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https://github.com/smogon/pokemon-showdown-client.git
synced 2026-10-01 07:10:46 -05:00
Improve battle animations
- Ability activations are now handled consistently - Ability activations now look different, the ability name appears under other result anims and doesn't move - Replace animDelay with the same animationDelay system we use for everything else in the engine - Group multiple stat boosts/drops - Group damage when possible in spread moves in doubles/triples
This commit is contained in:
401
js/battle.js
401
js/battle.js
File diff suppressed because it is too large
Load Diff
@@ -187,6 +187,7 @@ License: GPLv2
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padding: 2px 4px;
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}
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.statbar strong {
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margin: 0 -15px;
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display: block;
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text-align: center;
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color: #222222;
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@@ -527,7 +528,9 @@ License: GPLv2
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}
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.battle .abilityresult strong {
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color: #FFFFFF;
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background: #00AACC;
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background: #0088AA;
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border-radius: 0;
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padding: 2px 6px;
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}
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.sidecondition-reflect {
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