Commit Graph

5009 Commits

Author SHA1 Message Date
PartMan
1a272181fc Fix replay redirect (#1519) 2020-05-16 18:44:50 -07:00
Kris Johnson
0b4bfcd065 Properly implement NFE teambuilder support (#1517) 2020-05-16 08:55:01 -07:00
Guangcong Luo
5f9ac54bc2 Remove source map reference from sockjs-client
SockJS-client _still_ isn't compatible with NW.js, leading to the
workaround we're currently using. The workaround breaks the
source-map, so there's been the source-map error unnecessarily
cluttering our consoles this entire time.
2020-05-16 11:51:34 -04:00
Guangcong Luo
5eddc4308d Fix build errors 2020-05-15 22:11:07 -07:00
Guangcong Luo
a76be69b76 Fix Gmax learnsets in teambuilder
Fixes #1516
2020-05-12 06:01:18 -04:00
Guangcong Luo
a4593c6bcb Fix crash in PSdex tier display 2020-05-12 06:01:18 -04:00
Wally
a97c287bf4 fix css visual bug on mobile (#1513)
.tablist .button "width" isn't good on mobile 
how it currently looks: http://prntscr.com/sdygem
how it should look: http://prntscr.com/sdygnr
2020-05-10 01:46:34 -07:00
Kris Johnson
2d65159250 Fix Let's Go!, Metronome, and National Dex teambuilders (#1515) 2020-05-10 01:38:39 -07:00
Marty-D
450ec3dc99 Fix Minior-Indigo and -Violet placement in the spritesheet 2020-05-09 11:10:57 -04:00
Guangcong Luo
a173827efb Don't show Zoroark warning for Max moves 2020-05-08 22:24:12 -04:00
Guangcong Luo
fb18721e82 Update "not useless" moves (#1511)
Viable moves no longer use the `isViable` flag. Instead, we start by
assuming moves with 75+ base power are not useless (and others are
useless), and manually list exceptions in the relevant dexsearch
function.

In general, the move viability system has been a bit too specific. I
don't want to hardcode species because it's nearly always also
hardcoding specific metagames. It may help to think of it as "would
this move be useful in any metagame ever?" rather than "would it be
useful in the current metagame".

We instead use a significantly lower bar of "not useless", although
this hasn't been made clear until now. The word "viable" is now
banished from the codebase as well as the teambuilder's actual text,
which may also help.

Select changes:

- doubles moves now have separate viability lists
- Rock Tomb
  - it's good on Groudon for reasons that don't seem Groudon-specific,
    and is also good with Technician and in Doubles, so we'll default
    to yes
- Belly Drum
  - viable with priority, high speed, or Trick Room: too many
    conditions, so we'll default to yes
- Reflect Type
  - viable on Latias and Starmie for reasons that aren't specific to
    them, we'll default to yes
- Transform
  - required on Ditto, useful in Doubles: default to yes
- Fake Out
  - no longer viable if you have Sheer Force, should hopefully make
    people choose it less
- Nature's Madness, Super Fang
  - viable in Doubles, has uses in Singles: default to yes
- Dragon Darts, Sparkling Aria
  - mistakenly categorized as unviable; fixed
2020-05-08 19:24:02 -07:00
Kris Johnson
de878b3c5b Fix canLearn's filtering (#1512) 2020-05-08 19:23:23 -07:00
Guangcong Luo
715a1fa4d0 Show species-specific items in teambuilder 2020-05-08 05:30:56 -04:00
Guangcong Luo
43be8925b3 Fix past-gen move/etc support in teambuilder 2020-05-08 05:02:43 -04:00
Guangcong Luo
c913b7db4c Fix filters not disappearing in teambuilder 2020-05-08 04:50:44 -04:00
Guangcong Luo
0c19bb3c82 Fix Charge tag 2020-05-08 04:50:35 -04:00
Guangcong Luo
989d6a42ce Fix sorting moves in teambuilder
Fixes #1509
Fixes #1510
2020-05-08 04:38:01 -04:00
Kris Johnson
fe19d32b65 Fix Pokemon that inherit movesets from base formes (#1507) 2020-05-07 21:11:24 -07:00
Kris Johnson
b776011d19 Fix Z-Moves and Max Moves in tooltips (#1508) 2020-05-07 19:23:54 -07:00
Kris Johnson
d50e6b7235 Fix various bugs with the new teambuilder (#1505) 2020-05-06 19:52:38 -07:00
Guangcong Luo
6b33f40102 Show cosmetic formes list on non-base formes
The teambuilder expects species.cosmeticFormes to be available on all
cosmetic formes. This may or may not need to be changed, but for now
this seems like the simplest approach.
2020-05-06 18:41:01 -04:00
Guangcong Luo
de7b91fe09 Use DexSearch for the teambuilder search engine (#1503)
This will prevent us from needing to maintain two search engines in
the future.

The new DexSearch doesn't have too much in the way of new features so
far, but it does show filtered things in categories, and list illegal
results in-filter even after sorting.

