mirror of
https://github.com/smogon/pokemon-showdown-client.git
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- Ability activations are now handled consistently - Ability activations now look different, the ability name appears under other result anims and doesn't move - Replace animDelay with the same animationDelay system we use for everything else in the engine - Group multiple stat boosts/drops - Group damage when possible in spread moves in doubles/triples |
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| .. | ||
| font | ||
| fonts | ||
| slider | ||
| battle.css | ||
| client.css | ||
| font-awesome.css | ||
| hpbartest.html | ||
| jquery.slider.min.css | ||
| replay.css | ||
| sim-types.css | ||
| utilichart.css | ||