Commit Graph

1881 Commits

Author SHA1 Message Date
Freigeist
ed41eacafa Combine ignore and unignore help entries 2015-01-04 04:40:42 +01:00
Guangcong Luo
2f0fc707a6 Merge pull request #298 from asgdf/client-help
Move client command documentation to client
2015-01-03 00:47:05 -06:00
asgdf
28196073f9 Move client command documentation to client 2015-01-03 07:25:58 +01:00
Guangcong Luo
8ccfbc86b1 Merge pull request #289 from woodrush/master
Fixes Zarel/Pokemon-Showdown-Client#278 (weather prediction bug)
2015-01-03 00:11:21 -06:00
hikuta924
a3ba685d74 Don't show tooltip on everlasting weathers, fix tooltip message
- Don't show tooltip on Strong Sunlight/Heavy Rain/Strong Wind
- 5 "or" 8 turns instead of 5 "to" 8 turns
2015-01-03 00:35:56 +09:00
hikuta924
68319aed7b Use weather upkeep messages to update weather tooltip 2015-01-03 00:02:15 +09:00
Guangcong Luo
668c82ee56 Merge pull request #295 from ascriptmaster/move-anim
Graphics Animation Update Round 4
2014-12-31 01:28:00 -06:00
ascriptmaster
af923e87a6 Implement graphics for status effects
Sleep, Burn, Poison, Freeze, Attract, and Flinch now have animations.
2014-12-30 17:49:36 -08:00
ascriptmaster
e3d334947c Refactor sound-based move graphics
A lot of sound move graphics are based off of Roar already, so added it to
BattleOtherAnims so that some of the moves (Defog, Grasswhistle) can be
derived from it slightly.

