Juanma Serrano 72a8d6081b Make move types and base power match battle status
Enhaced the battle tooltips to show more accurate information.
Move Type and Base Power are volatile and thus information is often not accurate.
This commit enhaces battle tooltips to display move type and base power changes.
When a Plate is active, it will change the type of Judgment.
When a Drive is active, it will change the type of Techno Blast.
Other items changing type and base power will reflect their changes.
Moves that have a deterministic varying base power will show the current
base power, not taking into account switches, etc.
In doubles, moves that have different base power on different targets will
show the difference.
There are annotations for special effects like Nature Power.
Display that on the move selector to help players know and remember what
attack type they're using and what power they have.

This commit also intends to make code readable, making all lines changed
span the soft limit of 90 characters.
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Pokémon Showdown Client

Navigation: Website | Server repository | Client repository

Introduction

This is a repository for most of the client code for Pokémon Showdown.

This is what runs play.pokemonshowdown.com.

WARNING: You probably want the Pokémon Showdown server, if you're setting up a server.

Testing

You can make and test client changes simply by opening testclient.html. This will allow you to test changes to the client without setting up your own login server.

You can connect to an arbitrary server by navigating to testclient.html?~~host:port. For example, to connect to a server running locally on port 8000, you can navigate to testclient.html?~~localhost:8000.

The following things will fail in testclient.html:

  • Registering
  • Changing name to a registered name other than the one you are currently logged in with (however, changing to an unregistered name will work, and you can even change back to your original registered name afterward)

Everything else can be tested, though.

Warning

This repository is not "batteries included". It does NOT include everything necessary to run a full Pokémon Showdown client.

In particular, it doesn't include a login/authentication server, nor does it include the database abstraction library used by the ladder library (although it's similar enough to mysqli that you can use that with minimal changes).

It also doesn't include several resource files (namely, the /audio/ and /sprites/ directories) for size reasons.

In other words, this repository is incomplete and NOT intended for people who wish to serve their own Pokémon Showdown client (you can, but it'll require you to rewrite some things). Rather, it's intended for people who wish to contribute and submit pull requests to Pokémon Showdown's client.

License

Pokémon Showdown's client is distributed under the terms of the AGPLv3.

WARNING: This is NOT the same license as Pokémon Showdown's server.

Description
The client for Pokémon Showdown
Readme AGPL-3.0 3.9 GiB
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