The client for Pokémon Showdown
Go to file
2013-01-23 18:18:25 -08:00
backup Populate with current state of client 2013-01-23 16:39:14 -08:00
data Populate with current state of client 2013-01-23 16:39:14 -08:00
fx Populate with current state of client 2013-01-23 16:39:14 -08:00
js Add support for a test client 2013-01-23 17:45:03 -08:00
lib Populate with current state of client 2013-01-23 16:39:14 -08:00
style Populate with current state of client 2013-01-23 16:39:14 -08:00
.gitignore Populate with current state of client 2013-01-23 16:39:14 -08:00
.htaccess Populate with current state of client 2013-01-23 16:39:14 -08:00
action.php Populate with current state of client 2013-01-23 16:39:14 -08:00
cache.manifest Populate with current state of client 2013-01-23 16:39:14 -08:00
favicon-16.png Populate with current state of client 2013-01-23 16:39:14 -08:00
favicon-32.png Populate with current state of client 2013-01-23 16:39:14 -08:00
favicon-48.png Populate with current state of client 2013-01-23 16:39:14 -08:00
favicon-128.png Populate with current state of client 2013-01-23 16:39:14 -08:00
favicon-notify.gif Populate with current state of client 2013-01-23 16:39:14 -08:00
favicon-notify.ico Populate with current state of client 2013-01-23 16:39:14 -08:00
favicon-notify2.ico Populate with current state of client 2013-01-23 16:39:14 -08:00
favicon.gif Populate with current state of client 2013-01-23 16:39:14 -08:00
favicon.ico Populate with current state of client 2013-01-23 16:39:14 -08:00
index.php Add support for a test client 2013-01-23 17:45:03 -08:00
ladder.php Populate with current state of client 2013-01-23 16:39:14 -08:00
learnsets.js Populate with current state of client 2013-01-23 16:39:14 -08:00
notification.php Populate with current state of client 2013-01-23 16:39:14 -08:00
pokemonshowdown.png Populate with current state of client 2013-01-23 16:39:14 -08:00
pokemonshowdownbeta.png Populate with current state of client 2013-01-23 16:39:14 -08:00
README.md Clarify what's usable with testclient.html 2013-01-23 18:18:25 -08:00
robots.txt Populate with current state of client 2013-01-23 16:39:14 -08:00
showdown.crx Populate with current state of client 2013-01-23 16:39:14 -08:00
showdown.webapp Populate with current state of client 2013-01-23 16:39:14 -08:00
temp.html Populate with current state of client 2013-01-23 16:39:14 -08:00
testclient.html Add support for a test client 2013-01-23 17:45:03 -08:00

Pokemon Showdown Client

This is a repository for some of the client code for Pokemon Showdown.

This is what runs play.pokemonshowdown.com.

WARNING: You probably want the Pokemon Showdown server.

Testing

You can make and test client changes simply by opening testclient.html.

It will ask for config data. Config data can be copied from:

http://play.pokemonshowdown.com/action.php?act=upkeep

This will allow you to test changes to the client without setting up your own login server.

Certain things will fail:

Registering, changing name, the ladder tab, and the /ladder command

Everything else can be tested, though.

Setup

This repository is not "batteries included". It does NOT include everything necessary to run a full Pokemon Showdown client.

In particular, it doesn't include a login/authentication server, nor does it include the database abstraction library used by the ladder library (although it's similar enough to mysqli that you can use that with minimal changes).

It also doesn't include several resource files (namely, the /audio/ and /sprites/ directories) for size reasons.

In other words, this repository is incomplete and NOT intended for people who wish to serve their own Pokemon Showdown client (you can, but it'll require you to rewrite some things). Rather, it's intended for people who wish to contribute and submit pull requests to Pokemon Showdown's client.

License

Pokemon Showdown's client is distributed under the terms of the AGPLv3.

WARNING: This is NOT the same license as Pokemon Showdown's server.