Also added a new move animation for most damaging sound moves, like Hyper
Voice and Boomburst.
2014-12-30 17:26:58 -08:00
ascriptmaster
504f2cd197 Fix Geomancy Animation Typo 2014-12-30 17:22:43 -08:00
The Immortal
b34eba64d5 Add BL4 to the teambuilder 2014-12-31 01:46:45 +04:00
The Immortal
ff45a1ba94 Do not show hidden abilities before gen 5 2014-12-29 21:36:30 +04:00
Guangcong Luo
bfd37b97fa Merge pull request #294 from Joimer/gen1-special-visual
Implement Special visual for gen 1
2014-12-28 20:43:01 -06:00
Joimer
1055c196fd Implement Special visual for gen 1
This change makes gen 1 show special drops and boosts instead of using both spa and spd at the same time.
This change makes playing faster as boosts and unboost will only show one message and also makes the simulator truer to the game.
2014-12-29 02:45:45 +01:00
Guangcong Luo
388bcea82f Merge pull request #293 from Joimer/old-gens
Implement old gen sprites for past gens
2014-12-28 18:23:28 -06:00
Joimer
337f91ac41 Implement old gen sprites for past gens
Implement old gens to use the old sprites as well as an option to disable it that may interact with enable BW sprites.
If old gens are not disallowed, those will be used for past gens (1-5).
If BW sprites are allowed, those will be used for XY and BW.
If old gens are disallowed and BW allowed, all gens will use BW sprites.
2014-12-29 00:11:39 +01:00
Slayer95
b115983f7c Make sure every move has flags 2014-12-27 19:01:09 -05:00
Guangcong Luo
dfabb88c84 Merge pull request #292 from ascriptmaster/move-anim
Graphics Animation Update Round 3
2014-12-25 21:10:44 -06:00
ascriptmaster
c81d02d5b8 Graphics Animation Update Round 3
- Added a lot more animations
- Added new assets to use for animations.
- Started making some animations more unique (Dark Void, etc.)
2014-12-24 22:18:42 -08:00
Guangcong Luo
3b81cf6fe0 Merge pull request #288 from Marty-D/master
Append flag descriptions to moves
2014-12-24 22:33:30 -06:00
Marty-D
69ab315b64 Append flag descriptions to moves 2014-12-24 12:27:04 -05:00
The Immortal
a88cfadd3d Update mega evolution message
Original implementation did not take Illusion into account.
2014-12-20 21:47:53 +04:00
Guangcong Luo
fe94fdfec6 Merge pull request #291 from Joimer/patch-12
Implement silent joins and leaves
2014-12-18 14:30:24 -06:00
Juanma Serrano
d50a78f74a Implement silent joins and leaves
Change the client so if the battle receives an uppercase L or J the player joins/leaves silently.
2014-12-18 14:05:03 +01:00
The Immortal
b919a6bf6c Merge pull request #290 from Layell/patch-6
Fix Groudon-P back render
2014-12-17 18:09:04 +04:00
Layell
634e20fa71 Fix Groudon-P back render 2014-12-17 08:28:29 -05:00
Ivo Julca
b69ced19cc Revert "Fix battle UI crashing on unexpected requests"
It causes some unexpected issues on damage reports.
2014-12-16 12:53:12 -05:00
Guangcong Luo
196a3b76ba Merge pull request #286 from Layell/patch-5
ORAS Model Renders
2014-12-16 03:52:44 -06:00
Guangcong Luo
924976f4f1 Merge pull request #287 from Slayer95/request-override
Fix battle UI crashing on unexpected requests
2014-12-16 03:52:03 -06:00
Ivo Julca
77f6080b88 Fix battle UI crashing on unexpected requests 2014-12-15 23:09:28 -05:00
Ivo Julca
c3844b25ae Update teambuilder for VGC 2015 2014-12-15 21:43:30 -05:00
Guangcong Luo
e448246be8 Merge pull request #285 from Freigeist/patch5
Add description of abbreviations to /ladder
2014-12-15 15:08:51 -06:00
Layell
41380998a9 ORAS Model Renders
Let Zarel push this with my image upload.
2014-12-15 09:22:27 -05:00
Freigeist
6563bbd12b Add description of abbreviations to /ladder 2014-12-15 13:00:03 +01:00
Ivo Julca
b9612d642c Don't send /leave when closing expired battles 2014-12-12 03:36:23 -05:00
Guangcong Luo
7b34786a0c Sync data 2014-12-10 05:16:41 -05:00
Guangcong Luo
89ac50a342 Merge pull request #279 from Slayer95/ability-change
Support temporal ability changes
2014-12-10 04:15:53 -06:00
Guangcong Luo
58f48d15a8 Support blacklisting hosts 2014-12-10 04:57:30 -05:00
Guangcong Luo
8e8f58af73 Sync data 2014-12-10 04:57:30 -05:00
Guangcong Luo
7f01401135 Merge pull request #267 from Slayer95/disabled-maybe
Support for disabling move buttons on invalid decisions
2014-12-10 03:55:12 -06:00
Guangcong Luo
ab8ffea1c0 Merge pull request #281 from asgdf/patch-3
fix rematch option
2014-12-09 19:22:07 -06:00
asgdf
d3d8cfad20 fix rematch option
this.battle isn't available anymore after closing said battle, so the challenging should go before the closing
2014-12-10 02:03:28 +01:00
The Immortal
0609cb9fd2 Update Smogon Doubles COIL 2014-12-08 21:25:57 +04:00
Ivo Julca
ca59bbc53d Support temporal ability changes
- 'baseAbility' property of Pokemon instances is now properly tracked.
- Skill Swap activation no longer requires the abilities as arguments. This is relevant as in-game they are not revealed if the move user and the target are allies.
2014-12-05 15:05:27 -05:00
Guangcong Luo
7a0966da74 Merge pull request #280 from asgdf/patch-2
make (un)ignore return documentation if no arguments given
2014-12-05 13:34:21 -06:00
asgdf
32760d2c61 make (un)ignore return documentation if no arguments given 2014-12-05 20:28:41 +01:00
Guangcong Luo
3f50708d77 Merge pull request #277 from Joimer/patch-11
Update credits
2014-12-05 10:56:45 -06:00
Juanma Serrano
8d3b33056f Update credits
I'm no longer retired
2014-12-04 16:49:39 +01:00
Guangcong Luo
3dd1ee5614 Merge pull request #276 from asgdf/patch-1
make moveRow take noPPBoosts into account
2014-11-30 20:01:22 -06:00
asgdf
db0fc58eef make moveRow take noPPBoosts into account 2014-12-01 01:03:05 +01:00