These are really minor differences, though; the main thing is just that
its architecture should make it much easier to maintain, and in
particular, to add more filters.
2020-05-05 20:36:10 -07:00
Kris Johnson
27f04e48ce Fix DPP Doubles teambuilder (#1504) 2020-05-05 15:22:36 -07:00
Leonard Craft III
d2e076c44f Update <<bugs>> with new bug reports thread (#1502) 2020-05-04 19:35:07 -07:00
Guangcong Luo
8a1ddcd6e2 Rename new BattleSearch -> DexSearch
(Also fix a bunch of bugs.)

The new name `DexSearch` better represents its feature-set, and allows
its name not to clash with the old `BattleSearch`.
2020-05-04 19:07:37 -07:00
Guangcong Luo
779e796e52 Refactor battle-search.ts 2020-05-03 22:40:11 -07:00
Guangcong Luo
b815730c51 Improve teambuilder team selection layout 2020-05-03 22:40:11 -07:00
The Immortal
a2e6380c16 Add G-Max Chi Strike text 2020-05-03 18:38:20 +04:00
Guangcong Luo
e8b6a6760a Fix gmaxPower/zMovePower for Z/Max moves 2020-05-02 02:36:31 -04:00
Kris Johnson
d8d8ea8b52 Allow Unown formes to be selected in the teambuilder (#1501) 2020-04-29 17:24:04 -04:00
Marty-D
ebe975042a Add support for Unown minisprites 2020-04-29 17:13:33 -04:00
AnnikaCodes
8af0f9b7be Teambuilder: Implement exporting to PokePaste (#1497) 2020-04-28 22:22:26 -07:00
Guangcong Luo
007d58e698 Fix cosmetic formes in replays
Replays don't load BattleAliases but they do load BattlePokedex, making
the old BattleBaseSpeciesChart unnecessary. In its place, a new chart,
specifically for cosmetic formes!
2020-04-29 00:24:12 -04:00
Guangcong Luo
3d0fa80055 Update Dex.getSpecies for cosmetic formes
Now that `species.cosmeticFormes` contains the name rather than the ID,
we don't need to manually reconstruct it anymore.
2020-04-28 21:04:38 -07:00
Kris Johnson
ee601f1bb9 Update client for updates types of evos/prevo/etc (#1500) 2020-04-28 20:48:39 -07:00
Kris Johnson
97f73d63a1 Fix nextLearnsetid to always return an ID (#1499) 2020-04-28 09:14:02 -07:00
Mia
269f156410 Implement a /news command (#1498) 2020-04-27 23:45:36 -07:00
Guangcong Luo
ba52aab0ef Fix TypeScript error
It looks like TypeScript recently updated jQuery definitions from
`HTMLElement` to `Element`. There's probably a better long-term
solution, but for now, suffice to say these assertions are safe because
we don't use any non-HTML elements.
2020-04-27 23:45:09 -07:00
Guangcong Luo
14689a63ad Fix crash in getPokemon 2020-04-27 23:24:09 -07:00
Kris Johnson
70cc0a7380 Change inheritsFrom to changesFrom (#1496) 2020-04-27 07:48:10 -07:00
Kris Johnson
33b3d8d041 Fix National Dex teambuilder (#1495) 2020-04-24 21:24:45 -07:00
Kris Johnson
6c878a967f Add support for .data-dist (#1494) 2020-04-24 21:01:34 -07:00
Leonard Craft III
9cd1b7ea61 Fix display of Max Move used in doubles (#1493) 2020-04-22 01:38:09 -07:00
Kris Johnson
10c5c2cc31 Add smogon analysis support for more formats in smogdexLink (#1492) 2020-04-18 19:03:59 -07:00
Guangcong Luo
9d36853f95 Fix 'Content-Type' capitalization 2020-04-18 10:42:01 -04:00
Guangcong Luo
03b29d28d9 Fix Pikachu-Gmax learnset
This may or may not be the real fix, but considering Kris hasn't fixed this
for like a month I guess I have to fix this myself.
2020-04-18 10:40:40 -04:00
Guangcong Luo
34388e59f2 Improve and document replay search API 2020-04-16 03:53:00 -04:00
Guangcong Luo
03e88a187a Add JSON API for replays
recent:

https://replay.pokemonshowdown.com/search.json

by user:

https://replay.pokemonshowdown.com/search.json?user=zarel

by format:

https://replay.pokemonshowdown.com/search.json?format=gen8ou

pagination:

https://replay.pokemonshowdown.com/search.json?user=zarel&page=2
2020-04-16 03:53:00 -04:00
Kris Johnson
bfab55a5b8 Add client-side support for (DUber) (#1490) 2020-04-14 15:17:14 -07:00
Charlie Kobayashi
8431f3fc10 Disable battle chat upon disconnection (#1489)
- apply same "You are disconnected and cannot chat" message to battles upon disconnecting from a server.  Just a tiny pet peeve when testing code on localhost.
2020-04-09 16:45:23 -07:00