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Add Dark Void failure message
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@@ -4082,6 +4082,7 @@ var Battle = (function () {
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this.resultAnim(poke, 'Already frozen', 'neutral');
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actions += "" + poke.getName() + " is already frozen solid!";
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break;
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case 'darkvoid':
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case 'hyperspacefury':
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if (kwargs.forme) {
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actions += 'But ' + poke.getLowerName() + ' can\'t use it the way it is now!';
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