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Mark Illusion when it wears off (#914)
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@@ -5105,6 +5105,7 @@ var Battle = (function () {
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case 'illusion':
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this.resultAnim(poke, 'Illusion ended', 'bad');
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actions += "" + poke.getName() + "'s illusion wore off!";
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poke.markAbility('Illusion');
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break;
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case 'slowstart':
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this.resultAnim(poke, 'Slow Start ended', 'good');
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