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NEXT: Slow Start lasts 3 turns now
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@ -209,7 +209,7 @@ New mechanic: Intrinsics:
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New: Type-specific items:
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- Big Root: also acts like Leftovers + Shell Bell for pure Grass types
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- Big Root: also acts like Leftovers + Shell Bell for Grass types
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- Black Sludge: heals 1/8 per turn for pure Poison types
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@ -405,7 +405,7 @@ Minor ability changes:
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- Stench now grants a 40% flinch chance
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- Slow Start now only lasts 2 turns instead of 5
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- Slow Start now only lasts 3 turns instead of 5
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- Truant will only activate if a move succeeds (e.g. not if it misses, fails,
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or is Protected against), and will heal the user by 33% during its Truant
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@ -168,7 +168,7 @@ exports.BattleAbilities = {
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"slowstart": {
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inherit: true,
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effect: {
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duration: 2,
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duration: 3,
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onStart: function(target) {
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this.add('-start', target, 'Slow Start');
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},
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