the config system saner.
- First, we no longer have separate eslint-no-types configs. Lint
performance shouldn't be enough of a problem to justify the
relevant maintenance complexity.
- Second, our base config should work out-of-the-box now. `npx eslint`
will work as expected, without any CLI flags. You should still use
`npm run lint` which adds the `--cached` flag for performance.
- Third, whatever updates I did fixed style linting, which apparently
has been bugged for quite some time, considering all the obvious
mixed-tabs-and-spaces issues I found in the upgrade.
Also here are some changes to our style rules. In particular:
- Curly brackets (for objects etc) now have spaces inside them. Sorry
for the huge change. ESLint doesn't support our old style, and most
projects use Prettier style, so we might as well match them in this way.
See https://github.com/eslint-stylistic/eslint-stylistic/issues/415
- String + number concatenation is no longer allowed. We now
consistently use template strings for this.
- `writeUpdate` state is now stored in a global variable, so hotpatching doesn't crash it
- throttling now writes on the tail (so two throttled `writeUpdate` calls will write one update, not two)
- room settings, punishments, and helptickets are now throttled
We're skipping two major typescript-eslint versions, so there are a
bunch of changes here, including:
- it's catching a lot of things it didn't catch in the past, for
reasons unclear to me
- no-unused-vars has to be explicitly disabled in global-types now
- a lot of `ts-ignore`s were never necessary and have been fixed
- Crashlogger can now handle being thrown things that aren't errors.
This has never been a problem in the past, but to satisfy TypeScript
we might as well not die in a fire on the off chance someone tries to
`throw null` or something.
PS apparently doesn't have gen-accurate Ability data for Pokémon in
Gen 3 that gained Abilities between Gen 3 and Gen 4 (like Pidgeot
still has Tangled Feet in Gen 3), but that will have to be left for
a future commit.
This is mostly a TypeScript refactor, but it does come with several
renames:
Dnsbl -> IPTools
Dnsbl.query -> IPTools.queryDnsbl
Dnsbl.reverse -> IPTools.getHost