Merge pull request #963 from Zhorken/master

Rerip a bunch of move data.
This commit is contained in:
The Immortal
2014-05-28 10:54:31 -07:00

View File

@@ -422,7 +422,7 @@ exports.BattleMovedex = {
},
"aromaticmist": {
num: 597,
accuracy: 100,
accuracy: true,
basePower: 0,
category: "Status",
desc: "The user raises the Special Defense stat of itself and ally Pokemon by 1.",
@@ -1817,6 +1817,7 @@ exports.BattleMovedex = {
name: "Confide",
pp: 20,
priority: 0,
isSoundBased: true,
isNotProtectable: true,
boosts: {
spa: -1
@@ -2635,6 +2636,7 @@ exports.BattleMovedex = {
name: "Disarming Voice",
pp: 15,
priority: 0,
isSoundBased: true,
secondary: false,
target: "normal",
type: "Fairy"
@@ -3845,6 +3847,7 @@ exports.BattleMovedex = {
name: "Fell Stinger",
pp: 25,
priority: 0,
isContact: true,
onHit: function (target, pokemon) {
pokemon.addVolatile('fellstinger');
},
@@ -3898,7 +3901,6 @@ exports.BattleMovedex = {
name: "Final Gambit",
pp: 5,
priority: 0,
isContact: true,
selfdestruct: true,
secondary: false,
target: "normal",
@@ -4420,6 +4422,7 @@ exports.BattleMovedex = {
return this.getEffectiveness(type, target) + this.getEffectiveness('Flying', target);
},
priority: 0,
isContact: true,
secondary: false,
target: "normal",
type: "Fighting"
@@ -6486,7 +6489,6 @@ exports.BattleMovedex = {
pp: 5,
priority: 0,
isUnreleased: true,
isContact: true,
breaksProtect: true,
secondary: false,
target: "normal",
@@ -7095,7 +7097,7 @@ exports.BattleMovedex = {
id: "knockoff",
isViable: true,
name: "Knock Off",
pp: 25,
pp: 20,
priority: 0,
isContact: true,
onBasePowerPriority: 4,
@@ -7769,6 +7771,7 @@ exports.BattleMovedex = {
name: "Magnetic Flux",
pp: 20,
priority: 0,
isSnatchable: true,
onHitSide: function (side, source) {
var targets = [];
for (var p in side.active) {
@@ -7867,6 +7870,7 @@ exports.BattleMovedex = {
name: "Mat Block",
pp: 10,
priority: 0,
isSnatchable: true,
stallingMove: true, // Note: stallingMove is not used anywhere.
volatileStatus: 'matblock',
onTryHitSide: function (side, source) {
@@ -8904,6 +8908,7 @@ exports.BattleMovedex = {
name: "Noble Roar",
pp: 30,
priority: 0,
isSoundBased: true,
boosts: {
atk: -1,
spa: -1
@@ -9687,6 +9692,7 @@ exports.BattleMovedex = {
pp: 20,
priority: 0,
isContact: true,
isPunchAttack: true,
secondary: {
chance: 100,
self: {
@@ -12937,7 +12943,7 @@ exports.BattleMovedex = {
shortDesc: "Has 1/4 recoil.",
id: "submission",
name: "Submission",
pp: 25,
pp: 20,
priority: 0,
isContact: true,
recoil: [1, 4],
@@ -13303,7 +13309,7 @@ exports.BattleMovedex = {
shortDesc: "Hits adjacent Pokemon sharing the user's type.",
id: "synchronoise",
name: "Synchronoise",
pp: 15,
pp: 10,
priority: 0,
onTryHit: function (target, source) {
return target.hasType(source.getTypes());