Guangcong Luo
6f42ca2153
Preact: Support |popup||wide|
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Fixes #2567
2026-05-24 02:12:30 -07:00
Guangcong Luo
600833335c
Preact: Merge "modal-popup" and "semimodal-popup"
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The distinction was never implemented, and is now just done by
`room.closable`.
2026-05-24 02:12:30 -07:00
Guangcong Luo
093a6ce84c
Preact: Correctly support /warn
2026-05-24 00:59:18 -07:00
Aurastic
cd06e77076
Preact: Disable team dropdown when searching for a battle ( #2566 )
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Node.js CI / build (22.x) (push) Waiting to run
---------
Co-authored-by: Guangcong Luo <guangcongluo@gmail.com >
2026-05-23 22:27:24 -07:00
Guangcong Luo
bb04e6dfa8
Preact: Fix showdebug not persisting after reload
2026-05-24 05:23:14 +00:00
Guangcong Luo
76c4af39a1
Preact: Fix offline friend requests
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Second try of b9538a2 . We're now correctly imitating oldclient behavior.
2026-05-24 05:00:05 +00:00
shrianshChari
c7f1a412be
Meteor Beam animation should use the space background instead of sandstorm ( #2687 )
2026-05-23 19:49:36 -07:00
iforgetwhyimhere
588f2e4517
Prevent client-command help text response from triggering on broadcasted commands ( #2688 )
2026-05-23 19:48:06 -07:00
Guangcong Luo
c765658341
Preact: Add "Collapse all" checkbox to Resources
2026-05-23 19:29:11 -07:00
Guangcong Luo
ca55fb312e
Preact: Redesign and fix resources panel
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This fixes the issue where typing in it wouldn't update the search,
and a few other issues besides.
2026-05-23 19:29:11 -07:00
Guangcong Luo
ebd4d7f419
Preact: Fix Champions point slider
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Another casualty of the thing where you can have 510 EVs but only 508
of them are usable.
2026-05-24 01:11:03 +00:00
Guangcong Luo
8b0b7905e1
Preact: Fix "spectate from turn 0" option
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It was fast-forwarding only when the option was off AND you were a
player, rather than "OR" which was the intention.
2026-05-24 01:04:30 +00:00
Marty
fe285c1ca4
Update Pokemon icons sheet
Node.js CI / build (22.x) (push) Waiting to run
2026-05-23 11:08:25 -04:00
Guangcong Luo
2ae7d134f2
Fix stat calculation for Champions
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Node.js CI / build (22.x) (push) Waiting to run
- One `!supportsEVs` check was for Let's Go, which we now just check
for directly.
- `supportsEVs` and `supportsAVs` have been removed for general
confusion. `editor.isChampions` and `editor.isLetsGo` is clearer.
- Use points for Champions
- Fix some redundant code
Fixes #2685
2026-05-23 08:50:56 +00:00
Guangcong Luo
0a8ac4832d
Gray out in-between speeds in tooltips
Node.js CI / build (22.x) (push) Waiting to run
2026-05-23 02:17:17 +00:00
Guangcong Luo
3e49569859
Preact: Fix Champions IVs
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Fixes #2678
2026-05-23 02:17:17 +00:00
Guangcong Luo
6752dab7dc
Preact: Support |b|
2026-05-23 02:17:17 +00:00
mnn31
6b609b10ab
Fix speed tooltip values in Gen 1/2 ( #2682 )
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#2654 added per-EV-spread breakpoints to the opponent speed tooltip,
but the math in the catch-all branch of getSpeedRange is the Gen 3+
formula (2*base + IV + EV/4) applied unconditionally to every gen
outside Let's Go and Champions. Gens 1/2 use DVs (0-15) and stat
experience (0-65535), so the ev84/ev0 values shown for Gen 1/2 random
battles are off by the difference between the two formulas.
Concretely: a level 88 Kabuto in Gen 1 random battle has speed 183
(actual), but the tooltip was showing "101 or 147" because ev84 was
computed as floor((2*55 + 31 + 21) * 88/100) + 5 = 147 using the
Gen 3+ EV-bonus offset. In Gen 1/2 random battles every Pokemon has
max DV and max stat experience, so the only possible value is the
existing 'max' calc (~~floor((2*base + 30 + 63) * level/100) + 5~~).
This adds a gen < 3 branch in getSpeedRange that computes min and max
from the Gen 1/2 formula and collapses min/ev0/ev84/ev252/max to a
single value for random battles. The renderStats display switch picks
up a matching gen < 3 case that shows one value for random and "min
to max" for non-random.
* Address review: compute Gen 1/2 ev0/ev252 properly, refine modifier label
- getSpeedRange: ev0 and ev252 now reflect "max DV, no stat exp" and
"max DV, max stat exp" respectively rather than being collapsed to min/max.
ev84 stays as 0 since the 84-EV breakpoint has no Gen 1/2 analog.
min is now always the absolute floor (DV=0, no stat exp) regardless of
whether the tier is random.
- renderStats: Gen 1/2 tooltip footer now says "before stat stage changes"
instead of "before external modifiers", since Gen 1/2 has no items or
abilities that affect Speed.
2026-05-22 18:43:53 -07:00
André Bastos Dias
3d91ea4c9e
Tooltip: Fix Normalize type for status moves ( #2656 )
Node.js CI / build (22.x) (push) Waiting to run
2026-05-22 08:27:24 -07:00
Aurastic
8a08fbfbd1
Preact: Add support for helpticket rooms ( #2635 )
2026-05-22 08:24:41 -07:00
André Bastos Dias
f835e93287
Tooltip: Fix status moves effectiveness during extreme weather ( #2660 )
Node.js CI / build (22.x) (push) Waiting to run
2026-05-22 02:35:41 -07:00
shrianshChari
2f4196b15d
Preact: Support Pokemon Champions + Remove IV inputs in Champions ( #2676 )
2026-05-22 02:31:47 -07:00
Guangcong Luo
0162aaf3fe
Support /subtlenotify
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In oldclient, it'll be treated like `/nonotify`. In newclient, it'll
do a subtle notification, which according to #2641 is desirable
in some cases.
