pokemon-showdown-client/js
Guangcong Luo 763cfb01f0 Fix background music stuttering
I finally got to reading the SM2 documentation more closely, and saw:

> precision can vary between 20 msec to perhaps 0.5 seconds and the
> sound's position property will reflect this delta when the
> onPosition() callback fires

Emphasis on "this.position will reflect this delta".

Anyway, this new system should have significantly less noticeable
stuttering.
2016-12-11 05:33:41 -05:00
..
lib Update SockJS to 1.1.1 2016-09-05 06:46:30 -04:00
battle.js Fix background music stuttering 2016-12-11 05:33:41 -05:00
battledata.js Update to new audio format 2016-12-11 05:33:41 -05:00
client-battle-tooltips.js Fix tooltips for Random Battle (#829) 2016-12-02 22:06:37 -06:00
client-battle.js Support Z-Move targeting 2016-12-07 05:24:26 -05:00
client-chat-tournament.js New message for users banned from tournaments 2016-11-30 02:36:38 +01:00
client-chat.js Allow cycling through tabcomplete candidates in reverse (#834) 2016-12-09 00:23:41 -05:00
client-ladder.js Remove Return'd COIL 2016-11-17 10:03:19 +04:00
client-mainmenu.js Update format name hack 2016-12-01 01:46:30 -05:00
client-rooms.js Battle list: Add Elo filter 2016-12-11 05:33:41 -05:00
client-teambuilder.js Make Gen 7 the default teambuilder tier 2016-12-11 05:33:41 -05:00
client-topbar.js Implement notification sounds (#777) 2016-10-04 20:49:50 -07:00
client.js Refocus on originally focused element on popup close (#837) 2016-12-09 15:06:57 -05:00
replay-embed.js Fix fxPrefix in replays 2016-02-22 15:24:26 -05:00
search.js Make Gen 7 the default teambuilder tier 2016-12-11 05:33:41 -05:00
storage.js Don't export empty moves (#779) 2016-10-06 00:48:35 -07:00