mirror of
https://github.com/smogon/pokemon-showdown-client.git
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The teambuilder is now running on search.js! Not all new features I'd like to be in are in, but we've now reached feature parity, and most of the bugs I found during testing have been fixed. New in search.js is on-demand DOM loading, which basically means much faster performance because instead of trying to load every single row of e.g. the pokemon list at once, we just load the part that's visible, and load the rest only when you scroll it into view. Also new in search.js is a dexsearch-like feature, replacing the old details-search system. The new filter system is simpler and more powerful and has the same API as /dexsearch, although not all the more advanced dexsearch features are supported. On-demand DOM loading makes teambuilder loading pretty much completely instantaneous. There are other small differences in how selection of pokemon/items/abilities/moves works, but it should overall make more sense. |
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| .. | ||
| lib | ||
| battle.js | ||
| battledata.js | ||
| client-battle.js | ||
| client-chat-tournament.js | ||
| client-chat.js | ||
| client-ladder.js | ||
| client-mainmenu.js | ||
| client-rooms.js | ||
| client-teambuilder.js | ||
| client.js | ||
| replay-embed.js | ||
| search.js | ||
| storage.js | ||
| utilichart.js | ||