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Update Psychic Terrain hint (#11873)
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@@ -6604,7 +6604,7 @@ export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = {
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if (!target.isGrounded()) {
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const baseMove = this.dex.moves.get(effect.id);
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if (baseMove.priority > 0) {
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this.hint("Psychic Terrain doesn't affect Pokémon immune to Ground.");
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this.hint("Psychic Terrain doesn't affect airborne Pokémon.");
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}
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return;
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}
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@@ -574,7 +574,7 @@ export const Moves: import('../../../sim/dex-moves').ModdedMoveDataTable = {
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if (!target.isGrounded()) {
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const baseMove = this.dex.moves.get(effect.id);
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if (baseMove.priority > 0) {
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this.hint("Psychic Terrain doesn't affect Pokémon immune to Ground.");
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this.hint("Psychic Terrain doesn't affect airborne Pokémon.");
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}
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return;
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}
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@@ -14159,7 +14159,7 @@ export const Moves: import('../sim/dex-moves').MoveDataTable = {
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if (!target.isGrounded()) {
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const baseMove = this.dex.moves.get(effect.id);
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if (baseMove.priority > 0) {
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this.hint("Psychic Terrain doesn't affect Pokémon immune to Ground.");
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this.hint("Psychic Terrain doesn't affect airborne Pokémon.");
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}
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return;
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}
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