diff --git a/mods/gennext/README.md b/mods/gennext/README.md index 0cd6958c56..0efc786c21 100644 --- a/mods/gennext/README.md +++ b/mods/gennext/README.md @@ -209,7 +209,7 @@ New mechanic: Intrinsics: New: Type-specific items: -- Big Root: also acts like Leftovers + Shell Bell for pure Grass types +- Big Root: also acts like Leftovers + Shell Bell for Grass types - Black Sludge: heals 1/8 per turn for pure Poison types @@ -405,7 +405,7 @@ Minor ability changes: - Stench now grants a 40% flinch chance -- Slow Start now only lasts 2 turns instead of 5 +- Slow Start now only lasts 3 turns instead of 5 - Truant will only activate if a move succeeds (e.g. not if it misses, fails, or is Protected against), and will heal the user by 33% during its Truant diff --git a/mods/gennext/abilities.js b/mods/gennext/abilities.js index 5006b91aff..1a5c321b63 100644 --- a/mods/gennext/abilities.js +++ b/mods/gennext/abilities.js @@ -168,7 +168,7 @@ exports.BattleAbilities = { "slowstart": { inherit: true, effect: { - duration: 2, + duration: 3, onStart: function(target) { this.add('-start', target, 'Slow Start'); },