2026-05-22 03:44:22 +00:00
Guangcong Luo
b1f7bb6302
Add an option to spectate from battle start ( #2680 )
2026-05-21 20:43:59 -07:00
Guangcong Luo
ff542e5a26
Revert "Preact: Fix offline friend requests"
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This reverts commit b9538a2eae .
2026-05-21 15:19:23 +00:00
Guangcong Luo
c7bd3fd9dd
Preact: Optimize scroll updates
2026-05-21 02:46:53 +00:00
iforgetwhyimhere
6d6e8748a6
Display more speeds in tooltip ( #2654 )
Node.js CI / build (22.x) (push) Has been cancelled
2026-05-19 15:28:33 -07:00
HiZo
81ea8cda1b
Tooltips: Add support for type changing formats ( #2679 )
Node.js CI / build (22.x) (push) Has been cancelled
2026-05-17 12:50:38 -06:00
Mia
aca6c94dd0
Add WCOP background
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Node.js CI / build (22.x) (push) Has been cancelled
Requested by TDs.
2026-05-13 22:34:52 -05:00
Kris Johnson
318774207d
Adjust Champions teambuilder
Node.js CI / build (22.x) (push) Has been cancelled
2026-05-09 10:18:43 -06:00
Aurastic
10f8967023
Preact: Cancel challenge when closing a DM ( #2653 )
Node.js CI / build (22.x) (push) Has been cancelled
2026-05-07 19:42:37 -07:00
Aurastic
90fdf398bb
Preact: Fix old status not clearing in userdetails cache ( #2663 )
2026-05-07 19:41:39 -07:00
André Bastos Dias
eeab7e68ae
Champions: Fix EV guesser ( #2673 )
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* Champions: Fix EV guesser
* Champions: Disable level input box
* Disable happiness in Let's Go
2026-05-07 19:34:50 -07:00
Guangcong Luo
a78a54c920
Preact: Fix News mini-window preventing scroll
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Node.js CI / build (22.x) (push) Has been cancelled
Fixes #2649
2026-05-06 10:36:11 +00:00
Guangcong Luo
9ea69264ab
Preact: Default to scrollable panels
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In hindsight, panels that manually manage their layout are pretty rare.
2026-05-06 10:25:00 +00:00
Guangcong Luo
8ddc5fb90a
Remove mistakenly-committed page-resources.js
2026-05-06 10:20:50 +00:00
André Bastos Dias
8b2a637e76
Champions: Add extremely effective and mostly ineffective text ( #2674 )
Node.js CI / build (22.x) (push) Has been cancelled
2026-05-04 14:36:48 -06:00
Aurastic
ae869bf214
Preact: Skip choices for tatsugiri when in commanding mode ( #2642 )
Node.js CI / build (22.x) (push) Has been cancelled
2026-05-02 03:41:40 -07:00
Guangcong Luo
b9538a2eae
Preact: Fix offline friend requests
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In oldclient, <button type="send"> would send a message globally.
Preact client has now been updated with this behavior.
We probably still want the server to be able to handle commands sent
to offline users at some later point, though.
2026-05-02 10:34:42 +00:00
Daniel Chen
075ff28166
Preact: Add tab autocomplete ( #2667 )
Node.js CI / build (22.x) (push) Waiting to run
2026-05-01 20:29:59 -07:00
ry
b127c965a4
Fix empty formats bug ( #2658 )
2026-05-01 12:33:15 -06:00
iforgetwhyimhere
f52c98107f
Support Inverse Mod in type effectiveness display ( #2668 )
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* Type effectiveness: Support Inverse Mod
* Support Inverse Mod in Hardcore Mode
* fix trailing spaces
2026-05-01 12:32:36 -06:00
shrianshChari
4d8221c18e
Add animation for Fickle Beam (both variants) ( #2665 )
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* Draft 3
* Draft 5
* Draft 6
* Final draft
* Satisfy linter
2026-05-01 12:31:20 -06:00
pyuk-bot
65b8c41264
FFA: Actually fix choice descriptions ( #2664 )
2026-05-01 12:30:16 -06:00
André Bastos Dias
530765fc12
Champions: Implement HP percentages and bar colors ( #2640 )
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Node.js CI / build (22.x) (push) Has been cancelled
* Implement HP percentages and bar colors from Pokémon Champions
* Lint
* Lint again
2026-04-25 16:34:12 -06:00
André Bastos Dias
5abbb6fb67
Champions: Disable IVs selector ( #2655 )
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Node.js CI / build (22.x) (push) Has been cancelled
* Champions: Disable IVs box
* Lint
* Undo change
2026-04-20 02:20:30 -06:00
Kris Johnson
200757ef68
FRLG: Fix teambuilder
Node.js CI / build (22.x) (push) Has been cancelled
2026-04-15 12:15:24 -06:00
Kris Johnson
c6e4ddf93f
Fix VGC teambuilders
2026-04-15 12:11:41 -06:00
Kris Johnson
1872143982
DPP/BW NU/PU/ZU: Fix teambuilder support
2026-04-15 12:04:51 -06:00
Soul-8691
f3b15499c7
Get rid of FRLG custom tier logic ( #2645 )
Node.js CI / build (22.x) (push) Waiting to run
2026-04-14 14:33:01 -06:00