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https://github.com/smogon/pokemon-showdown.git
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Merge pull request #963 from Zhorken/master
Rerip a bunch of move data.
This commit is contained in:
@@ -422,7 +422,7 @@ exports.BattleMovedex = {
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},
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"aromaticmist": {
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num: 597,
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accuracy: 100,
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accuracy: true,
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basePower: 0,
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category: "Status",
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desc: "The user raises the Special Defense stat of itself and ally Pokemon by 1.",
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@@ -1817,6 +1817,7 @@ exports.BattleMovedex = {
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name: "Confide",
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pp: 20,
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priority: 0,
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isSoundBased: true,
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isNotProtectable: true,
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boosts: {
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spa: -1
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@@ -2635,6 +2636,7 @@ exports.BattleMovedex = {
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name: "Disarming Voice",
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pp: 15,
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priority: 0,
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isSoundBased: true,
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secondary: false,
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target: "normal",
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type: "Fairy"
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@@ -3845,6 +3847,7 @@ exports.BattleMovedex = {
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name: "Fell Stinger",
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pp: 25,
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priority: 0,
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isContact: true,
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onHit: function (target, pokemon) {
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pokemon.addVolatile('fellstinger');
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},
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@@ -3898,7 +3901,6 @@ exports.BattleMovedex = {
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name: "Final Gambit",
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pp: 5,
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priority: 0,
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isContact: true,
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selfdestruct: true,
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secondary: false,
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target: "normal",
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@@ -4420,6 +4422,7 @@ exports.BattleMovedex = {
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return this.getEffectiveness(type, target) + this.getEffectiveness('Flying', target);
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},
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priority: 0,
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isContact: true,
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secondary: false,
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target: "normal",
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type: "Fighting"
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@@ -6486,7 +6489,6 @@ exports.BattleMovedex = {
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pp: 5,
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priority: 0,
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isUnreleased: true,
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isContact: true,
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breaksProtect: true,
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secondary: false,
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target: "normal",
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@@ -7095,7 +7097,7 @@ exports.BattleMovedex = {
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id: "knockoff",
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isViable: true,
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name: "Knock Off",
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pp: 25,
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pp: 20,
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priority: 0,
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isContact: true,
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onBasePowerPriority: 4,
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@@ -7769,6 +7771,7 @@ exports.BattleMovedex = {
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name: "Magnetic Flux",
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pp: 20,
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priority: 0,
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isSnatchable: true,
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onHitSide: function (side, source) {
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var targets = [];
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for (var p in side.active) {
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@@ -7867,6 +7870,7 @@ exports.BattleMovedex = {
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name: "Mat Block",
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pp: 10,
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priority: 0,
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isSnatchable: true,
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stallingMove: true, // Note: stallingMove is not used anywhere.
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volatileStatus: 'matblock',
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onTryHitSide: function (side, source) {
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@@ -8904,6 +8908,7 @@ exports.BattleMovedex = {
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name: "Noble Roar",
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pp: 30,
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priority: 0,
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isSoundBased: true,
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boosts: {
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atk: -1,
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spa: -1
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@@ -9687,6 +9692,7 @@ exports.BattleMovedex = {
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pp: 20,
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priority: 0,
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isContact: true,
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isPunchAttack: true,
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secondary: {
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chance: 100,
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self: {
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@@ -12937,7 +12943,7 @@ exports.BattleMovedex = {
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shortDesc: "Has 1/4 recoil.",
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id: "submission",
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name: "Submission",
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pp: 25,
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pp: 20,
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priority: 0,
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isContact: true,
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recoil: [1, 4],
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@@ -13303,7 +13309,7 @@ exports.BattleMovedex = {
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shortDesc: "Hits adjacent Pokemon sharing the user's type.",
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id: "synchronoise",
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name: "Synchronoise",
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pp: 15,
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pp: 10,
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priority: 0,
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onTryHit: function (target, source) {
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return target.hasType(source.getTypes());
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