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Make Abilities refer to accuracy and evasion in lowercase.
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67b6091e23
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@ -991,7 +991,7 @@ exports.BattleAbilities = {
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},
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"keeneye": {
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desc: "This Pokemon's Accuracy cannot be lowered.",
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shortDesc: "Prevents other Pokemon from lowering this Pokemon's Accuracy.",
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shortDesc: "Prevents other Pokemon from lowering this Pokemon's accuracy.",
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onBoost: function(boost, target, source) {
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if (source && target === source) return;
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if (boost['accuracy'] && boost['accuracy'] < 0) {
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@ -1741,7 +1741,7 @@ exports.BattleAbilities = {
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},
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"sandveil": {
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desc: "If active while Sandstorm is in effect, this Pokemon's Evasion receives a 20% boost; if this Pokemon has a typing that would normally take damage from Sandstorm, this Pokemon is also immune to Sandstorm's damage.",
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shortDesc: "If Sandstorm is active, this Pokemon's Evasion is 1.25x; immunity to Sandstorm.",
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shortDesc: "If Sandstorm is active, this Pokemon's evasion is 1.25x; immunity to Sandstorm.",
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onImmunity: function(type, pokemon) {
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if (type === 'sandstorm') return false;
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},
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@ -1931,7 +1931,7 @@ exports.BattleAbilities = {
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},
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"snowcloak": {
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desc: "If active while Hail is in effect, this Pokemon's Evasion receives a 20% boost; if this Pokemon has a typing that would normally take damage from Hail, this Pokemon is also immune to Hail's damage.",
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shortDesc: "If Hail is active, this Pokemon's Evasion is 1.25x; immunity to Hail.",
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shortDesc: "If Hail is active, this Pokemon's evasion is 1.25x; immunity to Hail.",
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onImmunity: function(type, pokemon) {
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if (type === 'hail') return false;
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},
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@ -2184,7 +2184,7 @@ exports.BattleAbilities = {
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},
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"tangledfeet": {
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desc: "When this Pokemon is confused, its opponent's attacks have a 50% chance of missing.",
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shortDesc: "This Pokemon's Evasion is doubled as long as it is confused.",
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shortDesc: "This Pokemon's evasion is doubled as long as it is confused.",
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onSourceModifyMove: function(move, source, target) {
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if (target && target.volatiles['confusion'] && move.accuracy !== true) {
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move.accuracy /= 2;
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